Player Matchup

Izanami
Izanami
ASSAS51NW0LF
Izanami
Level 104
God Stats
14W - 12L
1,325 SR
Queue Stats
392W - 386L
1,507 Elo+
Solo
Susano
Susano
Beanie_Gaming94
Susano
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
330W - 357L
1,288 Elo+
Party 1
Ymir
Ymir
S1st_beahtawi
Ymir
Level 38
God Stats
7W - 12L
1,440 SR
Queue Stats
224W - 296L
1,328 Elo+
Party 4
Tiamat
Tiamat
jesos_ma_mat
Tiamat
Level 29
God Stats
8W - 10L
1,150 SR
Queue Stats
170W - 199L
1,417 Elo+
Party 4
Erlang Shen
Erlang Shen
zGOATEDONSTICKSz
Erlang Shen
Level 73
God Stats
2W - 2L
1,474 SR
Queue Stats
408W - 418L
1,319 Elo+
Party 1
Team Averages
Level 66
1,331 SR
1,372 Elo+

VS

Team Averages
Level 63
1,620 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Hatsune_Mikolash
Cupid
Level 26
God Stats
8W - 1L
2,101 SR
Queue Stats
130W - 26L
1,878 Elo+
Party 2
Danzaburou
Danzaburou
jorge000x
Danzaburou
Level 62
God Stats
3W - 4L
1,624 SR
Queue Stats
509W - 604L
1,387 Elo+
Party 3
Osiris
Osiris
mightyergo
Osiris
Level 44
God Stats
10W - 5L
1,500 SR
Queue Stats
1,079W - 1,082L
1,426 Elo+
Solo
Chang'e
Chang'e
theAK00
Chang'e
Level 26
God Stats
9W - 14L
1,376 SR
Queue Stats
39W - 38L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASSAS51NW0LF
Izanami
15
9 / 5 / 4
9,332
583
10,316
11,890
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 1
7,659
479
4,417
11,627
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 5 / 9
8,882
555
8,237
14,457
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
13
2 / 6 / 0
7,650
478
7,537
10,836
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
zGOATEDONSTICKSz
Erlang Shen
14
3 / 3 / 1
8,736
546
12,364
14,376
10,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 2 / 9
9,414
588
11,300
14,926
7,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 0 / 4
11,221
701
17,392
12,848
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
jorge000x
Danzaburou
12
3 / 7 / 2
8,101
506
6,249
11,086
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
mightyergo
Osiris
14
2 / 5 / 3
8,416
526
5,459
16,217
11,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
theAK00
Chang'e
14
3 / 5 / 4
8,405
525
5,200
11,266
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
19
Kills
25
25
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
9
4.75
L
Izanami
ASSAS51NW0LF
Izanami
9
5
4
2.2
L
1
6
1
0.25
W
12
0
4
14
L
4
5
9
1.7
L
Tiamat
2
6
0
0.33
W
Danzaburou
jorge000x
Danzaburou
3
7
2
0.57
W
Osiris
mightyergo
Osiris
2
5
3
0.7
W
Chang'e
theAK00
Chang'e
3
5
4
1
L
Erlang Shen
zGOATEDONSTICKSz
Erlang Shen
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
45,600
63,186
Taken
66,343
37,974
Mitigated
29,827
14,319
Healing
27,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,300
1,692
0
4,774
14,926
7,161
0
2,571
12,319
0
47,396
L
Izanami
ASSAS51NW0LF
Izanami
10,316
7,271
0
4,207
11,890
4,150
270
1,955
9,761
0
57,860
L
4,417
1,604
0
730
11,627
4,382
0
127
11,496
0
48,421
W
17,392
12,811
520
10,246
12,848
4,546
1,764
5,642
6,716
0
81,344
L
8,237
2,392
0
2,802
14,457
13,217
99
2,172
12,017
30,250
0
L
Tiamat
7,537
121
168
1,864
10,836
5,978
0
474
10,336
39,507
0
W
Danzaburou
jorge000x
Danzaburou
6,249
2,316
0
877
11,086
3,691
455
3,259
7,821
0
36,042
W
Osiris
mightyergo
Osiris
5,459
2,477
0
7,077
16,217
11,055
154
1,595
14,553
0
36,744
W
Chang'e
theAK00
Chang'e
5,200
501
477
3,963
11,266
3,374
703
2,058
9,160
35,729
0
L
Erlang Shen
zGOATEDONSTICKSz
Erlang Shen
12,364
6,647
0
4,548
14,376
10,247
283
0
14,376
0
55,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
45,557
408
Minions Killed
422
0
Camps Cleared
0
1,410,970
Distance Traveled
1,553,896
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,414
588
87
5
0
357,582
3
L
Izanami
9,332
583
99
6
0
246,372
1
L
Susano
7,659
479
84
5
0
295,744
2
W
Cupid
11,221
701
144
9
0
310,501
1
L
Ymir
8,882
555
51
3
0
295,342
4
L
Tiamat
7,650
478
70
4
0
283,756
0
W
Danzaburou
8,101
506
54
3
0
283,581
1
W
Osiris
8,416
526
76
5
0
297,785
3
W
Chang'e
8,405
525
61
4
0
304,447
2
L
Erlang Shen
8,736
546
104
7
0
289,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role