Player Matchup

Kuzenbo
Kuzenbo
Lowjax
Kuzenbo
Level 25
God Stats
12W - 10L
1,639 SR
Queue Stats
701W - 645L
1,673 Elo+
Party 1
Mercury
Mercury
Reactionz10
Mercury
Level 28
God Stats
51W - 37L
1,634 SR
Queue Stats
416W - 351L
1,621 Elo+
Party 1
Raijin
Raijin
SixCloud
Raijin
Level 26
God Stats
1W - 2L
1,335 SR
Queue Stats
90W - 73L
1,697 Elo+
Solo
Ullr
Ullr
SyndromeButDown
Ullr
Level 15
God Stats
2W - 5L
1,181 SR
Queue Stats
52W - 34L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
YeetTheFrozen
Sun Wukong
Level 107
God Stats
6W - 2L
1,953 SR
Queue Stats
298W - 283L
1,610 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,637 Elo+

VS

Team Averages
Level 12
1,598 SR
1,627 Elo+
Scylla
Scylla
Cheebs2
Scylla
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,610 Elo+
Solo
Kali
Kali
DimiPup
Kali
Level 9
God Stats
6W - 3L
1,988 SR
Queue Stats
136W - 70L
1,862 Elo+
Solo
Cupid
Cupid
SignalCurd
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SmegmaCollection
Apollo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TiburoncinUhHaHa
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lowjax
Kuzenbo
9
1 / 1 / 2
5,820
485
2,247
5,384
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Reactionz10
Mercury
11
0 / 2 / 3
6,499
542
1,297
6,175
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
SixCloud
Raijin
13
5 / 1 / 0
7,821
652
3,886
6,593
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 0
7,269
606
8,048
8,769
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
YeetTheFrozen
Sun Wukong
12
0 / 1 / 0
6,813
568
5,626
8,491
3,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheebs2
Scylla
3
0 / 3 / 0
4,120
343
142
1,474
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kali
DimiPup
Kali
13
2 / 2 / 1
7,329
611
4,222
8,563
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
10
1 / 2 / 1
5,716
476
5,667
6,131
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 0 / 1
7,350
613
5,497
7,367
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 5 / 1
5,877
490
3,127
9,329
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
12
Kills
5
5
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cheebs2
Scylla
0
3
0
0
L
Kali
DimiPup
Kali
2
2
1
1.25
W
Kuzenbo
Lowjax
Kuzenbo
1
1
2
2
W
Mercury
Reactionz10
Mercury
0
2
3
0.75
L
Cupid
1
2
1
0.75
W
Raijin
SixCloud
Raijin
5
1
0
5
L
1
0
1
1.5
W
6
0
0
6
L
1
5
1
0.3
W
Sun Wukong
YeetTheFrozen
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
18,655
35,412
Taken
32,864
14,893
Mitigated
12,519
12,644
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cheebs2
Scylla
142
142
0
0
1,474
411
0
1,082
252
2,388
0
L
Kali
DimiPup
Kali
4,222
1,806
0
1,792
8,563
3,282
0
2,286
6,083
0
44,996
W
Kuzenbo
Lowjax
Kuzenbo
2,247
868
0
2,486
5,384
3,878
83
1,180
4,204
9,982
0
W
Mercury
Reactionz10
Mercury
1,297
442
0
550
6,175
2,189
0
0
6,175
0
44,145
L
Cupid
5,667
2,424
957
2,471
6,131
1,513
260
1,139
4,976
0
29,245
W
Raijin
SixCloud
Raijin
3,886
512
0
2,129
6,593
2,033
0
142
6,451
45,424
0
L
5,497
3,302
0
4,243
7,367
2,336
752
0
7,367
0
49,168
W
8,048
3,309
0
4,061
8,769
3,103
324
1,947
6,822
0
50,160
L
3,127
166
0
754
9,329
4,977
0
1,276
8,053
22,779
0
W
Sun Wukong
YeetTheFrozen
Sun Wukong
5,626
564
0
3,418
8,491
3,690
0
0
8,491
0
41,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
30,392
387
Minions Killed
289
0
Camps Cleared
0
1,224,647
Distance Traveled
941,367
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,120
343
6
1
0
60,435
0
L
Kali
7,329
611
96
8
0
224,067
3
W
Kuzenbo
5,820
485
14
1
0
248,546
3
W
Mercury
6,499
542
84
7
0
278,595
5
L
Cupid
5,716
476
46
4
0
215,165
2
W
Raijin
7,821
652
108
9
0
222,756
3
L
Apollo
7,350
613
108
9
0
206,780
1
W
Ullr
7,269
606
89
7
0
224,080
0
L
Ares
5,877
490
33
3
0
234,920
4
W
Sun Wukong
6,813
568
92
8
0
250,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role