Player Matchup

Sun Wukong
Sun Wukong
IBerle
Sun Wukong
Level 89
God Stats
20W - 25L
1,532 SR
Queue Stats
452W - 412L
1,453 Elo+
Party 2
Cupid
Cupid
JAE THE WZRD
Cupid
Level 95
God Stats
4W - 7L
1,291 SR
Queue Stats
572W - 542L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
SwirIe
Kuzenbo
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
186W - 188L
1,461 Elo+
Party 2
Vulcan
Vulcan
Thannygod347
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TheyHateJohnny
Loki
Level 124
God Stats
1W - 2L
1,238 SR
Queue Stats
177W - 181L
1,481 Elo+
Party 2
Team Averages
Level 91
1,412 SR
1,474 Elo+

VS

Team Averages
Level 88
1,493 SR
1,423 Elo+
Hera
Hera
SIRKILL5AL0T
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
THANKS 4 MUTT3N
Danzaburou
Level 66
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 1
Khepri
Khepri
Zebra Edwin
Khepri
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,290 Elo+
Party 1
Achilles
Achilles
dragonhellcore
Achilles
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 109L
1,557 Elo+
Solo
Bacchus
Bacchus
renostar1
Bacchus
Level 113
God Stats
2W - 2L
1,276 SR
Queue Stats
243W - 213L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBerle
Sun Wukong
15
1 / 3 / 0
9,324
548
10,721
11,781
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 2
8,776
516
6,905
11,000
4,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SwirIe
Kuzenbo
10
0 / 5 / 3
6,433
378
3,879
14,386
7,341
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
14
5 / 6 / 2
9,070
534
6,561
11,269
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 3
9,337
549
4,515
10,864
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
10,091
594
12,292
9,151
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
THANKS 4 MUTT3N
Danzaburou
14
4 / 2 / 3
8,746
514
10,210
7,870
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
14
2 / 2 / 4
8,482
499
4,177
9,802
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
17
3 / 1 / 0
10,239
602
8,841
16,224
14,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
renostar1
Bacchus
14
3 / 2 / 5
8,748
515
5,338
9,478
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
18
18
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IBerle
Sun Wukong
1
3
0
0.33
L
2
2
2
1.5
W
6
3
2
2.33
L
Kuzenbo
SwirIe
Kuzenbo
0
5
3
0.3
W
Danzaburou
THANKS 4 MUTT3N
Danzaburou
4
2
3
2.75
L
Vulcan
5
6
2
1
L
2
2
3
1.75
W
Khepri
2
2
4
2
W
Achilles
3
1
0
3
W
Bacchus
renostar1
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
40,858
59,300
Taken
52,525
27,153
Mitigated
34,424
14,322
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IBerle
Sun Wukong
10,721
2,030
0
2,324
11,781
8,027
0
1,118
10,663
0
67,058
L
6,905
3,412
26
5,257
11,000
4,304
892
1,710
9,290
0
66,518
W
12,292
4,067
0
676
9,151
3,351
553
3,408
5,743
74,752
0
L
Kuzenbo
SwirIe
Kuzenbo
3,879
1,631
264
1,608
14,386
7,341
220
5,933
8,402
15,357
0
W
Danzaburou
THANKS 4 MUTT3N
Danzaburou
10,210
4,390
0
4,355
7,870
3,392
1,769
2,069
5,801
0
67,722
L
Vulcan
6,561
2,017
0
1,175
11,269
3,836
0
8,256
2,735
53,653
0
L
4,515
1,431
0
3,668
10,864
3,645
301
4,371
6,403
0
59,872
W
Khepri
4,177
332
187
2,182
9,802
7,219
859
3,197
6,605
22,939
0
W
Achilles
8,841
3,295
0
7,348
16,224
14,832
0
0
16,224
0
76,295
W
Bacchus
renostar1
Bacchus
5,338
585
0
3,408
9,478
5,630
0
1,766
7,712
48,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
46,306
509
Minions Killed
529
0
Camps Cleared
0
1,588,538
Distance Traveled
1,626,189
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,324
548
144
8
0
325,994
4
L
Cupid
8,776
516
128
8
0
309,307
3
W
Hera
10,091
594
137
8
0
303,867
3
L
Kuzenbo
6,433
378
20
1
0
292,721
0
W
Danzaburou
8,746
514
115
7
0
299,373
1
L
Vulcan
9,070
534
97
6
0
303,176
5
L
Loki
9,337
549
120
7
0
357,340
3
W
Khepri
8,482
499
33
2
0
308,811
4
W
Achilles
10,239
602
161
9
0
326,973
1
W
Bacchus
8,748
515
83
5
0
387,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role