Player Matchup

Sobek
Sobek
CEMMBC
Sobek
Level 36
God Stats
2W - 2L
1,514 SR
Queue Stats
86W - 66L
1,572 Elo+
Party 1
Arachne
Arachne
HUGOOALVES_10
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
Im2ShortFor69
Mulan
Level 66
God Stats
15W - 18L
1,470 SR
Queue Stats
415W - 473L
1,390 Elo+
Solo
Izanami
Izanami
MardinliFofana
Izanami
Level 28
God Stats
24W - 13L
1,717 SR
Queue Stats
68W - 56L
1,536 Elo+
Party 1
Discordia
Discordia
Nan0-_-I
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,502 Elo+
Party 2
Team Averages
Level 52
1,540 SR
1,500 Elo+

VS

Team Averages
Level 54
1,439 SR
1,366 Elo+
Ah Muzen Cab
Ah Muzen Cab
JOR-Endegner-EL
Ah Muzen Cab
Level 97
God Stats
10W - 6L
1,563 SR
Queue Stats
176W - 180L
1,418 Elo+
Solo
Mulan
Mulan
KamiEden
Mulan
Level 13
God Stats
15W - 14L
1,394 SR
Queue Stats
23W - 28L
1,297 Elo+
Party 3
Ra
Ra
Kami_Zayko
Ra
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,360 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Z3EM_VX
Kumbhakarna
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 67L
1,479 Elo+
Solo
Awilix
Awilix
ac Incisif
Awilix
Level 42
God Stats
17W - 21L
1,241 SR
Queue Stats
114W - 174L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CEMMBC
Sobek
9
0 / 2 / 4
6,455
430
4,417
10,705
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
10
2 / 6 / 3
6,773
452
4,588
9,914
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 0
7,870
525
7,028
11,921
6,234
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 2 / 2
6,953
464
5,271
6,867
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nan0-_-I
Discordia
12
1 / 3 / 1
7,441
496
5,238
5,850
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JOR-Endegner-EL
Ah Muzen Cab
12
1 / 1 / 2
7,217
481
4,948
7,214
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
KamiEden
Mulan
15
8 / 0 / 2
8,992
599
9,729
11,143
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 4
8,533
569
5,442
5,274
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Z3EM_VX
Kumbhakarna
11
3 / 3 / 3
7,258
484
4,124
10,562
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ac Incisif
Awilix
13
4 / 1 / 4
7,864
524
5,739
7,910
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
19
19
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
CEMMBC
Sobek
0
2
4
1
L
Arachne
2
6
3
0.58
L
0
6
0
0
W
Ah Muzen Cab
JOR-Endegner-EL
Ah Muzen Cab
1
1
2
2
W
Mulan
KamiEden
Mulan
8
0
2
9
W
3
0
4
5
L
2
2
2
1.5
L
Discordia
Nan0-_-I
Discordia
1
3
1
0.5
W
Kumbhakarna
Z3EM_VX
Kumbhakarna
3
3
3
1.5
W
Awilix
ac Incisif
Awilix
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
29,982
45,257
Taken
42,103
22,273
Mitigated
24,336
9,667
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CEMMBC
Sobek
4,417
416
0
2,655
10,705
7,083
339
2,934
7,771
10,833
0
L
Arachne
4,588
3,673
0
1,814
9,914
3,198
678
1,658
8,206
0
31,564
L
7,028
1,009
0
2,122
11,921
6,234
0
0
11,546
0
52,458
W
Ah Muzen Cab
JOR-Endegner-EL
Ah Muzen Cab
4,948
1,936
0
5,202
7,214
2,115
1,593
1,862
5,352
0
45,943
W
Mulan
KamiEden
Mulan
9,729
1,617
0
4,927
11,143
9,907
654
74
11,069
0
46,032
W
5,442
284
716
2,306
5,274
1,942
1,384
3,168
1,676
54,658
0
L
5,271
3,450
0
1,478
6,867
3,602
856
1,611
5,256
0
50,151
L
Discordia
Nan0-_-I
Discordia
5,238
381
0
1,598
5,850
2,156
513
3,363
2,487
37,296
0
W
Kumbhakarna
Z3EM_VX
Kumbhakarna
4,124
481
294
2,388
10,562
5,569
665
2,446
8,024
16,023
0
W
Awilix
ac Incisif
Awilix
5,739
2,083
0
795
7,910
4,803
0
1,527
6,327
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
39,864
390
Minions Killed
411
0
Camps Cleared
0
1,275,402
Distance Traveled
1,439,897
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,455
430
22
1
0
287,364
1
L
Arachne
6,773
452
49
3
0
300,690
2
L
Mulan
7,870
525
112
7
0
234,187
1
W
Ah Muzen Cab
7,217
481
85
6
0
290,187
1
W
Mulan
8,992
599
104
7
0
282,758
4
W
Ra
8,533
569
131
9
0
292,624
0
L
Izanami
6,953
464
120
8
0
225,104
1
L
Discordia
7,441
496
87
6
0
228,057
2
W
Kumbhakarna
7,258
484
17
1
0
256,273
3
W
Awilix
7,864
524
74
5
0
318,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role