Player Matchup

Sobek
Sobek
Masters
Dragønsstøry1
Sobek
Masters
Level 160
God Stats
9W - 8L
1,762 SR
Queue Stats
422W - 405L
2,715 MMR
Solo
Cupid
Cupid
Grandmaster
PandaCat
Cupid
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
Privative
Aphrodite
Masters
Level 126
God Stats
40W - 33L
1,532 SR
Queue Stats
610W - 535L
2,693 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
charlosi
Tsukuyomi
Masters
Level 129
God Stats
25W - 8L
1,821 SR
Queue Stats
173W - 142L
2,604 MMR
Solo
Amaterasu
Amaterasu
Masters
gruix
Amaterasu
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,623 SR
2,202 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,577 SR
2,015 MMR
Chronos
Chronos
Masters
AIIora
Chronos
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Chupalamano
Fenrir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Grandmaster
Panitom
Ravana
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Grandmaster
RelentlessOne
Vamana
Grandmaster
Level 160
God Stats
7W - 9L
1,825 SR
Queue Stats
562W - 481L
3,040 MMR
Solo
Chang'e
Chang'e
Masters
YashJr
Chang'e
Masters
Level 129
God Stats
13W - 14L
1,558 SR
Queue Stats
400W - 342L
2,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
10,724
511
9,151
18,288
18,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
PandaCat
Cupid
20
6 / 4 / 6
13,830
659
15,955
20,595
9,046
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
Privative
Aphrodite
20
6 / 6 / 10
12,465
594
11,983
17,322
8,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
charlosi
Tsukuyomi
19
5 / 7 / 4
12,675
604
14,463
18,871
12,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
gruix
Amaterasu
20
7 / 2 / 13
13,146
626
20,125
24,492
19,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloDanzaburouPersephoneGuan Yu

VS

Bans
SetYemojaGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AIIora
Chronos
19
1 / 6 / 5
11,760
560
6,068
18,330
6,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
2 / 6 / 9
9,689
461
7,744
20,570
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Panitom
Ravana
20
8 / 5 / 7
12,579
599
14,011
16,827
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 4 / 3
12,690
604
20,567
26,563
21,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
YashJr
Chang'e
18
4 / 6 / 9
11,282
537
17,093
15,733
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
27
Kills
23
23
Deaths
27
48
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
AIIora
Chronos
1
6
5
0.58
L
Fenrir
2
6
9
1.08
W
3
4
15
2.63
W
Cupid
PandaCat
Cupid
6
4
6
2.25
L
Ravana
Panitom
Ravana
8
5
7
2.3
W
Aphrodite
Privative
Aphrodite
6
6
10
1.83
L
8
4
3
2.38
L
Chang'e
YashJr
Chang'e
4
6
9
1.42
W
Tsukuyomi
charlosi
Tsukuyomi
5
7
4
1
W
Amaterasu
gruix
Amaterasu
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,677
Damage
65,483
99,568
Taken
98,023
68,488
Mitigated
61,197
45,990
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AIIora
Chronos
6,068
2,138
0
2,855
18,330
6,657
2,210
2,773
15,557
95,850
0
L
Fenrir
7,744
923
0
5,210
20,570
17,392
0
5,309
15,261
0
25,219
W
9,151
637
0
5,785
18,288
18,910
93
7,079
10,793
31,356
0
W
Cupid
PandaCat
Cupid
15,955
8,913
285
12,337
20,595
9,046
7,113
4,509
16,020
0
132,533
L
Ravana
Panitom
Ravana
14,011
3,539
0
2,830
16,827
8,792
0
5,202
11,625
0
84,340
W
Aphrodite
Privative
Aphrodite
11,983
1,197
7,444
9,203
17,322
8,186
460
5,299
11,782
94,654
0
L
20,567
9,584
0
10,369
26,563
21,003
421
2,908
23,655
617
91,189
L
Chang'e
YashJr
Chang'e
17,093
1,000
2,426
5,427
15,733
7,353
0
4,942
10,791
75,161
0
W
Tsukuyomi
charlosi
Tsukuyomi
14,463
2,994
0
4,220
18,871
12,946
292
2,800
16,039
0
81,511
W
Amaterasu
gruix
Amaterasu
20,125
11,579
0
6,716
24,492
19,400
1,717
4,260
20,050
0
85,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,840
Gold Earned
58,000
627
Minions Killed
654
0
Camps Cleared
0
2,064,979
Distance Traveled
2,074,846
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,760
560
174
8
0
410,809
4
L
Fenrir
9,689
461
23
1
0
432,215
7
W
Sobek
10,724
511
35
2
0
429,151
3
W
Cupid
13,830
659
195
9
0
353,034
5
L
Ravana
12,579
599
142
7
0
406,383
4
W
Aphrodite
12,465
594
147
7
0
390,506
8
L
Vamana
12,690
604
170
8
0
418,092
6
L
Chang'e
11,282
537
145
7
0
407,347
2
W
Tsukuyomi
12,675
604
150
7
0
416,660
2
W
Amaterasu
13,146
626
100
5
0
475,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role