Player Matchup

Danzaburou
Danzaburou
Bronze III
LX SPID3Y
Danzaburou
Bronze III
Level 149
God Stats
4W - 2L
1,595 SR
Queue Stats
16W - 11L
1,634 MMR
Party 2
Bacchus
Bacchus
Bronze III
SilverX6
Bacchus
Bronze III
Level 88
God Stats
1W - 2L
1,175 SR
Queue Stats
17W - 12L
1,637 MMR
Party 2
Chang'e
Chang'e
Gold V
mild anxiety
Chang'e
Gold V
Level 154
God Stats
14W - 12L
1,780 SR
Queue Stats
114W - 113L
1,521 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,517 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,508 SR
1,600 MMR
Ah Puch
Ah Puch
Gold II
BiiGBeN_
Ah Puch
Gold II
Level 93
God Stats
14W - 8L
1,747 SR
Queue Stats
350W - 388L
1,508 MMR
Solo
Cupid
Cupid
Platinum V
KroniicTooKrafty
Cupid
Platinum V
Level 148
God Stats
1W - 2L
1,321 SR
Queue Stats
64W - 58L
1,697 MMR
Party 1
King Arthur
King Arthur
Gold IV
alienxcrybaby
King Arthur
Gold IV
Level 144
God Stats
1W - 1L
1,454 SR
Queue Stats
25W - 23L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LX SPID3Y
Danzaburou
13
4 / 3 / 2
10,297
644
10,831
15,266
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
SilverX6
Bacchus
13
3 / 6 / 4
11,011
688
7,564
17,285
21,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
mild anxiety
Chang'e
13
1 / 4 / 4
9,602
600
8,613
11,580
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CthulhuAphroditeCu ChulainnThothChaac

VS

Bans
AchillesGaneshaScyllaHeraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BiiGBeN_
Ah Puch
15
5 / 2 / 7
11,092
693
15,754
6,543
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 5
11,650
728
11,039
10,503
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
alienxcrybaby
King Arthur
13
1 / 5 / 10
9,917
620
7,457
17,257
16,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
13
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BiiGBeN_
Ah Puch
5
2
7
4.25
W
7
1
5
9.5
L
Danzaburou
LX SPID3Y
Danzaburou
4
3
2
1.67
L
Bacchus
SilverX6
Bacchus
3
6
4
0.83
W
King Arthur
alienxcrybaby
King Arthur
1
5
10
1.2
L
Chang'e
mild anxiety
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
34,250
44,131
Taken
34,303
30,234
Mitigated
23,180
18,446
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BiiGBeN_
Ah Puch
15,754
500
0
666
6,543
2,326
811
3,819
2,724
57,162
0
W
11,039
6,288
871
3,648
10,503
3,989
2,434
5,111
5,392
0
48,619
L
Danzaburou
LX SPID3Y
Danzaburou
10,831
4,076
0
4,968
15,266
5,124
919
5,381
9,405
0
65,557
L
Bacchus
SilverX6
Bacchus
7,564
536
1,216
3,458
17,285
21,446
0
6,092
10,615
18,439
0
W
King Arthur
alienxcrybaby
King Arthur
7,457
863
0
455
17,257
16,865
0
7,338
9,919
0
21,517
L
Chang'e
mild anxiety
Chang'e
8,613
381
4,184
4,620
11,580
3,664
144
2,919
8,337
36,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
32,659
184
Minions Killed
186
0
Camps Cleared
0
836,535
Distance Traveled
851,514
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,092
693
101
6
0
282,266
1
W
Cupid
11,650
728
68
4
0
292,480
5
L
Danzaburou
10,297
644
82
5
0
242,744
6
L
Bacchus
11,011
688
26
2
0
311,916
2
W
King Arthur
9,917
620
17
1
0
276,768
1
L
Chang'e
9,602
600
76
5
0
281,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role