Player Matchup

Ares
Ares
KillerKold
Ares
Level 25
God Stats
2W - 1L
1,494 SR
Queue Stats
12W - 14L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Syrez87
Tsukuyomi
Level 28
God Stats
45W - 32L
1,581 SR
Queue Stats
207W - 181L
1,484 Elo+
Solo
Neith
Neith
Welikethestock
Neith
Level 25
God Stats
9W - 7L
1,499 SR
Queue Stats
15W - 15L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
chickenmutant
Baron Samedi
Level 25
God Stats
24W - 22L
1,445 SR
Queue Stats
161W - 130L
1,432 Elo+
Solo
Bellona
Bellona
sargent91
Bellona
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 53L
1,500 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,454 Elo+

VS

Team Averages
Level 13
1,566 SR
1,475 Elo+
Danzaburou
Danzaburou
GwexMode
Danzaburou
Level 18
God Stats
8W - 4L
1,570 SR
Queue Stats
226W - 247L
1,540 Elo+
Solo
Pele
Pele
MinerMichael
Pele
Level 16
God Stats
5W - 3L
1,616 SR
Queue Stats
12W - 5L
1,709 Elo+
Solo
Ymir
Ymir
Yotta88
Ymir
Level 7
God Stats
3W - 1L
1,813 SR
Queue Stats
29W - 33L
1,354 Elo+
Solo
Anubis
Anubis
thejoneser1
Anubis
Level 13
God Stats
5W - 6L
1,327 SR
Queue Stats
32W - 28L
1,351 Elo+
Solo
Neith
Neith
tjekool
Neith
Level 12
God Stats
1W - 3L
1,506 SR
Queue Stats
11W - 18L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 25
9,397
1,175
7,837
7,695
7,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Syrez87
Tsukuyomi
16
7 / 0 / 15
9,283
1,160
10,491
6,235
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 0 / 15
10,388
1,299
15,733
5,852
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
chickenmutant
Baron Samedi
16
3 / 2 / 23
9,394
1,174
10,020
9,351
6,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
sargent91
Bellona
16
7 / 3 / 21
10,055
1,257
13,705
9,149
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

328

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GwexMode
Danzaburou
14
2 / 3 / 3
8,155
1,019
5,637
8,731
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 0
8,008
1,001
5,647
9,819
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Yotta88
Ymir
14
0 / 9 / 4
8,508
1,064
5,311
20,134
17,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
13
1 / 8 / 2
7,917
990
10,569
12,038
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
tjekool
Neith
14
0 / 5 / 3
7,694
962
5,003
10,048
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
31
Kills
5
5
Deaths
31
99
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GwexMode
Danzaburou
2
3
3
1.17
W
2
0
25
14.5
L
2
6
0
0.33
W
Tsukuyomi
Syrez87
Tsukuyomi
7
0
15
14.5
W
12
0
15
19.5
L
Ymir
Yotta88
Ymir
0
9
4
0.22
W
Baron Samedi
chickenmutant
Baron Samedi
3
2
23
7.25
W
Bellona
sargent91
Bellona
7
3
21
5.83
L
Anubis
1
8
2
0.25
L
Neith
tjekool
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,786
Damage
32,167
38,282
Taken
60,770
26,300
Mitigated
34,177
11,095
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GwexMode
Danzaburou
5,637
2,192
0
863
8,731
3,679
0
3,953
4,778
0
15,425
W
7,837
680
0
1,071
7,695
7,536
0
3,284
4,221
14,306
0
L
5,647
1,471
0
207
9,819
3,508
0
3,054
6,765
0
17,912
W
Tsukuyomi
Syrez87
Tsukuyomi
10,491
3,910
0
1,183
6,235
2,738
0
3,420
2,612
0
26,394
W
15,733
10,907
0
2,463
5,852
2,103
0
2,240
3,528
0
34,596
L
Ymir
Yotta88
Ymir
5,311
1,086
0
648
20,134
17,253
0
5,783
14,351
21,273
0
W
Baron Samedi
chickenmutant
Baron Samedi
10,020
1,783
2,977
2,629
9,351
6,187
0
3,533
5,670
25,684
0
W
Bellona
sargent91
Bellona
13,705
5,211
0
772
9,149
7,736
0
2,606
6,371
0
24,202
L
Anubis
10,569
180
0
1,957
12,038
5,885
0
1,904
10,134
29,075
0
L
Neith
tjekool
Neith
5,003
3,087
0
1,624
10,048
3,852
0
3,163
6,885
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
40,282
168
Minions Killed
130
8
Camps Cleared
4
752,858
Distance Traveled
650,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,155
1,019
19
2
0
152,624
1
W
Ares
9,397
1,175
22
3
1
172,629
0
L
Pele
8,008
1,001
21
3
0
122,155
0
W
Tsukuyomi
9,283
1,160
42
5
2
138,237
2
W
Neith
10,388
1,299
49
6
1
153,931
0
L
Ymir
8,508
1,064
34
4
0
134,210
2
W
Baron Samedi
9,394
1,174
34
4
2
125,189
0
W
Bellona
10,055
1,257
21
3
2
162,872
3
L
Anubis
7,917
990
37
5
3
133,816
0
L
Neith
7,694
962
19
2
1
107,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role