Player Matchup

Artio
Artio
Maxoubeez
Artio
Level 157
God Stats
7W - 4L
1,829 SR
Queue Stats
1,053W - 1,033L
1,553 Elo+
Party 1
Artemis
Artemis
MisterCreat
Artemis
Level 68
God Stats
31W - 29L
1,621 SR
Queue Stats
225W - 250L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Orox
Tsukuyomi
Level 160
God Stats
28W - 21L
1,580 SR
Queue Stats
656W - 639L
1,521 Elo+
Party 1
Eset
Eset
Smürfie
Eset
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
791W - 776L
1,543 Elo+
Solo
Achilles
Achilles
StarLord24
Achilles
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,420 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,507 Elo+

VS

Team Averages
Level 109
1,454 SR
1,474 Elo+
Sylvanus
Sylvanus
Charlster41
Sylvanus
Level 121
God Stats
9W - 10L
1,207 SR
Queue Stats
130W - 122L
1,409 Elo+
Party 2
Tiamat
Tiamat
EscanorSenpaii
Tiamat
Level 60
God Stats
8W - 9L
1,508 SR
Queue Stats
68W - 64L
1,564 Elo+
Solo
Susano
Susano
FatterBasilisk5
Susano
Level 128
God Stats
3W - 2L
1,548 SR
Queue Stats
353W - 357L
1,453 Elo+
Party 2
Hachiman
Hachiman
RoronoaZoro150
Hachiman
Level 123
God Stats
11W - 11L
1,427 SR
Queue Stats
286W - 293L
1,506 Elo+
Solo
Artio
Artio
kratos298
Artio
Level 112
God Stats
5W - 6L
1,579 SR
Queue Stats
135W - 158L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Maxoubeez
Artio
7
0 / 1 / 0
4,466
447
1,442
7,231
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MisterCreat
Artemis
8
1 / 5 / 0
5,012
501
742
6,337
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Orox
Tsukuyomi
7
1 / 1 / 0
4,668
467
2,586
5,207
1,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
7
1 / 1 / 1
5,054
505
2,556
3,414
926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
StarLord24
Achilles
7
0 / 4 / 0
4,415
442
1,823
7,465
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charlster41
Sylvanus
12
3 / 0 / 0
6,603
660
3,514
2,158
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
5,400
540
2,753
3,405
1,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 2
6,066
607
4,731
5,826
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
9
4 / 1 / 3
5,724
572
3,874
6,332
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
kratos298
Artio
9
0 / 0 / 8
5,742
574
3,091
5,278
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
12
12
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Charlster41
Sylvanus
3
0
0
3
W
1
1
3
2.5
W
4
1
2
5
L
Artio
Maxoubeez
Artio
0
1
0
0
L
Artemis
MisterCreat
Artemis
1
5
0
0.2
L
Tsukuyomi
Orox
Tsukuyomi
1
1
0
1
W
Hachiman
4
1
3
5.5
L
Eset
1
1
1
1.5
L
Achilles
StarLord24
Achilles
0
4
0
0
W
Artio
kratos298
Artio
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,149
Damage
17,963
29,654
Taken
22,999
10,238
Mitigated
10,204
8,069
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Charlster41
Sylvanus
3,514
913
0
1,218
2,158
1,452
664
0
2,158
29,657
5,446
W
2,753
386
0
1,360
3,405
1,926
307
1,668
1,737
27,860
0
W
4,731
865
0
3,206
5,826
1,717
0
899
4,927
0
29,719
L
Artio
Maxoubeez
Artio
1,442
372
328
3,195
7,231
2,771
390
2,825
4,406
10,821
0
L
Artemis
MisterCreat
Artemis
742
338
0
1,526
6,337
1,924
0
803
5,534
0
22,168
L
Tsukuyomi
Orox
Tsukuyomi
2,586
843
0
1,396
5,207
1,408
0
1,485
3,722
0
19,805
W
Hachiman
3,874
2,357
0
4,044
6,332
1,452
701
1,138
5,194
0
27,342
L
Eset
2,556
388
109
1,298
3,414
926
716
1,151
2,263
24,306
0
L
Achilles
StarLord24
Achilles
1,823
466
0
217
7,465
3,209
0
2,890
4,575
0
19,022
W
Artio
kratos298
Artio
3,091
479
180
2,321
5,278
3,657
733
293
4,985
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
29,535
208
Minions Killed
278
0
Camps Cleared
0
853,328
Distance Traveled
852,118
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,603
660
78
8
0
125,132
3
W
Tiamat
5,400
540
75
8
0
189,504
2
W
Susano
6,066
607
61
6
0
213,270
0
L
Artio
4,466
447
21
2
0
189,511
1
L
Artemis
5,012
501
49
5
0
138,522
2
L
Tsukuyomi
4,668
467
46
5
0
211,657
1
W
Hachiman
5,724
572
41
4
0
152,366
3
L
Eset
5,054
505
55
6
0
143,573
1
L
Achilles
4,415
442
37
4
0
170,065
2
W
Artio
5,742
574
23
2
0
171,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role