Player Matchup

Fenrir
Fenrir
Chwabips
Fenrir
Level 21
God Stats
6W - 0L
1,853 SR
Queue Stats
57W - 2L
2,079 Elo+
Party 2
Nox
Nox
HaRdFeeDWtf
Nox
Level 25
God Stats
5W - 1L
1,925 SR
Queue Stats
51W - 15L
1,825 Elo+
Party 2
Hachiman
Hachiman
laulo83
Hachiman
Level 119
God Stats
5W - 0L
1,812 SR
Queue Stats
41W - 23L
1,668 Elo+
Party 2
Team Averages
Level 55
1,863 SR
1,857 Elo+

VS

Team Averages
Level 56
1,618 SR
1,450 Elo+
Scylla
Scylla
DemarcoPlz
Scylla
Level 103
God Stats
4W - 2L
1,591 SR
Queue Stats
120W - 118L
1,426 Elo+
Party 1
Cupid
Cupid
MisayaBaby
Cupid
Level 13
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
trelf
Fenrir
Level 53
God Stats
14W - 19L
1,559 SR
Queue Stats
135W - 135L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chwabips
Fenrir
12
15 / 1 / 3
9,286
929
8,626
7,712
5,466
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 16
8,323
832
5,032
6,947
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
laulo83
Hachiman
11
2 / 0 / 13
7,902
790
5,921
4,276
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,853
685
5,061
6,152
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
8
0 / 9 / 1
6,019
602
1,640
8,482
2,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
trelf
Fenrir
8
0 / 5 / 1
5,921
592
1,677
7,032
2,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chwabips
Fenrir
15
1
3
16.5
L
1
4
0
0.25
W
1
0
16
9
L
Cupid
0
9
1
0.06
W
Hachiman
laulo83
Hachiman
2
0
13
8.5
L
Fenrir
trelf
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
8,378
18,935
Taken
21,666
11,843
Mitigated
6,273
7,117
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chwabips
Fenrir
8,626
1,744
0
2,140
7,712
5,466
657
1,454
6,078
0
29,494
L
5,061
179
0
1,114
6,152
1,693
0
979
5,173
20,894
0
W
5,032
329
0
3,222
6,947
4,439
173
1,997
4,698
25,010
0
L
Cupid
1,640
636
89
291
8,482
2,435
0
2,119
6,363
0
8,508
W
Hachiman
laulo83
Hachiman
5,921
2,976
0
1,755
4,276
1,938
1,127
1,106
3,044
0
35,843
L
Fenrir
trelf
Fenrir
1,677
588
0
134
7,032
2,145
0
1,954
5,078
0
7,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
18,793
114
Minions Killed
66
0
Camps Cleared
0
569,252
Distance Traveled
463,049
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,286
929
25
3
0
195,455
2
L
Scylla
6,853
685
40
4
0
159,979
3
W
Nox
8,323
832
38
4
0
190,323
2
L
Cupid
6,019
602
18
2
0
120,475
0
W
Hachiman
7,902
790
51
5
0
183,474
2
L
Fenrir
5,921
592
8
1
0
182,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role