Player Matchup

Danzaburou
Danzaburou
CrackFamilyAlpha
Danzaburou
Level 97
God Stats
1W - 1L
1,318 SR
Queue Stats
48W - 47L
1,438 Elo+
Party 2
Ra
Ra
J_MOTA_
Ra
Level 62
God Stats
3W - 2L
1,451 SR
Queue Stats
21W - 19L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
josh110802
Cthulhu
Level 8
God Stats
1W - 0L
1,380 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,383 SR
1,442 Elo+

VS

Team Averages
Level 29
1,589 SR
1,406 Elo+
Nox
Nox
Sabawm
Nox
Level 45
God Stats
1W - 6L
1,563 SR
Queue Stats
15W - 24L
1,321 Elo+
Party 1
Loki
Loki
Villain Deku824
Loki
Level 19
God Stats
3W - 7L
1,544 SR
Queue Stats
4W - 11L
1,289 Elo+
Party 1
Izanami
Izanami
VirTuaL-_-SaFiRe
Izanami
Level 23
God Stats
7W - 6L
1,661 SR
Queue Stats
18W - 28L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrackFamilyAlpha
Danzaburou
14
4 / 3 / 6
10,330
689
11,354
10,062
4,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 4
9,536
636
4,822
7,402
4,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
josh110802
Cthulhu
13
3 / 3 / 4
9,308
621
3,842
13,109
11,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Sabawm
Nox
13
3 / 5 / 5
9,789
653
10,997
12,686
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 4
9,536
636
2,771
7,783
2,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 3
9,604
640
5,075
9,461
2,791
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
8
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrackFamilyAlpha
Danzaburou
4
3
6
2.33
W
3
2
4
2.5
L
Nox
Sabawm
Nox
3
5
5
1.1
L
2
2
4
2
L
3
3
3
1.5
W
Cthulhu
josh110802
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
18,843
30,573
Taken
29,930
20,177
Mitigated
9,781
7,108
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrackFamilyAlpha
Danzaburou
11,354
4,042
741
3,301
10,062
4,272
2,604
2,716
7,112
0
60,778
W
4,822
127
1,444
1,622
7,402
4,849
342
3,244
3,996
41,692
0
L
Nox
Sabawm
Nox
10,997
1,106
0
4,382
12,686
4,397
668
3,376
9,310
46,466
0
L
2,771
425
0
1,087
7,783
2,593
290
2,509
5,274
0
25,400
L
5,075
4,155
0
477
9,461
2,791
272
3,672
5,789
0
32,507
W
Cthulhu
josh110802
Cthulhu
3,842
303
0
0
13,109
11,056
236
4,529
8,324
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
28,929
176
Minions Killed
163
0
Camps Cleared
0
751,778
Distance Traveled
685,295
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,330
689
86
6
0
245,459
3
W
Ra
9,536
636
72
5
0
262,289
0
L
Nox
9,789
653
74
5
0
242,988
1
L
Loki
9,536
636
37
2
0
218,976
3
L
Izanami
9,604
640
52
3
0
223,331
0
W
Cthulhu
9,308
621
18
1
0
244,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role