Player Matchup

Ullr
Ullr
AkimboGats
Ullr
Level 127
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 8L
1,622 Elo+
Party 1
Erlang Shen
Erlang Shen
BaccoSenpai
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
BigChiefNazty
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,622 Elo+
Party 1
Team Averages
Level 119
1,439 SR
1,622 Elo+

VS

Team Averages
Level 92
1,431 SR
1,519 Elo+
Horus
Horus
Blueswarp
Horus
Level 101
God Stats
6W - 10L
1,500 SR
Queue Stats
445W - 381L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
ChillDingus
Danzaburou
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 94L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
T99xkill
Ao Kuang
Level 87
God Stats
3W - 4L
1,293 SR
Queue Stats
79W - 95L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
9,312
548
5,655
18,822
21,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
BaccoSenpai
Erlang Shen
10
1 / 12 / 1
9,108
536
6,351
20,493
10,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
BigChiefNazty
Jing Wei
14
1 / 7 / 2
10,207
600
17,616
14,690
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blueswarp
Horus
14
3 / 0 / 20
11,569
681
9,173
11,910
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ChillDingus
Danzaburou
16
13 / 0 / 9
13,520
795
17,945
10,848
5,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
T99xkill
Ao Kuang
16
7 / 3 / 11
12,144
714
10,187
18,510
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
23
26
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Erlang Shen
BaccoSenpai
Erlang Shen
1
12
1
0.13
L
Jing Wei
BigChiefNazty
Jing Wei
1
7
2
0.29
W
Horus
Blueswarp
Horus
3
0
20
13
W
Danzaburou
ChillDingus
Danzaburou
13
0
9
17.5
W
Ao Kuang
T99xkill
Ao Kuang
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
37,305
54,005
Taken
41,268
37,460
Mitigated
30,328
4,842
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,655
1,481
0
856
18,822
21,117
731
4,610
13,972
0
16,835
L
Erlang Shen
BaccoSenpai
Erlang Shen
6,351
2,418
0
2,507
20,493
10,310
1,500
4,820
15,448
0
29,406
L
Jing Wei
BigChiefNazty
Jing Wei
17,616
11,468
0
1,479
14,690
6,033
1,558
4,050
10,515
0
65,507
W
Horus
Blueswarp
Horus
9,173
3,259
1,935
2,618
11,910
16,241
162
72
11,838
10,355
18,587
W
Danzaburou
ChillDingus
Danzaburou
17,945
10,831
0
5,267
10,848
5,533
1,073
16
10,832
0
63,897
W
Ao Kuang
T99xkill
Ao Kuang
10,187
1,869
0
9,330
18,510
8,554
1,886
201
18,309
57,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
37,233
132
Minions Killed
188
0
Camps Cleared
0
842,249
Distance Traveled
909,178
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,312
548
12
1
0
285,769
5
L
Erlang Shen
9,108
536
27
2
0
265,237
0
L
Jing Wei
10,207
600
93
5
0
291,243
1
W
Horus
11,569
681
28
2
0
284,119
7
W
Danzaburou
13,520
795
89
5
0
296,379
2
W
Ao Kuang
12,144
714
71
4
0
328,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role