Player Matchup

Hercules
Hercules
BaskinRobins
Hercules
Level 160
God Stats
1W - 1L
1,414 SR
Queue Stats
32W - 22L
1,868 Elo+
Party 1
Izanami
Izanami
Goldfish461
Izanami
Level 118
God Stats
1W - 0L
1,532 SR
Queue Stats
37W - 13L
1,889 Elo+
Party 1
Ymir
Ymir
JasonWyatt
Ymir
Level 89
God Stats
2W - 1L
1,953 SR
Queue Stats
8W - 3L
1,920 Elo+
Party 1
Chang'e
Chang'e
NinjaRex
Chang'e
Level 160
God Stats
1W - 0L
1,766 SR
Queue Stats
27W - 10L
1,902 Elo+
Party 1
Team Averages
Level 132
1,666 SR
1,895 Elo+

VS

Team Averages
Level 120
1,653 SR
1,621 Elo+
Kuzenbo
Kuzenbo
Earl Marks
Kuzenbo
Level 156
God Stats
15W - 12L
1,620 SR
Queue Stats
274W - 234L
1,609 Elo+
Solo
Fenrir
Fenrir
Edmonto9
Fenrir
Level 87
God Stats
3W - 3L
1,622 SR
Queue Stats
248W - 173L
1,663 Elo+
Party 2
The Morrigan
The Morrigan
Edu4rd65x_
The Morrigan
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
409W - 444L
1,551 Elo+
Solo
Scylla
Scylla
NIVISON
Scylla
Level 98
God Stats
18W - 12L
1,873 SR
Queue Stats
289W - 229L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaskinRobins
Hercules
15
3 / 3 / 6
9,922
827
11,417
14,947
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Goldfish461
Izanami
17
5 / 3 / 6
10,981
915
13,192
9,438
4,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 6
9,998
833
2,152
10,156
7,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
NinjaRex
Chang'e
18
5 / 2 / 3
11,461
955
10,922
12,411
4,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Earl Marks
Kuzenbo
15
4 / 2 / 3
8,872
739
9,217
12,457
16,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Edmonto9
Fenrir
14
3 / 4 / 5
8,987
749
5,454
12,461
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Edu4rd65x_
The Morrigan
13
0 / 8 / 4
8,101
675
5,069
9,132
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
NIVISON
Scylla
16
4 / 1 / 4
9,975
831
11,769
10,655
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
11
11
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaskinRobins
Hercules
3
3
6
2
L
Kuzenbo
Earl Marks
Kuzenbo
4
2
3
2.75
L
Fenrir
Edmonto9
Fenrir
3
4
5
1.38
L
The Morrigan
Edu4rd65x_
The Morrigan
0
8
4
0.25
W
Izanami
Goldfish461
Izanami
5
3
6
2.67
W
2
3
6
1.67
L
Scylla
NIVISON
Scylla
4
1
4
6
W
Chang'e
NinjaRex
Chang'e
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
31,509
46,952
Taken
44,705
24,236
Mitigated
35,035
17,394
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaskinRobins
Hercules
11,417
3,944
0
4,954
14,947
7,106
134
7,859
6,586
0
30,242
L
Kuzenbo
Earl Marks
Kuzenbo
9,217
3,432
0
1,289
12,457
16,642
210
4,611
7,846
24,579
0
L
Fenrir
Edmonto9
Fenrir
5,454
1,444
0
1,033
12,461
10,017
0
2,594
9,867
0
17,257
L
The Morrigan
Edu4rd65x_
The Morrigan
5,069
152
0
645
9,132
3,660
84
1,536
7,596
16,999
2,384
W
Izanami
Goldfish461
Izanami
13,192
9,205
0
3,647
9,438
4,484
1,872
5,192
4,134
0
59,235
W
2,152
0
0
650
10,156
7,787
378
4,207
5,796
20,433
0
L
Scylla
NIVISON
Scylla
11,769
1,052
0
2,737
10,655
4,716
0
4,612
6,043
40,298
0
W
Chang'e
NinjaRex
Chang'e
10,922
1,243
998
7,145
12,411
4,859
1,386
7,286
4,838
60,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
35,935
304
Minions Killed
143
14
Camps Cleared
7
939,545
Distance Traveled
883,804
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,922
827
35
3
3
265,839
2
L
Kuzenbo
8,872
739
20
2
1
237,357
0
L
Fenrir
8,987
749
14
1
2
243,546
2
L
The Morrigan
8,101
675
35
3
2
176,954
2
W
Izanami
10,981
915
112
9
3
214,431
3
W
Ymir
9,998
833
44
4
2
217,571
0
L
Scylla
9,975
831
74
6
2
225,947
2
W
Chang'e
11,461
955
113
9
6
241,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role