Player Matchup

Apollo
Apollo
AVBedone
Apollo
Level 17
God Stats
8W - 5L
1,426 SR
Queue Stats
25W - 16L
1,607 Elo+
Solo
Sobek
Sobek
SirTonGa
Sobek
Level 8
God Stats
0W - 1L
1,530 SR
Queue Stats
13W - 8L
1,639 Elo+
Party 2
Nemesis
Nemesis
StoneyD11
Nemesis
Level 16
God Stats
3W - 2L
1,650 SR
Queue Stats
119W - 101L
1,706 Elo+
Party 2
Hera
Hera
axevala115
Hera
Level 24
God Stats
3W - 1L
1,762 SR
Queue Stats
16W - 11L
1,680 Elo+
Party 2
Janus
Janus
chapeu2
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,574 SR
1,626 Elo+

VS

Team Averages
Level 20
1,573 SR
1,532 Elo+
Raijin
Raijin
Cedrikfds
Raijin
Level 25
God Stats
17W - 13L
1,599 SR
Queue Stats
167W - 142L
1,557 Elo+
Solo
Geb
Geb
Kyoruichi
Geb
Level 18
God Stats
15W - 11L
1,640 SR
Queue Stats
37W - 45L
1,359 Elo+
Party 1
Izanami
Izanami
Manchaco22
Izanami
Level 29
God Stats
7W - 1L
1,627 SR
Queue Stats
25W - 18L
1,503 Elo+
Party 1
Mercury
Mercury
Modrongo
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,369 Elo+
Party 1
Odin
Odin
ONovaTin
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AVBedone
Apollo
8
3 / 5 / 0
5,368
537
4,677
8,806
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
SirTonGa
Sobek
8
1 / 1 / 3
5,215
522
3,614
8,368
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
StoneyD11
Nemesis
10
0 / 3 / 2
5,314
531
2,096
6,673
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 1
5,325
533
3,687
5,598
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
chapeu2
Janus
3
0 / 4 / 1
3,874
387
1,102
2,386
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cedrikfds
Raijin
12
1 / 0 / 5
6,386
639
3,789
2,931
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 2 / 5
5,375
538
2,963
5,656
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Manchaco22
Izanami
9
3 / 2 / 3
5,805
581
5,557
5,252
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Modrongo
Mercury
9
3 / 3 / 5
5,823
582
3,493
6,421
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
8 / 0 / 3
7,521
752
6,088
6,321
2,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
AVBedone
Apollo
3
5
0
0.6
W
Raijin
Cedrikfds
Raijin
1
0
5
3.5
W
2
2
5
2.25
W
Izanami
Manchaco22
Izanami
3
2
3
2.25
W
Mercury
Modrongo
Mercury
3
3
5
1.83
W
Odin
8
0
3
9.5
L
Sobek
SirTonGa
Sobek
1
1
3
2.5
L
Nemesis
StoneyD11
Nemesis
0
3
2
0.33
L
2
4
1
0.63
L
Janus
chapeu2
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
21,890
31,831
Taken
26,581
10,505
Mitigated
8,708
8,730
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AVBedone
Apollo
4,677
2,685
0
3,086
8,806
2,394
0
1,652
7,154
0
26,319
W
Raijin
Cedrikfds
Raijin
3,789
323
0
881
2,931
935
112
1,598
1,333
35,284
0
W
2,963
249
0
534
5,656
2,139
0
2,205
3,451
9,280
0
W
Izanami
Manchaco22
Izanami
5,557
3,997
0
1,059
5,252
1,350
0
1,983
3,269
0
27,242
W
Mercury
Modrongo
Mercury
3,493
1,721
0
2,469
6,421
1,781
0
1,308
5,113
0
23,354
W
Odin
6,088
2,715
0
1,992
6,321
2,503
352
1,309
5,012
0
38,325
L
Sobek
SirTonGa
Sobek
3,614
282
0
2,108
8,368
3,773
0
1,719
6,649
13,173
0
L
Nemesis
StoneyD11
Nemesis
2,096
779
0
2,706
6,673
2,123
0
479
6,194
0
25,208
L
3,687
816
0
830
5,598
1,892
0
2,802
2,796
21,234
0
L
Janus
chapeu2
Janus
1,102
436
0
0
2,386
323
0
100
2,286
4,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
30,910
200
Minions Killed
266
0
Camps Cleared
0
861,328
Distance Traveled
994,784
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,368
537
48
5
0
179,691
0
W
Raijin
6,386
639
78
8
0
201,091
0
W
Geb
5,375
538
9
1
0
190,994
0
W
Izanami
5,805
581
54
5
0
163,089
0
W
Mercury
5,823
582
47
5
0
229,528
1
W
Odin
7,521
752
78
8
0
210,082
2
L
Sobek
5,215
522
25
3
0
193,833
1
L
Nemesis
5,314
531
67
7
0
203,807
1
L
Hera
5,325
533
51
5
0
181,838
0
L
Janus
3,874
387
9
1
0
102,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role