Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ItachiSippinTea
Ah Muzen Cab
Level 68
God Stats
3W - 0L
1,287 SR
Queue Stats
68W - 72L
1,359 Elo+
Party 2
Fenrir
Fenrir
MajesticOval
Fenrir
Level 18
God Stats
2W - 1L
1,212 SR
Queue Stats
3W - 3L
1,092 Elo+
Party 2
Danzaburou
Danzaburou
VibeWithMe2601
Danzaburou
Level 29
God Stats
10W - 9L
1,349 SR
Queue Stats
16W - 24L
1,264 Elo+
Party 2
Team Averages
Level 38
1,283 SR
1,238 Elo+

VS

Team Averages
Level 42
1,545 SR
1,453 Elo+
Bastet
Bastet
CrimsonOtaku98
Bastet
Level 68
God Stats
7W - 17L
1,349 SR
Queue Stats
19W - 51L
1,294 Elo+
Solo
Bacchus
Bacchus
DiddyKongSmash
Bacchus
Level 29
God Stats
15W - 15L
1,706 SR
Queue Stats
99W - 123L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
MurderBurger994
Cthulhu
Level 28
God Stats
15W - 14L
1,581 SR
Queue Stats
62W - 60L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItachiSippinTea
Ah Muzen Cab
13
6 / 4 / 6
10,554
754
8,347
10,002
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
6 / 2 / 7
10,248
732
8,289
10,357
5,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
VibeWithMe2601
Danzaburou
13
3 / 2 / 10
10,100
721
6,657
11,187
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
6,977
498
319
1,301
278
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 5 / 3
9,668
691
11,880
14,126
14,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 9 / 2
9,261
662
11,991
15,490
16,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
8
8
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
4
5
3
1.1
W
Ah Muzen Cab
ItachiSippinTea
Ah Muzen Cab
6
4
6
2.25
W
Fenrir
6
2
7
4.75
L
4
9
2
0.56
W
Danzaburou
VibeWithMe2601
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
24,190
31,546
Taken
30,917
13,246
Mitigated
31,557
8,982
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
319
72
0
111
1,301
278
0
0
1,301
0
942
L
11,880
966
159
790
14,126
14,419
0
39
14,087
29,473
0
W
Ah Muzen Cab
ItachiSippinTea
Ah Muzen Cab
8,347
4,258
0
2,431
10,002
3,675
559
8,076
1,926
0
25,868
W
Fenrir
8,289
2,710
0
3,062
10,357
5,162
727
6,560
3,797
0
20,702
L
11,991
587
493
306
15,490
16,860
0
0
15,490
33,048
0
W
Danzaburou
VibeWithMe2601
Danzaburou
6,657
2,714
0
3,489
11,187
4,409
1,873
9,235
1,952
0
28,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
25,906
103
Minions Killed
69
0
Camps Cleared
0
763,619
Distance Traveled
469,348
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,977
498
1
0
0
31,885
0
L
Bacchus
9,668
691
28
2
0
239,330
0
W
Ah Muzen Cab
10,554
754
36
3
0
247,376
0
W
Fenrir
10,248
732
20
1
0
278,101
4
L
Cthulhu
9,261
662
40
3
0
198,133
0
W
Danzaburou
10,100
721
47
3
0
238,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role