Player Matchup

Danzaburou
Danzaburou
Lobo__OG
Danzaburou
Level 2
God Stats
7W - 10L
1,500 SR
Queue Stats
82W - 91L
1,241 Elo+
Party 2
Thoth
Thoth
SanSanti
Thoth
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
439W - 449L
1,519 Elo+
Party 1
Poseidon
Poseidon
Scooby_Junior
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,241 Elo+
Party 2
Bellona
Bellona
Sniffydread86
Bellona
Level 13
God Stats
55W - 45L
1,612 SR
Queue Stats
200W - 210L
1,541 Elo+
Party 1
Da Ji
Da Ji
happyxnatsu
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,392 Elo+

VS

Team Averages
Level 21
1,562 SR
1,513 Elo+
King Arthur
King Arthur
Bob C Randerson
King Arthur
Level 24
God Stats
10W - 7L
1,679 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 3
Cthulhu
Cthulhu
JBSophie
Cthulhu
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 16L
1,426 Elo+
Solo
Hou Yi
Hou Yi
L1n3inthesand64
Hou Yi
Level 23
God Stats
10W - 10L
1,586 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 3
Artemis
Artemis
a par7y animal
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,489 Elo+
Party 3
Tiamat
Tiamat
melonmon
Tiamat
Level 27
God Stats
6W - 4L
1,743 SR
Queue Stats
18W - 15L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lobo__OG
Danzaburou
15
2 / 1 / 8
9,284
928
5,218
5,899
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
SanSanti
Thoth
17
5 / 0 / 12
10,999
1,100
11,514
6,026
2,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Scooby_Junior
Poseidon
18
10 / 1 / 17
11,991
1,199
21,691
7,542
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
19
9 / 0 / 18
12,470
1,247
17,227
12,960
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 2 / 12
10,958
1,096
9,829
10,578
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bob C Randerson
King Arthur
14
0 / 8 / 4
8,769
877
5,011
18,387
11,097
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
JBSophie
Cthulhu
13
0 / 6 / 2
8,377
838
597
9,092
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 8 / 2
9,736
974
9,038
13,501
4,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 10 / 2
9,022
902
8,783
19,264
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
melonmon
Tiamat
15
2 / 3 / 2
9,638
964
10,522
12,749
8,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
34
Kills
4
4
Deaths
35
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bob C Randerson
King Arthur
0
8
4
0.25
L
Cthulhu
JBSophie
Cthulhu
0
6
2
0.17
L
2
8
2
0.38
W
Danzaburou
Lobo__OG
Danzaburou
2
1
8
6
W
Thoth
SanSanti
Thoth
5
0
12
11
W
Poseidon
Scooby_Junior
Poseidon
10
1
17
18.5
W
Bellona
9
0
18
18
L
0
10
2
0.1
W
8
2
12
7
L
Tiamat
melonmon
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,479
Damage
33,951
43,005
Taken
72,993
25,673
Mitigated
35,715
5,326
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bob C Randerson
King Arthur
5,011
822
0
243
18,387
11,097
0
8,191
10,048
0
10,907
L
Cthulhu
JBSophie
Cthulhu
597
322
0
125
9,092
4,624
0
2,792
6,225
1,886
0
L
9,038
5,641
0
0
13,501
4,856
0
7,393
5,974
0
29,318
W
Danzaburou
Lobo__OG
Danzaburou
5,218
2,954
0
1,266
5,899
2,631
0
2,210
3,689
0
14,503
W
Thoth
SanSanti
Thoth
11,514
1,512
138
1,074
6,026
2,407
0
1,734
4,267
34,979
0
W
Poseidon
Scooby_Junior
Poseidon
21,691
3,870
0
0
7,542
3,126
0
1,644
5,873
49,559
0
W
Bellona
17,227
6,560
0
1,067
12,960
12,435
0
3,145
9,740
48
30,050
L
8,783
5,600
0
2,677
19,264
6,751
0
9,451
9,727
0
24,295
W
9,829
3,368
0
1,781
10,578
5,074
0
2,261
8,317
0
21,413
L
Tiamat
melonmon
Tiamat
10,522
1,225
245
1,858
12,749
8,387
0
5,405
7,164
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
45,542
204
Minions Killed
117
11
Camps Cleared
2
967,327
Distance Traveled
700,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,769
877
8
1
0
154,857
1
L
Cthulhu
8,377
838
1
0
0
61,569
0
L
Hou Yi
9,736
974
57
6
1
146,300
0
W
Danzaburou
9,284
928
26
3
0
166,455
0
W
Thoth
10,999
1,100
49
5
2
207,148
0
W
Poseidon
11,991
1,199
83
8
1
181,304
0
W
Bellona
12,470
1,247
24
2
4
243,381
0
L
Artemis
9,022
902
32
3
0
144,684
0
W
Da Ji
10,958
1,096
22
2
4
169,039
1
L
Tiamat
9,638
964
19
2
1
192,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role