Player Matchup

Cthulhu
Cthulhu
Broseph42017
Cthulhu
Level 7
God Stats
20W - 20L
1,270 SR
Queue Stats
85W - 134L
1,112 Elo+
Party 2
Thanatos
Thanatos
Synobeam
Thanatos
Level 34
God Stats
4W - 2L
1,783 SR
Queue Stats
563W - 579L
1,393 Elo+
Party 1
Chaac
Chaac
internalploopy
Chaac
Level 23
God Stats
37W - 35L
1,517 SR
Queue Stats
441W - 485L
1,397 Elo+
Party 1
Olorun
Olorun
prestige101
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 111L
1,112 Elo+
Party 2
King Arthur
King Arthur
xXMotokingXx117
King Arthur
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 39L
997 Elo+
Party 2
Team Averages
Level 16
1,514 SR
1,202 Elo+

VS

Team Averages
Level 11
1,515 SR
1,522 Elo+
Izanami
Izanami
Dmanaus
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,712 Elo+
Solo
Osiris
Osiris
TheTrooper8998
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
juniortoc
Yemoja
Level 24
God Stats
48W - 61L
1,575 SR
Queue Stats
65W - 87L
1,398 Elo+
Solo
Cthulhu
Cthulhu
maikera044
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
weatherboi
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broseph42017
Cthulhu
10
2 / 2 / 2
6,360
530
5,665
7,819
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Synobeam
Thanatos
12
11 / 2 / 3
7,877
656
12,324
9,459
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 1
7,237
603
4,093
6,317
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
10
3 / 0 / 1
6,218
518
2,335
3,523
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xXMotokingXx117
King Arthur
9
1 / 0 / 3
5,641
470
1,200
4,262
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dmanaus
Izanami
6
1 / 3 / 1
5,004
417
1,779
5,437
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 8 / 2
5,337
445
3,883
9,158
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
juniortoc
Yemoja
9
0 / 3 / 1
5,248
437
3,434
9,757
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
maikera044
Cthulhu
7
2 / 6 / 1
5,717
476
2,607
8,790
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
weatherboi
Bellona
9
1 / 3 / 1
5,666
472
3,299
7,134
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
22
Kills
5
5
Deaths
23
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Broseph42017
Cthulhu
2
2
2
1.5
L
Izanami
Dmanaus
Izanami
1
3
1
0.5
W
Thanatos
Synobeam
Thanatos
11
2
3
6.25
L
1
8
2
0.25
W
5
1
1
5.5
L
Yemoja
juniortoc
Yemoja
0
3
1
0.17
L
Cthulhu
maikera044
Cthulhu
2
6
1
0.42
W
Olorun
3
0
1
3.5
L
Bellona
weatherboi
Bellona
1
3
1
0.5
W
King Arthur
xXMotokingXx117
King Arthur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
15,002
31,380
Taken
40,276
15,487
Mitigated
15,063
13,149
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Broseph42017
Cthulhu
5,665
1,127
0
12
7,819
3,562
350
2,289
5,445
23,285
0
L
Izanami
Dmanaus
Izanami
1,779
1,282
0
1,205
5,437
1,112
42
1,051
4,336
0
14,471
W
Thanatos
Synobeam
Thanatos
12,324
5,238
0
8,089
9,459
5,346
0
2,527
6,888
0
45,488
L
3,883
2,496
0
389
9,158
5,351
173
2,412
6,558
0
15,718
W
4,093
529
0
2,893
6,317
3,635
863
939
5,228
0
31,511
L
Yemoja
juniortoc
Yemoja
3,434
565
456
2,039
9,757
2,777
400
2,997
6,760
23,243
0
L
Cthulhu
maikera044
Cthulhu
2,607
656
0
415
8,790
3,103
87
922
7,733
12,006
0
W
Olorun
2,335
1,098
265
1,722
3,523
948
1,630
216
3,282
30,374
0
L
Bellona
weatherboi
Bellona
3,299
831
0
2,142
7,134
2,720
0
618
6,391
0
27,488
W
King Arthur
xXMotokingXx117
King Arthur
1,200
656
0
168
4,262
1,996
397
70
4,117
0
9,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
26,972
251
Minions Killed
161
0
Camps Cleared
0
1,204,349
Distance Traveled
1,040,371
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,360
530
32
3
0
267,533
0
L
Izanami
5,004
417
30
3
0
221,637
0
W
Thanatos
7,877
656
79
7
0
252,498
0
L
Osiris
5,337
445
21
2
0
231,851
2
W
Chaac
7,237
603
66
6
0
225,478
3
L
Yemoja
5,248
437
38
3
0
172,169
0
L
Cthulhu
5,717
476
16
1
0
215,234
1
W
Olorun
6,218
518
56
5
0
220,651
0
L
Bellona
5,666
472
56
5
0
199,480
4
W
King Arthur
5,641
470
18
2
0
238,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role