Player Matchup

King Arthur
King Arthur
TheCakePrince
King Arthur
Level 26
God Stats
6W - 0L
1,998 SR
Queue Stats
48W - 31L
1,624 Elo+
Party 1
Ares
Ares
Vireze
Ares
Level 24
God Stats
2W - 0L
1,766 SR
Queue Stats
36W - 17L
1,684 Elo+
Party 1
Hel
Hel
dinmor12
Hel
Level 31
God Stats
6W - 0L
1,500 SR
Queue Stats
19W - 10L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
slipperslap
Tsukuyomi
Level 22
God Stats
6W - 3L
1,787 SR
Queue Stats
167W - 80L
1,724 Elo+
Solo
Cupid
Cupid
weedsun
Cupid
Level 20
God Stats
21W - 14L
1,809 SR
Queue Stats
37W - 31L
1,674 Elo+
Solo
Team Averages
Level 25
1,772 SR
1,648 Elo+

VS

Team Averages
Level 17
1,488 SR
1,573 Elo+
Jing Wei
Jing Wei
JesusPlacenta
Jing Wei
Level 21
God Stats
3W - 3L
1,451 SR
Queue Stats
55W - 49L
1,487 Elo+
Party 3
Thor
Thor
PlantusMaximus
Thor
Level 17
God Stats
3W - 2L
1,700 SR
Queue Stats
44W - 26L
1,717 Elo+
Solo
Guan Yu
Guan Yu
SirG0dJJ
Guan Yu
Level 16
God Stats
0W - 2L
1,227 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 2
Scylla
Scylla
SkullBashrBJ
Scylla
Level 10
God Stats
0W - 1L
1,309 SR
Queue Stats
17W - 12L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
bernisphere
Cthulhu
Level 21
God Stats
5W - 4L
1,755 SR
Queue Stats
50W - 40L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheCakePrince
King Arthur
16
2 / 5 / 11
9,885
520
14,593
15,148
14,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Vireze
Ares
12
0 / 4 / 8
8,480
446
6,216
10,757
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 10
10,572
556
10,014
8,414
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
slipperslap
Tsukuyomi
19
13 / 1 / 6
12,117
638
17,467
11,107
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
weedsun
Cupid
15
3 / 4 / 2
9,329
491
8,603
12,904
4,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JesusPlacenta
Jing Wei
13
4 / 5 / 5
7,990
421
7,022
13,131
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 3 / 7
10,148
534
8,402
15,500
9,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SirG0dJJ
Guan Yu
14
4 / 5 / 2
8,588
452
8,609
17,889
17,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
14
3 / 8 / 2
8,791
463
3,839
10,607
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bernisphere
Cthulhu
13
3 / 5 / 9
8,745
460
8,243
16,974
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
26
Kills
17
17
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
JesusPlacenta
Jing Wei
4
5
5
1.3
L
3
3
7
2.17
L
Guan Yu
SirG0dJJ
Guan Yu
4
5
2
1
L
Scylla
3
8
2
0.5
W
King Arthur
TheCakePrince
King Arthur
2
5
11
1.5
W
Ares
Vireze
Ares
0
4
8
1
L
Cthulhu
bernisphere
Cthulhu
3
5
9
1.5
W
8
3
10
4.33
W
Tsukuyomi
slipperslap
Tsukuyomi
13
1
6
16
W
Cupid
weedsun
Cupid
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
36,115
58,330
Taken
74,101
35,361
Mitigated
46,776
19,575
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
JesusPlacenta
Jing Wei
7,022
4,774
0
4,109
13,131
4,247
1,012
2,549
10,443
0
30,608
L
8,402
2,171
0
4,602
15,500
9,519
564
2,279
13,021
0
80,429
L
Guan Yu
SirG0dJJ
Guan Yu
8,609
2,166
1,418
3,552
17,889
17,947
484
3,548
14,141
0
32,992
L
Scylla
3,839
561
0
707
10,607
2,975
93
1,981
8,374
37,103
0
W
King Arthur
TheCakePrince
King Arthur
14,593
2,346
0
189
15,148
14,303
380
1,330
13,405
0
56,078
W
Ares
Vireze
Ares
6,216
405
0
1,409
10,757
6,325
67
3,518
7,189
16,733
0
L
Cthulhu
bernisphere
Cthulhu
8,243
489
378
1,865
16,974
12,088
82
5,087
11,521
34,572
0
W
10,014
1,324
2,601
3,262
8,414
3,576
1,378
2,236
6,103
46,765
0
W
Tsukuyomi
slipperslap
Tsukuyomi
17,467
5,084
0
5,054
11,107
6,895
0
2,678
8,354
0
99,483
W
Cupid
weedsun
Cupid
8,603
4,517
159
6,901
12,904
4,262
1,999
2,320
10,559
0
68,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,383
Gold Earned
44,262
459
Minions Killed
411
0
Camps Cleared
0
1,827,876
Distance Traveled
1,812,620
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,990
421
78
4
0
340,482
1
L
Thor
10,148
534
143
8
0
369,310
1
L
Guan Yu
8,588
452
60
3
0
362,049
2
L
Scylla
8,791
463
90
5
0
347,052
3
W
King Arthur
9,885
520
94
5
0
350,442
0
W
Ares
8,480
446
15
1
0
378,969
0
L
Cthulhu
8,745
460
40
2
0
393,727
7
W
Hel
10,572
556
92
5
0
355,460
0
W
Tsukuyomi
12,117
638
150
8
0
446,598
2
W
Cupid
9,329
491
108
6
0
296,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role