Player Matchup

Arachne
Arachne
DàViDDC
Arachne
Level 145
God Stats
11W - 6L
1,704 SR
Queue Stats
591W - 167L
1,827 Elo+
Party 2
Nox
Nox
Emicer
Nox
Level 7
God Stats
17W - 10L
1,882 SR
Queue Stats
72W - 36L
1,491 Elo+
Party 2
Ra
Ra
GamerEspañol
Ra
Level 4
God Stats
2W - 1L
1,737 SR
Queue Stats
4W - 1L
1,853 Elo+
Party 2
Ymir
Ymir
Nvbc
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 8L
1,716 Elo+
Party 2
Kukulkan
Kukulkan
wwlwwj
Kukulkan
Level 13
God Stats
7W - 6L
1,611 SR
Queue Stats
8W - 11L
1,390 Elo+
Solo
Team Averages
Level 36
1,687 SR
1,655 Elo+

VS

Team Averages
Level 41
1,688 SR
1,658 Elo+
Ra
Ra
HladnoFant
Ra
Level 147
God Stats
19W - 2L
2,103 SR
Queue Stats
1,115W - 89L
2,002 Elo+
Party 1
Khepri
Khepri
SetsLilSpear
Khepri
Level 15
God Stats
8W - 0L
1,749 SR
Queue Stats
174W - 14L
1,939 Elo+
Party 1
King Arthur
King Arthur
Slugwatch
King Arthur
Level 28
God Stats
27W - 36L
1,254 SR
Queue Stats
161W - 201L
1,416 Elo+
Solo
Vamana
Vamana
VeganCoom
Vamana
Level 1
God Stats
11W - 0L
1,500 SR
Queue Stats
128W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
jeisson103
Izanami
Level 16
God Stats
3W - 1L
1,836 SR
Queue Stats
68W - 72L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DàViDDC
Arachne
12
1 / 6 / 3
7,147
1,021
6,100
17,939
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Emicer
Nox
12
0 / 2 / 5
6,946
992
6,020
6,946
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 3
7,424
1,061
7,374
10,330
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Nvbc
Ymir
12
2 / 6 / 3
7,450
1,064
6,106
16,401
13,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
wwlwwj
Kukulkan
12
0 / 3 / 5
6,767
967
4,473
6,146
2,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

121

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 15
9,602
1,372
17,472
4,741
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
15
2 / 0 / 21
8,414
1,202
7,426
4,280
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Slugwatch
King Arthur
15
4 / 2 / 19
8,444
1,206
9,283
9,779
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
VeganCoom
Vamana
15
8 / 1 / 15
10,310
1,473
13,758
9,434
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
jeisson103
Izanami
14
4 / 1 / 13
8,633
1,233
6,402
8,913
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
5
Kills
26
26
Deaths
5
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Arachne
DàViDDC
Arachne
1
6
3
0.42
L
Nox
Emicer
Nox
0
2
5
1.25
L
2
9
3
0.39
W
8
1
15
15.5
L
Ymir
Nvbc
Ymir
2
6
3
0.58
W
Khepri
2
0
21
12.5
W
King Arthur
Slugwatch
King Arthur
4
2
19
6.75
W
Vamana
VeganCoom
Vamana
8
1
15
15.5
W
Izanami
jeisson103
Izanami
4
1
13
10.5
L
Kukulkan
wwlwwj
Kukulkan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
54,341
57,762
Taken
37,147
28,356
Mitigated
28,246
3,885
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DàViDDC
Arachne
6,100
4,398
0
2,565
17,939
6,248
0
8,845
8,680
0
12,741
L
Nox
Emicer
Nox
6,020
452
0
0
6,946
2,531
0
4,020
2,843
18,565
0
L
7,374
1,126
892
428
10,330
3,731
0
3,203
6,903
17,253
0
W
17,472
1,079
5,593
2,840
4,741
2,624
0
4,034
707
50,171
0
L
Ymir
Nvbc
Ymir
6,106
1,173
0
0
16,401
13,762
0
6,424
9,366
13,873
0
W
Khepri
7,426
431
1,043
1,907
4,280
2,687
0
2,848
1,432
11,861
0
W
King Arthur
Slugwatch
King Arthur
9,283
1,425
431
1,042
9,779
10,247
0
7,184
2,595
0
13,605
W
Vamana
VeganCoom
Vamana
13,758
8,060
0
3,091
9,434
7,644
0
4,725
3,723
170
20,377
W
Izanami
jeisson103
Izanami
6,402
5,260
0
1,837
8,913
5,044
0
5,182
3,731
0
27,136
L
Kukulkan
wwlwwj
Kukulkan
4,473
747
0
0
6,146
2,084
0
1,926
4,154
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
45,403
99
Minions Killed
187
3
Camps Cleared
9
600,881
Distance Traveled
730,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,147
1,021
16
2
2
153,675
2
L
Nox
6,946
992
23
3
1
136,203
1
L
Ra
7,424
1,061
31
4
0
122,497
0
W
Ra
9,602
1,372
86
12
2
148,194
0
L
Ymir
7,450
1,064
15
2
0
110,714
2
W
Khepri
8,414
1,202
17
2
0
160,760
1
W
King Arthur
8,444
1,206
15
2
0
145,898
0
W
Vamana
10,310
1,473
12
2
0
143,040
1
W
Izanami
8,633
1,233
57
8
7
132,992
2
L
Kukulkan
6,767
967
14
2
0
77,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role