Player Matchup

Chronos
Chronos
Palucina
Chronos
Level 67
God Stats
7W - 5L
1,657 SR
Queue Stats
95W - 99L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
RaphtaliaChan
Danzaburou
Level 69
God Stats
16W - 13L
1,490 SR
Queue Stats
315W - 307L
1,485 Elo+
Party 1
Thanatos
Thanatos
RemingtonRifles
Thanatos
Level 99
God Stats
22W - 15L
1,709 SR
Queue Stats
157W - 141L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
WildOO7
Sun Wukong
Level 109
God Stats
10W - 3L
1,608 SR
Queue Stats
270W - 272L
1,575 Elo+
Party 1
Sobek
Sobek
jdogluck
Sobek
Level 7
God Stats
15W - 19L
1,791 SR
Queue Stats
144W - 171L
1,634 Elo+
Party 1
Team Averages
Level 70
1,651 SR
1,550 Elo+

VS

Team Averages
Level 51
1,490 SR
1,504 Elo+
Rama
Rama
BatmansBulge
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 3
Sun Wukong
Sun Wukong
Fxnctional
Sun Wukong
Level 26
God Stats
0W - 2L
1,406 SR
Queue Stats
49W - 48L
1,460 Elo+
Party 2
Athena
Athena
SuperJenBot
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 3
Nemesis
Nemesis
iCompy98
Nemesis
Level 42
God Stats
1W - 4L
1,336 SR
Queue Stats
17W - 16L
1,278 Elo+
Solo
Tiamat
Tiamat
xIts_Roger
Tiamat
Level 122
God Stats
12W - 6L
1,706 SR
Queue Stats
112W - 103L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Palucina
Chronos
11
0 / 1 / 1
5,814
529
2,026
5,615
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RaphtaliaChan
Danzaburou
10
6 / 0 / 1
6,339
576
5,200
3,788
1,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
2 / 0 / 4
6,368
579
4,023
4,299
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
WildOO7
Sun Wukong
13
8 / 0 / 0
7,747
704
7,265
5,697
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
jdogluck
Sobek
9
0 / 0 / 4
5,451
496
1,445
5,466
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,891
445
3,467
5,146
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Fxnctional
Sun Wukong
9
0 / 7 / 0
5,105
464
2,152
9,381
3,793
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
0 / 2 / 0
4,993
454
2,451
5,449
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
iCompy98
Nemesis
9
0 / 1 / 0
5,256
478
700
5,483
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
xIts_Roger
Tiamat
11
1 / 2 / 0
6,336
576
2,739
5,639
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
16
Kills
1
1
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sun Wukong
Fxnctional
Sun Wukong
0
7
0
0
W
Chronos
Palucina
Chronos
0
1
1
0.5
W
Danzaburou
RaphtaliaChan
Danzaburou
6
0
1
6.5
W
Thanatos
2
0
4
4
L
Athena
0
2
0
0
W
Sun Wukong
WildOO7
Sun Wukong
8
0
0
8
L
Nemesis
iCompy98
Nemesis
0
1
0
0
W
Sobek
jdogluck
Sobek
0
0
4
2
L
Tiamat
xIts_Roger
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
11,509
24,865
Taken
31,098
10,553
Mitigated
12,413
13,577
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,467
2,709
0
1,003
5,146
1,208
0
683
4,463
0
21,744
L
Sun Wukong
Fxnctional
Sun Wukong
2,152
735
0
1,154
9,381
3,793
0
0
9,381
0
23,621
W
Chronos
Palucina
Chronos
2,026
676
0
2,565
5,615
1,644
584
1,431
4,036
34,375
0
W
Danzaburou
RaphtaliaChan
Danzaburou
5,200
2,725
0
1,829
3,788
1,185
567
1,133
2,655
0
31,047
W
Thanatos
4,023
1,625
0
4,996
4,299
1,720
0
700
3,533
0
39,277
L
Athena
2,451
675
0
1,107
5,449
2,667
0
762
4,687
13,186
0
W
Sun Wukong
WildOO7
Sun Wukong
7,265
2,236
0
2,105
5,697
2,419
480
442
5,231
0
39,844
L
Nemesis
iCompy98
Nemesis
700
84
0
2,598
5,483
1,808
0
643
4,840
0
23,007
W
Sobek
jdogluck
Sobek
1,445
190
0
2,082
5,466
3,585
0
1,246
4,220
9,704
0
L
Tiamat
xIts_Roger
Tiamat
2,739
496
0
2,019
5,639
2,937
760
1,383
4,256
41,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
26,581
352
Minions Killed
289
0
Camps Cleared
0
1,021,870
Distance Traveled
948,953
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,891
445
52
5
0
169,913
1
L
Sun Wukong
5,105
464
55
5
0
182,616
0
W
Chronos
5,814
529
90
8
0
205,929
0
W
Danzaburou
6,339
576
67
6
0
182,952
3
W
Thanatos
6,368
579
93
8
0
225,522
3
L
Athena
4,993
454
21
2
0
200,239
2
W
Sun Wukong
7,747
704
89
8
0
212,879
1
L
Nemesis
5,256
478
65
6
0
217,463
3
W
Sobek
5,451
496
13
1
0
194,588
0
L
Tiamat
6,336
576
96
9
0
178,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role