Player Matchup

Da Ji
Da Ji
Dice151
Da Ji
Level 141
God Stats
15W - 9L
1,298 SR
Queue Stats
555W - 471L
1,641 Elo+
Party 1
Cerberus
Cerberus
Last_sight721
Cerberus
Level 35
God Stats
29W - 25L
1,547 SR
Queue Stats
125W - 125L
1,494 Elo+
Solo
Apollo
Apollo
Savious 00
Apollo
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 37L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeddii
Sun Wukong
Level 122
God Stats
17W - 13L
1,486 SR
Queue Stats
359W - 339L
1,644 Elo+
Party 1
Tiamat
Tiamat
ska8erboy
Tiamat
Level 133
God Stats
23W - 13L
1,751 SR
Queue Stats
490W - 431L
1,662 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,617 Elo+

VS

Team Averages
Level 58
1,439 SR
1,541 Elo+
Raijin
Raijin
BigHairamGear
Raijin
Level 81
God Stats
2W - 4L
1,397 SR
Queue Stats
226W - 232L
1,550 Elo+
Party 3
Bellona
Bellona
FurrySarah
Bellona
Level 15
God Stats
0W - 5L
1,241 SR
Queue Stats
67W - 84L
1,481 Elo+
Party 2
Zeus
Zeus
Marlbour
Zeus
Level 28
God Stats
47W - 42L
1,528 SR
Queue Stats
86W - 85L
1,495 Elo+
Party 3
Artemis
Artemis
Murkee_15
Artemis
Level 117
God Stats
32W - 21L
1,527 SR
Queue Stats
236W - 212L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
bza995
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
697W - 707L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dice151
Da Ji
18
13 / 0 / 19
12,441
1,244
16,581
7,455
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Last_sight721
Cerberus
17
5 / 2 / 18
10,823
1,082
9,478
8,858
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Savious 00
Apollo
18
7 / 2 / 22
10,796
1,080
11,381
9,719
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zeddii
Sun Wukong
19
11 / 2 / 24
11,607
1,161
14,968
11,144
5,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ska8erboy
Tiamat
19
11 / 0 / 28
11,672
1,167
17,381
7,086
8,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,017
1,002
9,397
12,506
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FurrySarah
Bellona
14
0 / 8 / 4
8,266
827
2,416
13,034
7,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
2 / 13 / 4
9,325
933
9,503
17,496
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Murkee_15
Artemis
15
1 / 10 / 4
9,272
927
11,033
16,999
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
bza995
Hun Batz
14
0 / 9 / 5
8,425
843
6,961
13,668
4,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
26
47
Kills
6
6
Deaths
47
111
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Da Ji
Dice151
Da Ji
13
0
19
22.5
L
Bellona
FurrySarah
Bellona
0
8
4
0.25
W
Cerberus
Last_sight721
Cerberus
5
2
18
7
L
Zeus
2
13
4
0.31
L
Artemis
Murkee_15
Artemis
1
10
4
0.3
W
Apollo
Savious 00
Apollo
7
2
22
9
W
Sun Wukong
Zeddii
Sun Wukong
11
2
24
11.5
L
Hun Batz
bza995
Hun Batz
0
9
5
0.28
W
Tiamat
ska8erboy
Tiamat
11
0
28
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,789
Damage
39,310
44,262
Taken
73,703
29,117
Mitigated
27,057
10,106
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,397
581
0
246
12,506
4,219
0
3,840
8,666
31,800
0
W
Da Ji
Dice151
Da Ji
16,581
5,140
0
506
7,455
3,852
0
3,440
3,816
0
21,157
L
Bellona
FurrySarah
Bellona
2,416
78
0
115
13,034
7,547
0
5,605
7,429
0
6,669
W
Cerberus
Last_sight721
Cerberus
9,478
37
0
1,869
8,858
7,164
0
3,277
5,297
26,630
0
L
Zeus
9,503
691
0
0
17,496
4,977
0
7,148
10,348
28,429
0
L
Artemis
Murkee_15
Artemis
11,033
6,181
0
653
16,999
5,990
0
6,325
10,674
0
34,978
W
Apollo
Savious 00
Apollo
11,381
6,099
751
2,250
9,719
4,250
0
2,585
6,938
0
26,410
W
Sun Wukong
Zeddii
Sun Wukong
14,968
1,513
0
838
11,144
5,572
0
5,700
5,159
0
26,254
L
Hun Batz
bza995
Hun Batz
6,961
1,556
0
297
13,668
4,324
0
3,941
9,727
0
14,645
W
Tiamat
ska8erboy
Tiamat
17,381
1,569
715
3,177
7,086
8,279
0
2,998
3,957
49,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
45,305
220
Minions Killed
173
11
Camps Cleared
5
927,919
Distance Traveled
775,197
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,017
1,002
53
5
0
152,238
0
W
Da Ji
12,441
1,244
9
1
2
195,711
0
L
Bellona
8,266
827
11
1
1
154,286
1
W
Cerberus
10,823
1,082
67
7
2
174,747
0
L
Zeus
9,325
933
39
4
1
151,538
0
L
Artemis
9,272
927
60
6
2
144,650
0
W
Apollo
10,796
1,080
44
4
2
160,498
0
W
Sun Wukong
11,607
1,161
26
3
1
196,189
0
L
Hun Batz
8,425
843
10
1
1
172,485
0
W
Tiamat
11,672
1,167
74
7
4
200,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role