Player Matchup

Pele
Pele
Master5133
Pele
Level 29
God Stats
7W - 6L
1,109 SR
Queue Stats
110W - 130L
1,275 Elo+
Solo
Camazotz
Camazotz
caliboys
Camazotz
Level 7
God Stats
10W - 9L
1,516 SR
Queue Stats
15W - 24L
1,190 Elo+
Solo
Thor
Thor
ghettonerd715
Thor
Level 24
God Stats
63W - 130L
1,330 SR
Queue Stats
64W - 132L
1,210 Elo+
Solo
Arachne
Arachne
kasergio55
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
snake is life
Sun Wukong
Level 24
God Stats
3W - 2L
1,677 SR
Queue Stats
148W - 182L
1,278 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,222 Elo+

VS

Team Averages
Level 13
1,335 SR
1,174 Elo+
Neith
Neith
Bunny831
Neith
Level 18
God Stats
7W - 7L
1,251 SR
Queue Stats
43W - 50L
1,150 Elo+
Solo
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 7
God Stats
30W - 49L
1,086 SR
Queue Stats
102W - 148L
866 Elo+
Solo
Ra
Ra
JakeySatch
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TTV_OJpuceblock
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,320 Elo+
Solo
Hel
Hel
skiowo
Hel
Level 11
God Stats
4W - 6L
1,337 SR
Queue Stats
11W - 9L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 10
20,242
1,125
30,011
9,869
4,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
caliboys
Camazotz
20
5 / 2 / 18
16,673
926
21,484
26,471
16,873
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 7 / 19
17,742
986
36,274
28,388
23,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
kasergio55
Arachne
20
1 / 11 / 21
15,810
878
12,753
27,944
26,738
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
snake is life
Sun Wukong
20
5 / 5 / 15
15,940
886
43,291
33,858
39,311
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunny831
Neith
20
3 / 11 / 10
15,264
848
14,366
26,378
13,011
20
2 / 9 / 14
15,242
847
22,239
21,334
14,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 10 / 10
17,030
946
29,898
27,825
14,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 8 / 15
15,378
854
26,211
49,447
28,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
skiowo
Hel
20
8 / 2 / 13
16,867
937
22,113
27,111
13,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
87
40
Kills
25
25
Deaths
40
83
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
Bunny831
Neith
3
11
10
0.73
L
2
9
14
1
L
9
10
10
1.4
W
20
0
10
25
L
3
8
15
1.31
W
Camazotz
caliboys
Camazotz
5
2
18
7
W
9
7
19
2.64
W
Arachne
kasergio55
Arachne
1
11
21
1.05
L
Hel
skiowo
Hel
8
2
13
7.25
W
Sun Wukong
snake is life
Sun Wukong
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,813
Damage
114,827
126,530
Taken
152,095
111,209
Mitigated
84,237
29,958
Healing
55,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bunny831
Neith
14,366
6,213
0
1,348
26,378
13,011
0
0
25,807
0
26,694
L
22,239
6,114
0
1,000
21,334
14,062
0
0
20,849
44,728
0
L
29,898
3,884
4,781
6,156
27,825
14,909
0
0
27,498
83,653
0
W
30,011
10,842
0
982
9,869
4,540
0
8,277
1,592
0
46,406
L
26,211
5,683
218
8,944
49,447
28,472
0
18
49,130
50,124
0
W
Camazotz
caliboys
Camazotz
21,484
7,075
0
10,736
26,471
16,873
0
19,612
6,859
0
49,130
W
36,274
11,675
268
3,761
28,388
23,747
0
24,634
3,754
0
64,534
W
Arachne
kasergio55
Arachne
12,753
9,180
0
4,388
27,944
26,738
0
19,704
8,240
0
36,680
L
Hel
skiowo
Hel
22,113
796
18,241
15,048
27,111
13,783
0
0
26,829
51,298
0
W
Sun Wukong
snake is life
Sun Wukong
43,291
15,284
0
9,823
33,858
39,311
0
28,234
5,624
18
58,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,407
Gold Earned
79,781
243
Minions Killed
326
3
Camps Cleared
9
1,645,900
Distance Traveled
1,495,612
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,264
848
28
2
1
270,765
0
L
Zeus
15,242
847
50
3
3
218,443
2
L
Ra
17,030
946
110
6
1
309,155
1
W
Pele
20,242
1,125
42
2
0
341,235
0
L
Cthulhu
15,378
854
56
3
0
329,182
0
W
Camazotz
16,673
926
67
4
2
346,826
3
W
Thor
17,742
986
52
3
0
335,677
0
W
Arachne
15,810
878
38
2
1
289,940
0
L
Hel
16,867
937
82
5
4
368,067
0
W
Sun Wukong
15,940
886
44
2
0
332,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role