Player Matchup

Medusa
Medusa
RaulC1024
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,570 Elo+
Party 2
Thor
Thor
pairyplatipus21
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,473 Elo+
Party 2
Yemoja
Yemoja
sweetdreamswheat
Yemoja
Level 29
God Stats
3W - 2L
1,720 SR
Queue Stats
23W - 28L
1,525 Elo+
Party 2
Team Averages
Level 41
1,573 SR
1,523 Elo+

VS

Team Averages
Level 13
1,611 SR
1,077 Elo+
Ares
Ares
Genghis Ron392
Ares
Level 7
God Stats
2W - 2L
1,686 SR
Queue Stats
3W - 3L
1,175 Elo+
Party 1
Hel
Hel
Maxistacks
Hel
Level 6
God Stats
17W - 21L
1,500 SR
Queue Stats
90W - 127L
878 Elo+
Solo
Neith
Neith
YUNG BIGRED
Neith
Level 27
God Stats
6W - 5L
1,648 SR
Queue Stats
7W - 7L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RaulC1024
Medusa
13
7 / 6 / 5
10,299
687
16,256
16,967
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
8 / 5 / 2
11,286
752
12,843
17,386
6,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 5 / 11
9,300
620
4,923
13,266
10,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
10,807
720
10,210
21,854
25,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 8 / 5
9,661
644
10,024
12,520
4,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 2 / 5
11,955
797
17,388
17,039
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
15
Kills
16
16
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
2
8
5
0.56
L
Medusa
RaulC1024
Medusa
7
6
5
1.58
W
11
2
5
6.75
L
8
5
2
1.8
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
37,622
47,619
Taken
51,413
23,955
Mitigated
38,311
12,509
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
521
0
3,421
21,854
25,182
255
1,667
20,187
16,349
0
W
10,024
453
4,728
3,841
12,520
4,951
0
1,522
10,998
26,753
0
L
Medusa
RaulC1024
Medusa
16,256
7,484
0
4,080
16,967
6,710
0
7,892
9,075
0
36,921
W
17,388
8,974
0
6,917
17,039
8,178
2,217
1,746
15,293
0
52,956
L
12,843
4,385
0
0
17,386
6,560
0
4,453
12,933
0
41,526
L
4,923
1,618
5,957
2,472
13,266
10,685
0
7,901
5,365
16,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
32,423
94
Minions Killed
118
0
Camps Cleared
0
787,308
Distance Traveled
746,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,807
720
10
1
0
262,390
0
W
Hel
9,661
644
40
3
0
243,509
0
L
Medusa
10,299
687
29
2
0
268,964
0
W
Neith
11,955
797
68
5
0
240,588
0
L
Thor
11,286
752
39
3
0
281,089
1
L
Yemoja
9,300
620
26
2
0
237,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role