Player Matchup

Ah Puch
Ah Puch
Cavinato04
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,554 Elo+
Party 3
Chang'e
Chang'e
JogadorLVL1
Chang'e
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 52L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Magota886
Cernunnos
Level 13
God Stats
29W - 43L
1,735 SR
Queue Stats
524W - 608L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RGabriel96
Tsukuyomi
Level 6
God Stats
4W - 14L
1,567 SR
Queue Stats
106W - 165L
1,499 Elo+
Party 2
Thor
Thor
juninhokillstis
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,554 Elo+
Party 3
Team Averages
Level 10
1,560 SR
1,534 Elo+

VS

Team Averages
Level 24
1,500 SR
1,525 Elo+
Danzaburou
Danzaburou
JVDAA
Danzaburou
Level 27
God Stats
7W - 6L
1,590 SR
Queue Stats
36W - 34L
1,560 Elo+
Party 1
Artio
Artio
LokoArther
Artio
Level 32
God Stats
1W - 0L
1,745 SR
Queue Stats
37W - 38L
1,550 Elo+
Party 1
Kali
Kali
Wasquez17
Kali
Level 28
God Stats
2W - 8L
1,159 SR
Queue Stats
334W - 378L
1,563 Elo+
Solo
Apollo
Apollo
hen1capudo
Apollo
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
26W - 28L
1,488 Elo+
Solo
Sol
Sol
jhon47411
Sol
Level 23
God Stats
13W - 9L
1,506 SR
Queue Stats
19W - 30L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cavinato04
Ah Puch
16
5 / 5 / 6
10,346
493
12,651
11,558
3,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
JogadorLVL1
Chang'e
16
9 / 6 / 6
10,728
511
21,178
21,775
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Magota886
Cernunnos
14
1 / 8 / 11
9,012
429
9,660
18,976
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
RGabriel96
Tsukuyomi
12
3 / 9 / 6
8,297
395
8,144
14,675
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 8 / 5
8,632
411
5,455
17,111
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JVDAA
Danzaburou
19
15 / 3 / 8
13,374
637
26,478
15,948
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
14
0 / 2 / 16
10,744
512
5,304
19,890
18,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
18
9 / 4 / 5
12,015
572
10,965
19,275
9,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
hen1capudo
Apollo
15
7 / 4 / 6
10,904
519
8,395
19,373
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 7 / 6
10,473
499
10,533
18,017
6,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
19
Kills
34
36
Deaths
20
34
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cavinato04
Ah Puch
5
5
6
1.6
W
Danzaburou
JVDAA
Danzaburou
15
3
8
6.33
L
Chang'e
JogadorLVL1
Chang'e
9
6
6
2
W
Artio
0
2
16
4
L
Cernunnos
Magota886
Cernunnos
1
8
11
0.81
L
Tsukuyomi
RGabriel96
Tsukuyomi
3
9
6
0.67
W
Kali
9
4
5
2.88
W
Apollo
hen1capudo
Apollo
7
4
6
2.5
W
3
7
6
0.86
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,088
Damage
61,675
84,095
Taken
92,503
33,723
Mitigated
49,069
21,364
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cavinato04
Ah Puch
12,651
924
106
2,261
11,558
3,778
400
3,460
8,098
37,790
0
W
Danzaburou
JVDAA
Danzaburou
26,478
15,425
0
9,215
15,948
7,057
5,794
6,824
9,024
0
96,525
L
Chang'e
JogadorLVL1
Chang'e
21,178
1,891
1,296
7,754
21,775
8,462
429
4,055
17,720
71,454
0
W
Artio
5,304
360
416
3,538
19,890
18,992
1,067
7,648
12,042
20,857
0
L
Cernunnos
Magota886
Cernunnos
9,660
4,531
0
4,553
18,976
6,204
138
2,367
16,609
0
41,271
L
Tsukuyomi
RGabriel96
Tsukuyomi
8,144
1,739
0
1,904
14,675
9,125
0
3,480
11,195
0
28,843
W
Kali
10,965
7,650
0
4,357
19,275
9,436
1,394
6,701
12,549
0
75,938
W
Apollo
hen1capudo
Apollo
8,395
4,981
0
5,733
19,373
7,536
0
9,064
10,159
0
46,106
W
10,533
3,661
0
4,431
18,017
6,048
1,397
3,667
14,275
66,240
0
L
5,455
1,499
153
3,337
17,111
6,154
393
2,475
14,636
349
44,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
57,510
345
Minions Killed
435
0
Camps Cleared
0
1,709,476
Distance Traveled
1,916,466
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,346
493
61
3
0
303,502
0
W
Danzaburou
13,374
637
129
6
0
326,324
4
L
Chang'e
10,728
511
100
5
0
353,275
5
W
Artio
10,744
512
41
2
0
391,278
9
L
Cernunnos
9,012
429
73
3
0
317,445
0
L
Tsukuyomi
8,297
395
38
2
0
401,750
0
W
Kali
12,015
572
115
5
0
445,280
4
W
Apollo
10,904
519
57
3
0
384,300
0
W
Sol
10,473
499
93
4
0
369,284
1
L
Thor
8,632
411
73
3
0
333,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role