Player Matchup

Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Howeller1989
Hercules
Level 28
God Stats
11W - 21L
1,368 SR
Queue Stats
75W - 116L
1,300 Elo+
Party 1
Izanami
Izanami
KennyDuBz
Izanami
Level 31
God Stats
32W - 37L
1,470 SR
Queue Stats
171W - 215L
1,357 Elo+
Party 1
Baba Yaga
Baba Yaga
RejectedPeak4
Baba Yaga
Level 28
God Stats
0W - 3L
1,394 SR
Queue Stats
73W - 108L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ripper34x
Ah Muzen Cab
Level 37
God Stats
15W - 20L
1,267 SR
Queue Stats
123W - 157L
1,314 Elo+
Party 1
Team Averages
Level 46
1,400 SR
1,360 Elo+

VS

Team Averages
Level 49
1,454 SR
1,458 Elo+
Cthulhu
Cthulhu
Reset_Death
Cthulhu
Level 62
God Stats
4W - 3L
1,447 SR
Queue Stats
219W - 205L
1,415 Elo+
Party 2
Vamana
Vamana
RileyB
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 134L
1,354 Elo+
Solo
Bakasura
Bakasura
dRIP_BullGod69
Bakasura
Level 29
God Stats
7W - 2L
1,691 SR
Queue Stats
19W - 11L
1,731 Elo+
Party 2
Thoth
Thoth
dRIP_RAI
Thoth
Level 61
God Stats
1W - 2L
1,390 SR
Queue Stats
47W - 32L
1,388 Elo+
Party 2
Ullr
Ullr
taenen123
Ullr
Level 46
God Stats
1W - 3L
1,241 SR
Queue Stats
155W - 170L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 7 / 0
5,669
515
4,634
8,649
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Howeller1989
Hercules
9
0 / 1 / 1
5,034
458
840
5,419
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
KennyDuBz
Izanami
8
0 / 4 / 3
5,257
478
2,608
8,116
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
RejectedPeak4
Baba Yaga
7
1 / 9 / 0
4,621
420
1,984
9,066
2,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ripper34x
Ah Muzen Cab
8
2 / 6 / 1
5,181
471
4,785
7,427
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Reset_Death
Cthulhu
10
3 / 1 / 8
6,608
601
5,394
8,578
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
RileyB
Vamana
13
3 / 1 / 0
7,282
662
4,218
5,022
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
11
6 / 1 / 3
6,777
616
3,218
5,367
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
dRIP_RAI
Thoth
13
12 / 1 / 3
8,324
757
9,242
4,871
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
10
3 / 2 / 1
6,023
548
3,329
6,475
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
27
27
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
7
0
0.43
L
Hercules
Howeller1989
Hercules
0
1
1
0.5
L
Izanami
KennyDuBz
Izanami
0
4
3
0.38
L
Baba Yaga
RejectedPeak4
Baba Yaga
1
9
0
0.11
W
Cthulhu
Reset_Death
Cthulhu
3
1
8
7
W
Vamana
RileyB
Vamana
3
1
0
3
L
Ah Muzen Cab
Ripper34x
Ah Muzen Cab
2
6
1
0.42
W
Bakasura
6
1
3
7.5
W
Thoth
dRIP_RAI
Thoth
12
1
3
13.5
W
Ullr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
25,401
38,677
Taken
30,313
12,204
Mitigated
15,491
8,625
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,634
1,550
0
1,556
8,649
2,268
0
4,829
3,608
0
28,611
L
Hercules
Howeller1989
Hercules
840
303
0
1,085
5,419
2,629
802
580
4,819
0
18,383
L
Izanami
KennyDuBz
Izanami
2,608
1,669
0
2,752
8,116
1,874
0
1,605
6,501
0
24,183
L
Baba Yaga
RejectedPeak4
Baba Yaga
1,984
254
0
2,063
9,066
2,354
189
4,080
4,611
13,194
0
W
Cthulhu
Reset_Death
Cthulhu
5,394
924
111
2,284
8,578
7,580
324
0
8,578
20,078
0
W
Vamana
RileyB
Vamana
4,218
1,559
0
1,218
5,022
3,226
479
634
4,263
0
41,091
L
Ah Muzen Cab
Ripper34x
Ah Muzen Cab
4,785
1,646
0
1,169
7,427
3,079
0
2,938
4,393
0
20,803
W
Bakasura
3,218
2,150
0
2,558
5,367
1,712
0
212
5,130
0
24,392
W
Thoth
dRIP_RAI
Thoth
9,242
723
0
430
4,871
1,417
2,034
1,138
3,708
43,339
0
W
Ullr
3,329
1,552
234
2,158
6,475
1,556
578
0
6,475
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
35,014
181
Minions Killed
301
0
Camps Cleared
0
918,307
Distance Traveled
1,064,617
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,669
515
61
6
0
200,812
0
L
Hercules
5,034
458
35
3
0
199,507
0
L
Izanami
5,257
478
39
4
0
180,930
1
L
Baba Yaga
4,621
420
15
1
0
171,704
1
W
Cthulhu
6,608
601
17
2
0
226,057
2
W
Vamana
7,282
662
94
9
0
200,411
2
L
Ah Muzen Cab
5,181
471
31
3
0
165,354
0
W
Bakasura
6,777
616
63
6
0
227,126
0
W
Thoth
8,324
757
83
8
0
224,828
0
W
Ullr
6,023
548
44
4
0
186,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role