Player Matchup

Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChargenPeach_TTV
Neith
Level 18
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Hun Batz
Hun Batz
DayG1474
Hun Batz
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,462 Elo+
Solo
Danzaburou
Danzaburou
FutureRapace67
Danzaburou
Level 39
God Stats
6W - 6L
1,509 SR
Queue Stats
29W - 33L
1,449 Elo+
Solo
Scylla
Scylla
RimWrecker-_-
Scylla
Level 66
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 4L
1,160 Elo+
Party 2
Team Averages
Level 33
1,603 SR
1,347 Elo+

VS

Team Averages
Level 71
1,654 SR
1,491 Elo+
Cupid
Cupid
Arlice
Cupid
Level 107
God Stats
3W - 1L
1,727 SR
Queue Stats
13W - 16L
1,418 Elo+
Party 1
Achilles
Achilles
Cleverbearpun
Achilles
Level 73
God Stats
3W - 2L
1,637 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 1
Yemoja
Yemoja
DoG Cryo SD
Yemoja
Level 42
God Stats
2W - 0L
1,471 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Eset
Eset
Dsttrike
Eset
Level 104
God Stats
4W - 2L
1,732 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Hexaeus
Merlin
Level 28
God Stats
3W - 2L
1,700 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 6 / 2
7,648
637
5,608
15,972
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 3 / 3
7,935
661
3,535
8,495
3,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
DayG1474
Hun Batz
14
0 / 6 / 2
7,513
626
5,154
15,127
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FutureRapace67
Danzaburou
13
0 / 5 / 3
7,234
603
7,708
11,140
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 9 / 3
8,287
691
11,751
12,003
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arlice
Cupid
16
2 / 1 / 11
9,456
788
6,158
9,423
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Cleverbearpun
Achilles
17
9 / 2 / 14
11,795
983
15,566
17,410
20,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
14
2 / 2 / 8
9,464
789
3,994
8,400
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
17
7 / 0 / 12
11,094
925
12,201
9,278
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Hexaeus
Merlin
17
9 / 1 / 6
11,365
947
14,847
7,299
2,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
6
Kills
29
29
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
2
0.5
W
Cupid
Arlice
Cupid
2
1
11
7.5
L
1
3
3
0.83
W
Achilles
Cleverbearpun
Achilles
9
2
14
8
L
Hun Batz
DayG1474
Hun Batz
0
6
2
0.17
W
Yemoja
2
2
8
3
W
Eset
7
0
12
13
L
Danzaburou
FutureRapace67
Danzaburou
0
5
3
0.3
W
Merlin
Hexaeus
Merlin
9
1
6
12
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
52,766
62,737
Taken
51,810
27,128
Mitigated
36,243
10,499
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,608
423
0
1,922
15,972
9,986
0
8,084
7,500
14,247
0
W
Cupid
Arlice
Cupid
6,158
2,628
927
2,805
9,423
3,956
2,637
3,481
5,668
0
33,670
L
3,535
943
0
2,062
8,495
3,672
0
4,141
4,042
0
15,471
W
Achilles
Cleverbearpun
Achilles
15,566
3,327
0
886
17,410
20,838
249
3,791
13,241
6,462
25,561
L
Hun Batz
DayG1474
Hun Batz
5,154
842
0
1,598
15,127
5,378
0
8,880
5,819
0
28,528
W
Yemoja
3,994
720
4,235
1,832
8,400
4,570
1,084
5,046
3,050
12,019
0
W
Eset
12,201
282
1,061
3,120
9,278
4,050
1,187
2,149
7,034
31,136
0
L
Danzaburou
FutureRapace67
Danzaburou
7,708
2,038
727
3,379
11,140
4,027
0
6,929
3,829
0
26,402
W
Merlin
Hexaeus
Merlin
14,847
805
0
791
7,299
2,829
1,379
1,857
5,316
37,894
0
L
11,751
737
0
811
12,003
4,065
0
4,733
7,109
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
53,174
163
Minions Killed
250
9
Camps Cleared
5
921,592
Distance Traveled
1,167,447
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,648
637
15
1
1
170,787
1
W
Cupid
9,456
788
69
6
0
210,922
0
L
Neith
7,935
661
20
2
1
179,683
0
W
Achilles
11,795
983
30
3
0
258,584
1
L
Hun Batz
7,513
626
47
4
2
220,275
3
W
Yemoja
9,464
789
13
1
1
213,558
0
W
Eset
11,094
925
70
6
3
261,271
0
L
Danzaburou
7,234
603
42
4
5
174,324
1
W
Merlin
11,365
947
68
6
1
223,112
0
L
Scylla
8,287
691
39
3
0
176,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role