Player Matchup

Izanami
Izanami
BatatinhaOO6
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Solo
Ra
Ra
Jujubinhauwu
Ra
Level 13
God Stats
10W - 7L
1,500 SR
Queue Stats
265W - 212L
1,624 Elo+
Solo
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 29
God Stats
35W - 32L
1,571 SR
Queue Stats
120W - 132L
1,638 Elo+
Solo
Danzaburou
Danzaburou
MayorDom
Danzaburou
Level 14
God Stats
9W - 6L
1,660 SR
Queue Stats
42W - 30L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
SHEIKZERA
Kumbhakarna
Level 5
God Stats
2W - 0L
1,802 SR
Queue Stats
3W - 2L
1,571 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,552 Elo+

VS

Team Averages
Level 20
1,621 SR
1,532 Elo+
Ares
Ares
Borba 246
Ares
Level 7
God Stats
0W - 1L
1,804 SR
Queue Stats
7W - 8L
1,407 Elo+
Solo
Chaac
Chaac
SoledbyCharles-
Chaac
Level 28
God Stats
11W - 9L
1,545 SR
Queue Stats
59W - 81L
1,444 Elo+
Party 1
Izanami
Izanami
UnderlineN
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,859 Elo+
Solo
Kali
Kali
ZiedusOut
Kali
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
113W - 132L
1,441 Elo+
Solo
Anubis
Anubis
zGhosT_Reis
Anubis
Level 29
God Stats
19W - 16L
1,562 SR
Queue Stats
49W - 59L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BatatinhaOO6
Izanami
12
3 / 2 / 5
8,950
448
3,212
9,866
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
16 / 1 / 4
12,593
630
21,582
15,664
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
17
6 / 4 / 10
10,984
549
22,016
18,372
26,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MayorDom
Danzaburou
18
3 / 0 / 2
11,585
579
6,512
11,341
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SHEIKZERA
Kumbhakarna
13
1 / 3 / 11
8,738
437
3,579
16,528
14,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 5 / 3
8,150
408
5,948
15,205
10,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 5 / 4
8,708
435
6,758
16,579
12,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
UnderlineN
Izanami
15
2 / 7 / 5
9,318
466
9,791
15,700
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
11
3 / 4 / 1
8,335
417
3,969
10,145
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
1 / 9 / 5
8,976
449
13,145
18,135
8,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
29
Kills
10
10
Deaths
30
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BatatinhaOO6
Izanami
3
2
5
2.75
L
Ares
1
5
3
0.5
W
16
1
4
18
W
Tiamat
6
4
10
2.75
W
Danzaburou
MayorDom
Danzaburou
3
0
2
4
W
Kumbhakarna
SHEIKZERA
Kumbhakarna
1
3
11
2.17
L
3
5
4
1
L
Izanami
UnderlineN
Izanami
2
7
5
0.64
L
Kali
3
4
1
0.88
L
Anubis
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
39,611
71,771
Taken
75,764
56,615
Mitigated
40,666
28,742
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BatatinhaOO6
Izanami
3,212
1,507
0
4,260
9,866
3,433
1,623
950
8,866
0
33,959
L
Ares
5,948
453
0
887
15,205
10,589
37
9,414
5,791
31,638
0
W
21,582
1,984
4,212
7,113
15,664
7,168
1,133
5,823
9,766
111,155
0
W
Tiamat
22,016
2,964
0
4,349
18,372
26,986
1,144
4,412
13,695
68,565
0
W
Danzaburou
MayorDom
Danzaburou
6,512
2,963
0
8,322
11,341
4,098
4,075
2,564
8,727
0
95,707
W
Kumbhakarna
SHEIKZERA
Kumbhakarna
3,579
555
0
486
16,528
14,930
427
5,344
11,134
13,575
0
L
6,758
737
0
5,144
16,579
12,731
467
8,788
7,791
0
34,924
L
Izanami
UnderlineN
Izanami
9,791
7,644
0
3,113
15,700
5,341
1,878
12,692
3,008
0
59,769
L
Kali
3,969
1,811
0
3,160
10,145
3,462
0
3,423
6,722
0
32,759
L
Anubis
13,145
175
0
6,774
18,135
8,543
797
12,860
5,275
58,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
43,487
528
Minions Killed
437
0
Camps Cleared
0
1,841,582
Distance Traveled
1,467,796
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,950
448
57
3
0
329,033
0
L
Ares
8,150
408
60
3
0
325,486
1
W
Ra
12,593
630
176
9
0
436,923
6
W
Tiamat
10,984
549
107
5
0
360,272
1
W
Danzaburou
11,585
579
164
8
0
362,887
4
W
Kumbhakarna
8,738
437
24
1
0
352,467
2
L
Chaac
8,708
435
70
4
0
286,802
1
L
Izanami
9,318
466
129
6
0
328,508
2
L
Kali
8,335
417
80
4
0
248,237
1
L
Anubis
8,976
449
98
5
0
278,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role