Player Matchup

Heimdallr
Heimdallr
ALEX7239999
Heimdallr
Level 105
God Stats
12W - 7L
1,741 SR
Queue Stats
138W - 97L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
OVO__JADEN
Cu Chulainn
Level 119
God Stats
17W - 18L
1,543 SR
Queue Stats
363W - 438L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Sloth King I
Baron Samedi
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 61L
1,489 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,534 Elo+

VS

Team Averages
Level 144
1,691 SR
1,552 Elo+
Sylvanus
Sylvanus
AcUrAz_69
Sylvanus
Level 139
God Stats
6W - 9L
1,556 SR
Queue Stats
199W - 157L
1,349 Elo+
Solo
Apollo
Apollo
AomiexVegeta
Apollo
Level 158
God Stats
3W - 6L
1,648 SR
Queue Stats
86W - 91L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Kidx JoKeR q
Baron Samedi
Level 135
God Stats
9W - 2L
1,867 SR
Queue Stats
76W - 79L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEX7239999
Heimdallr
14
7 / 7 / 6
11,472
765
14,246
18,626
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
OVO__JADEN
Cu Chulainn
15
7 / 5 / 8
12,518
835
9,906
16,759
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Sloth King I
Baron Samedi
14
1 / 7 / 12
10,143
676
12,064
13,894
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcUrAz_69
Sylvanus
13
1 / 5 / 15
10,756
717
10,978
20,793
24,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
14
7 / 6 / 9
11,011
734
10,809
15,133
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Kidx JoKeR q
Baron Samedi
15
11 / 4 / 6
11,993
800
17,643
14,251
7,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
15
Kills
19
19
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ALEX7239999
Heimdallr
7
7
6
1.43
L
Sylvanus
AcUrAz_69
Sylvanus
1
5
15
1.7
L
Apollo
7
6
9
1.92
L
Baron Samedi
Kidx JoKeR q
Baron Samedi
11
4
6
3.5
W
Cu Chulainn
OVO__JADEN
Cu Chulainn
7
5
8
2.2
W
Baron Samedi
Sloth King I
Baron Samedi
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
39,430
49,279
Taken
50,177
31,142
Mitigated
44,141
11,712
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ALEX7239999
Heimdallr
14,246
6,972
0
4,295
18,626
6,252
1,824
12,984
5,084
0
45,360
L
Sylvanus
AcUrAz_69
Sylvanus
10,978
2,981
3,726
7,957
20,793
24,484
126
6,755
14,038
23,462
0
L
Apollo
10,809
6,567
0
1,096
15,133
12,033
986
3,797
11,336
0
35,705
L
Baron Samedi
Kidx JoKeR q
Baron Samedi
17,643
1,108
2,972
3,922
14,251
7,624
271
1,858
12,393
40,584
0
W
Cu Chulainn
OVO__JADEN
Cu Chulainn
9,906
2,089
0
1,279
16,759
17,753
565
7,357
9,087
1,365
25,994
W
Baron Samedi
Sloth King I
Baron Samedi
12,064
1,196
2,141
3,997
13,894
7,137
553
7,159
6,380
48,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
33,760
156
Minions Killed
123
0
Camps Cleared
0
740,857
Distance Traveled
863,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,472
765
72
5
0
230,797
1
L
Sylvanus
10,756
717
30
2
0
275,756
4
L
Apollo
11,011
734
46
3
0
300,886
0
L
Baron Samedi
11,993
800
47
3
0
287,131
0
W
Cu Chulainn
12,518
835
25
2
0
274,987
0
W
Baron Samedi
10,143
676
59
4
0
235,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role