Player Matchup

Heimdallr
Heimdallr
GUESSwho_itsHAWK
Heimdallr
Level 17
God Stats
19W - 10L
1,614 SR
Queue Stats
31W - 16L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
Krypto935
Sylvanus
Level 29
God Stats
2W - 2L
1,777 SR
Queue Stats
56W - 61L
1,397 Elo+
Party 2
Tiamat
Tiamat
Pie-inator_5000
Tiamat
Level 15
God Stats
11W - 5L
1,507 SR
Queue Stats
24W - 20L
1,377 Elo+
Party 2
Bastet
Bastet
drewdevindan
Bastet
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 16L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
suprenzo
Guan Yu
Level 29
God Stats
8W - 6L
1,812 SR
Queue Stats
90W - 95L
1,396 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,406 Elo+

VS

Team Averages
Level 20
1,494 SR
1,326 Elo+
Hachiman
Hachiman
Blind Rage
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 107L
1,295 Elo+
Party 1
Fenrir
Fenrir
Sasbys
Fenrir
Level 25
God Stats
21W - 25L
1,362 SR
Queue Stats
151W - 163L
1,394 Elo+
Party 3
Freya
Freya
So_caliber2005
Freya
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 98L
1,394 Elo+
Party 3
King Arthur
King Arthur
Splewwsh
King Arthur
Level 14
God Stats
1W - 2L
1,718 SR
Queue Stats
88W - 96L
1,251 Elo+
Party 1
Medusa
Medusa
zl_Sp33DzZ
Medusa
Level 24
God Stats
7W - 13L
1,389 SR
Queue Stats
68W - 67L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
1 / 5 / 8
11,016
459
16,683
21,459
11,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Krypto935
Sylvanus
18
3 / 1 / 3
11,749
490
7,536
14,042
18,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 7 / 9
13,632
568
15,674
17,992
11,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
23 / 5 / 1
14,599
608
30,817
19,822
9,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
suprenzo
Guan Yu
20
6 / 2 / 10
15,069
628
13,748
22,729
13,748
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blind Rage
Hachiman
15
0 / 5 / 3
8,875
370
8,477
19,422
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sasbys
Fenrir
19
13 / 6 / 1
12,786
533
19,050
20,659
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 9 / 4
11,535
481
12,232
23,423
8,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Splewwsh
King Arthur
17
1 / 11 / 1
10,907
454
7,965
30,670
26,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
zl_Sp33DzZ
Medusa
14
2 / 7 / 3
9,092
379
15,283
17,127
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
38
Kills
20
20
Deaths
38
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blind Rage
Hachiman
0
5
3
0.3
W
Heimdallr
1
5
8
1
W
Sylvanus
Krypto935
Sylvanus
3
1
3
4.5
W
5
7
9
1.36
L
Fenrir
Sasbys
Fenrir
13
6
1
2.25
L
4
9
4
0.67
L
King Arthur
Splewwsh
King Arthur
1
11
1
0.14
W
Bastet
23
5
1
4.7
W
Guan Yu
suprenzo
Guan Yu
6
2
10
5.5
L
Medusa
zl_Sp33DzZ
Medusa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,458
Damage
63,007
96,044
Taken
111,301
64,061
Mitigated
56,783
33,687
Healing
24,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blind Rage
Hachiman
8,477
4,641
0
4,785
19,422
6,058
153
4,782
14,584
0
41,040
W
Heimdallr
16,683
6,996
0
7,622
21,459
11,221
5,295
2,066
19,268
0
74,013
W
Sylvanus
Krypto935
Sylvanus
7,536
777
2,511
4,002
14,042
18,785
848
187
13,815
32,973
0
W
15,674
2,898
0
4,300
17,992
11,121
1,678
6,157
11,674
72,270
0
L
Fenrir
Sasbys
Fenrir
19,050
8,397
558
1,866
20,659
9,082
0
4,841
15,646
0
77,490
L
12,232
3,662
0
9,109
23,423
8,866
1,536
7,115
15,706
59,418
0
L
King Arthur
Splewwsh
King Arthur
7,965
1,862
0
5,340
30,670
26,791
593
1,755
28,878
0
55,059
W
Bastet
30,817
12,010
0
5,132
19,822
9,186
0
1,597
17,902
0
80,033
W
Guan Yu
suprenzo
Guan Yu
13,748
3,193
220
9,900
22,729
13,748
7,222
1,897
20,461
0
93,472
L
Medusa
zl_Sp33DzZ
Medusa
15,283
5,544
443
2,145
17,127
5,986
164
3,820
13,277
0
57,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
53,195
584
Minions Killed
507
0
Camps Cleared
0
2,156,835
Distance Traveled
2,118,975
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,875
370
70
3
0
393,211
0
W
Heimdallr
11,016
459
132
6
0
391,003
0
W
Sylvanus
11,749
490
58
2
0
422,518
6
W
Tiamat
13,632
568
136
6
0
393,006
2
L
Fenrir
12,786
533
126
5
0
503,263
0
L
Freya
11,535
481
121
5
0
377,834
5
L
King Arthur
10,907
454
96
4
0
373,437
0
W
Bastet
14,599
608
94
4
0
473,846
1
W
Guan Yu
15,069
628
164
7
0
476,462
2
L
Medusa
9,092
379
94
4
0
471,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role