Player Matchup

Geb
Geb
KrombopulosN
Geb
Level 99
God Stats
94W - 55L
1,736 SR
Queue Stats
368W - 277L
1,624 Elo+
Party 1
Chang'e
Chang'e
MaulingHawke
Chang'e
Level 62
God Stats
5W - 1L
1,441 SR
Queue Stats
92W - 88L
1,515 Elo+
Party 1
Bakasura
Bakasura
PotatoAimSven
Bakasura
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 231L
1,633 Elo+
Party 1
Team Averages
Level 81
1,559 SR
1,591 Elo+

VS

Team Averages
Level 66
1,301 SR
1,352 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
White_Togen
Ymir
Level 67
God Stats
17W - 43L
1,317 SR
Queue Stats
178W - 243L
1,372 Elo+
Party 2
Sol
Sol
grevadi
Sol
Level 7
God Stats
0W - 5L
1,085 SR
Queue Stats
12W - 21L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 16
9,785
753
7,029
6,275
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
MaulingHawke
Chang'e
14
7 / 3 / 6
10,003
769
10,689
10,335
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PotatoAimSven
Bakasura
15
11 / 0 / 6
11,271
867
13,534
11,181
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 0
8,469
651
7,650
12,738
6,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 3
8,226
633
3,503
12,869
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
10
0 / 10 / 2
7,454
573
3,249
12,565
3,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
3
3
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
W
2
0
16
10
W
Chang'e
MaulingHawke
Chang'e
7
3
6
3.33
W
Bakasura
PotatoAimSven
Bakasura
11
0
6
14
L
0
5
3
0.3
L
Sol
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
14,402
27,791
Taken
38,172
15,397
Mitigated
20,315
14,663
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,650
808
0
776
12,738
6,762
0
5,117
6,489
0
26,507
W
7,029
543
0
805
6,275
5,930
384
2,102
4,173
24,012
0
W
Chang'e
MaulingHawke
Chang'e
10,689
920
2,896
4,950
10,335
4,055
956
2,594
7,741
37,639
0
W
Bakasura
PotatoAimSven
Bakasura
13,534
9,007
0
6,012
11,181
5,412
1,302
2,158
9,023
0
54,467
L
3,503
103
0
832
12,869
10,104
0
5,652
5,981
25,990
0
L
Sol
3,249
532
0
1,247
12,565
3,449
60
6,246
5,519
16,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
24,149
165
Minions Killed
104
0
Camps Cleared
0
802,224
Distance Traveled
638,222
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,469
651
29
2
0
229,285
2
W
Geb
9,785
753
20
2
0
270,482
0
W
Chang'e
10,003
769
59
5
0
236,358
0
W
Bakasura
11,271
867
86
7
0
295,384
1
L
Ymir
8,226
633
42
3
0
205,766
5
L
Sol
7,454
573
33
3
0
203,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role