Player Matchup

Aphrodite
Aphrodite
Kokeshi
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Rempathy
Sun Wukong
Level 30
God Stats
1W - 2L
1,300 SR
Queue Stats
247W - 146L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
Vaanmitsu
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 38L
1,749 Elo+
Party 1
Team Averages
Level 78
1,433 SR
1,671 Elo+

VS

Team Averages
Level 53
1,601 SR
1,468 Elo+
Kukulkan
Kukulkan
Daffdreamer
Kukulkan
Level 102
God Stats
23W - 19L
1,500 SR
Queue Stats
123W - 104L
1,434 Elo+
Party 2
Izanami
Izanami
Eliasdmm
Izanami
Level 17
God Stats
4W - 0L
1,691 SR
Queue Stats
85W - 68L
1,489 Elo+
Party 2
Khepri
Khepri
IbbuCha1
Khepri
Level 41
God Stats
33W - 38L
1,613 SR
Queue Stats
319W - 375L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kokeshi
Aphrodite
16
4 / 5 / 1
11,978
599
10,889
15,827
9,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Rempathy
Sun Wukong
14
0 / 4 / 4
10,946
547
7,701
20,119
18,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Vaanmitsu
Cthulhu
14
3 / 6 / 4
12,814
641
18,073
22,484
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daffdreamer
Kukulkan
15
3 / 3 / 9
12,426
621
17,239
7,055
3,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Eliasdmm
Izanami
17
8 / 1 / 7
13,777
689
21,614
15,480
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
IbbuCha1
Khepri
16
4 / 3 / 11
13,846
692
9,631
24,359
31,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
15
15
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daffdreamer
Kukulkan
3
3
9
2.5
W
Izanami
Eliasdmm
Izanami
8
1
7
11.5
W
Khepri
IbbuCha1
Khepri
4
3
11
3.17
L
Aphrodite
Kokeshi
Aphrodite
4
5
1
0.9
L
Sun Wukong
Rempathy
Sun Wukong
0
4
4
0.5
L
Cthulhu
Vaanmitsu
Cthulhu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
48,484
58,430
Taken
46,894
51,263
Mitigated
43,155
21,995
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daffdreamer
Kukulkan
17,239
1,511
486
819
7,055
3,329
448
6,398
493
66,878
0
W
Izanami
Eliasdmm
Izanami
21,614
15,675
0
7,496
15,480
8,115
3,051
11,128
4,211
0
88,572
W
Khepri
IbbuCha1
Khepri
9,631
745
0
6,358
24,359
31,711
288
10,639
13,192
24,296
0
L
Aphrodite
Kokeshi
Aphrodite
10,889
928
10,281
7,972
15,827
9,033
80
7,703
8,124
60,258
0
L
Sun Wukong
Rempathy
Sun Wukong
7,701
1,582
0
1,295
20,119
18,715
0
9,581
10,538
0
37,848
L
Cthulhu
Vaanmitsu
Cthulhu
18,073
684
0
2,447
22,484
23,515
35
9,756
12,728
61,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
40,049
224
Minions Killed
214
0
Camps Cleared
0
1,047,804
Distance Traveled
1,048,154
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,426
621
87
4
0
337,653
1
W
Izanami
13,777
689
114
6
0
363,339
5
W
Khepri
13,846
692
13
1
0
347,162
5
L
Aphrodite
11,978
599
92
5
0
319,628
11
L
Sun Wukong
10,946
547
62
3
0
374,285
2
L
Cthulhu
12,814
641
70
4
0
353,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role