Player Matchup

Bellona
Bellona
Silver I
HolaBuenosDías
Bellona
Silver I
Level 129
God Stats
1W - 1L
1,477 SR
Queue Stats
21W - 25L
1,634 MMR
Solo
Sobek
Sobek
Gold I
Mansrur
Sobek
Gold I
Level 103
God Stats
29W - 26L
1,573 SR
Queue Stats
152W - 148L
1,635 MMR
Solo
Mercury
Mercury
Gold II
Simmer
Mercury
Gold II
Level 149
God Stats
4W - 7L
1,768 SR
Queue Stats
364W - 367L
1,635 MMR
Solo
Chiron
Chiron
Gold II
itsJelato
Chiron
Gold II
Level 53
God Stats
0W - 2L
1,283 SR
Queue Stats
109W - 105L
1,632 MMR
Solo
Nox
Nox
Silver I
raywinz
Nox
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,520 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,521 SR
1,634 MMR
Hun Batz
Hun Batz
Gold III
Chronosphere666
Hun Batz
Gold III
Level 157
God Stats
16W - 10L
1,596 SR
Queue Stats
565W - 573L
1,634 MMR
Solo
Hou Yi
Hou Yi
Gold I
Intxnse
Hou Yi
Gold I
Level 154
God Stats
16W - 10L
1,692 SR
Queue Stats
167W - 164L
1,635 MMR
Solo
Chronos
Chronos
Platinum IV
MisifuSK8X
Chronos
Platinum IV
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
202W - 192L
1,708 MMR
Party 1
Ares
Ares
Gold II
acestorms
Ares
Gold II
Level 160
God Stats
4W - 4L
1,442 SR
Queue Stats
501W - 483L
1,564 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
hotdogmissile
Cu Chulainn
Gold III
Level 151
God Stats
1W - 3L
1,161 SR
Queue Stats
34W - 27L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
11,789
536
11,735
16,194
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Mansrur
Sobek
13
1 / 5 / 1
7,913
360
6,841
18,422
13,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Simmer
Mercury
17
4 / 4 / 4
10,967
499
13,601
16,375
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
itsJelato
Chiron
16
2 / 6 / 1
10,342
470
8,552
15,780
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
16
1 / 5 / 7
10,047
457
9,394
12,202
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneApolloJanusDanzaburouSet

VS

Bans
ScyllaIzanamiYemojaCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
5 / 3 / 8
12,543
570
13,444
15,219
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Intxnse
Hou Yi
20
7 / 2 / 4
12,778
581
12,162
14,391
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
MisifuSK8X
Chronos
18
1 / 2 / 10
11,531
524
7,914
17,488
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
16
3 / 4 / 13
11,001
500
11,186
19,681
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
hotdogmissile
Cu Chulainn
19
9 / 0 / 10
12,862
585
15,248
22,799
20,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
25
25
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
3
8
3
L
3
5
2
0.8
W
Hou Yi
Intxnse
Hou Yi
7
2
4
4.5
L
Sobek
Mansrur
Sobek
1
5
1
0.3
W
Chronos
MisifuSK8X
Chronos
1
2
10
3
L
Mercury
Simmer
Mercury
4
4
4
1.5
W
Ares
3
4
13
2.38
W
Cu Chulainn
hotdogmissile
Cu Chulainn
9
0
10
14
L
Chiron
itsJelato
Chiron
2
6
1
0.42
L
Nox
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
59,954
78,973
Taken
89,578
52,325
Mitigated
61,106
19,389
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
13,444
3,919
0
5,968
15,219
8,523
1,072
3,587
11,557
0
112,205
L
11,735
2,406
0
3,373
16,194
17,876
1,706
1,441
14,753
9,127
67,202
W
Hou Yi
Intxnse
Hou Yi
12,162
5,014
0
5,755
14,391
6,679
2,303
1,808
12,558
0
95,121
L
Sobek
Mansrur
Sobek
6,841
136
353
3,047
18,422
13,995
0
8,241
10,181
21,453
0
W
Chronos
MisifuSK8X
Chronos
7,914
3,002
0
9,347
17,488
7,760
5,010
4,434
13,029
96,112
0
L
Mercury
Simmer
Mercury
13,601
5,873
0
4,438
16,375
6,795
0
2,997
13,378
0
83,521
W
Ares
11,186
199
0
3,144
19,681
18,001
225
6,745
12,867
35,207
0
W
Cu Chulainn
hotdogmissile
Cu Chulainn
15,248
2,955
0
11,303
22,799
20,143
962
4,338
18,053
0
73,559
L
Chiron
itsJelato
Chiron
8,552
4,755
713
5,533
15,780
8,022
0
3,248
12,531
0
69,401
L
Nox
9,394
829
0
1,932
12,202
5,637
0
3,173
9,029
64,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,058
Gold Earned
60,715
570
Minions Killed
632
0
Camps Cleared
0
2,068,497
Distance Traveled
2,117,285
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,543
570
175
8
0
483,107
3
L
Bellona
11,789
536
155
7
0
401,270
5
W
Hou Yi
12,778
581
149
7
0
366,276
7
L
Sobek
7,913
360
20
1
0
421,738
6
W
Chronos
11,531
524
154
7
0
394,676
9
L
Mercury
10,967
499
124
6
0
479,559
7
W
Ares
11,001
500
35
2
0
411,438
4
W
Cu Chulainn
12,862
585
119
5
0
461,788
2
L
Chiron
10,342
470
125
6
0
369,071
4
L
Nox
10,047
457
146
7
0
396,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role