Player Matchup

Hades
Hades
FryguyFryin
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 2
Sobek
Sobek
S0DAP0PMAN
Sobek
Level 129
God Stats
12W - 11L
1,459 SR
Queue Stats
54W - 51L
1,560 Elo+
Party 2
Thor
Thor
YGL dino
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,271 Elo+
Solo
Team Averages
Level 52
1,486 SR
1,396 Elo+

VS

Team Averages
Level 56
1,575 SR
1,553 Elo+
Bacchus
Bacchus
Blackyy QUIN
Bacchus
Level 101
God Stats
6W - 1L
1,500 SR
Queue Stats
597W - 262L
1,692 Elo+
Party 1
Merlin
Merlin
CR0E
Merlin
Level 21
God Stats
17W - 16L
1,468 SR
Queue Stats
72W - 71L
1,450 Elo+
Party 1
Odin
Odin
Goldenn Frieza
Odin
Level 45
God Stats
7W - 6L
1,758 SR
Queue Stats
560W - 418L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
8,127
625
8,814
12,452
6,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
9
0 / 4 / 2
7,215
555
4,547
16,212
12,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
0 / 8 / 1
6,953
535
3,992
12,163
4,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackyy QUIN
Bacchus
13
7 / 0 / 9
10,284
791
12,937
9,975
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
CR0E
Merlin
12
2 / 1 / 10
8,464
651
10,586
7,924
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 8
9,422
725
10,163
9,517
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blackyy QUIN
Bacchus
7
0
9
11.5
W
Merlin
CR0E
Merlin
2
1
10
7
L
2
5
0
0.4
W
8
1
8
12
L
Sobek
0
4
2
0.25
L
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,353
Damage
33,686
40,827
Taken
27,416
22,871
Mitigated
20,936
5,295
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blackyy QUIN
Bacchus
12,937
2,936
0
2,264
9,975
9,889
0
3,722
6,253
29,967
0
W
Merlin
CR0E
Merlin
10,586
1,126
0
2,703
7,924
2,702
598
4,346
3,578
36,987
0
L
8,814
945
188
2,521
12,452
6,123
0
7,446
4,806
27,238
0
W
10,163
3,955
0
1,626
9,517
8,345
0
5,326
4,191
0
20,189
L
Sobek
4,547
225
826
1,720
16,212
12,572
0
9,761
6,101
16,553
0
L
Thor
3,992
1,935
0
40
12,163
4,176
0
6,388
5,625
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
28,170
83
Minions Killed
111
0
Camps Cleared
0
633,197
Distance Traveled
697,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,284
791
35
3
0
253,224
2
W
Merlin
8,464
651
56
4
0
214,305
0
L
Hades
8,127
625
51
4
0
216,170
0
W
Odin
9,422
725
20
2
0
230,188
0
L
Sobek
7,215
555
15
1
0
220,400
1
L
Thor
6,953
535
17
1
0
196,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role