Player Matchup

Yemoja
Yemoja
Awokenpotential
Yemoja
Level 36
God Stats
1W - 2L
1,337 SR
Queue Stats
220W - 166L
1,698 Elo+
Party 1
Discordia
Discordia
BonsaiGn
Discordia
Level 21
God Stats
6W - 5L
1,747 SR
Queue Stats
33W - 33L
1,653 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KapIcey
Cu Chulainn
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 147L
1,365 Elo+
Party 4
Awilix
Awilix
VizionExtremous
Awilix
Level 39
God Stats
1W - 1L
1,405 SR
Queue Stats
35W - 41L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
mateom2121
Cernunnos
Level 44
God Stats
3W - 2L
1,543 SR
Queue Stats
12W - 20L
1,270 Elo+
Party 4
Team Averages
Level 36
1,506 SR
1,517 Elo+

VS

Team Averages
Level 52
1,550 SR
1,418 Elo+
Bellona
Bellona
Blatehh
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,091 Elo+
Party 2
Ymir
Ymir
Guy69
Ymir
Level 17
God Stats
3W - 1L
1,752 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 3
Ao Kuang
Ao Kuang
IamEidrian
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Leoalv34
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThePretnder
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
8,998
529
7,968
11,875
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
BonsaiGn
Discordia
14
2 / 1 / 4
8,540
502
9,430
6,883
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
KapIcey
Cu Chulainn
13
3 / 4 / 5
8,398
494
7,567
14,482
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
9 / 2 / 4
8,928
525
9,216
9,211
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
mateom2121
Cernunnos
13
4 / 1 / 9
8,410
495
12,306
9,004
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blatehh
Bellona
9
0 / 5 / 0
5,865
345
3,553
9,416
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Guy69
Ymir
10
0 / 8 / 1
6,202
365
4,636
16,242
10,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
IamEidrian
Ao Kuang
16
7 / 2 / 0
9,524
560
14,764
14,695
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Leoalv34
Cerberus
13
0 / 3 / 0
7,701
453
2,379
10,342
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ThePretnder
Cthulhu
13
1 / 4 / 1
7,699
453
6,834
9,853
3,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
8
8
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Bellona
Blatehh
Bellona
0
5
0
0
W
Discordia
BonsaiGn
Discordia
2
1
4
4
L
Ymir
Guy69
Ymir
0
8
1
0.06
L
Ao Kuang
IamEidrian
Ao Kuang
7
2
0
3.5
W
Cu Chulainn
KapIcey
Cu Chulainn
3
4
5
1.38
L
Cerberus
Leoalv34
Cerberus
0
3
0
0
L
Cthulhu
ThePretnder
Cthulhu
1
4
1
0.38
W
9
2
4
5.5
W
Cernunnos
mateom2121
Cernunnos
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,487
Damage
32,166
51,455
Taken
60,548
30,072
Mitigated
28,901
15,596
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,968
1,727
2,754
1,755
11,875
10,791
775
4,952
6,917
31,898
0
L
Bellona
Blatehh
Bellona
3,553
1,099
0
307
9,416
4,629
119
2,826
6,512
0
21,688
W
Discordia
BonsaiGn
Discordia
9,430
803
110
2,098
6,883
2,375
476
3,437
3,392
58,089
0
L
Ymir
Guy69
Ymir
4,636
704
540
2,184
16,242
10,514
0
4,247
11,790
21,391
0
L
Ao Kuang
IamEidrian
Ao Kuang
14,764
3,326
0
4,413
14,695
5,650
0
2,032
12,465
72,958
0
W
Cu Chulainn
KapIcey
Cu Chulainn
7,567
1,250
0
3,785
14,482
7,642
570
10,912
3,530
5,645
32,883
L
Cerberus
Leoalv34
Cerberus
2,379
125
0
2,123
10,342
4,120
0
4,891
5,015
44,478
0
L
Cthulhu
ThePretnder
Cthulhu
6,834
809
0
1,456
9,853
3,988
378
4,017
5,395
35,035
0
W
9,216
3,830
0
888
9,211
5,643
0
4,806
4,396
0
43,894
W
Cernunnos
mateom2121
Cernunnos
12,306
5,926
0
4,206
9,004
3,621
679
4,351
4,607
0
42,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
36,991
354
Minions Killed
342
0
Camps Cleared
0
1,581,647
Distance Traveled
1,590,246
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,998
529
45
3
0
306,548
1
L
Bellona
5,865
345
39
2
0
321,889
1
W
Discordia
8,540
502
103
6
0
298,572
3
L
Ymir
6,202
365
31
2
0
310,487
0
L
Ao Kuang
9,524
560
109
6
0
385,073
5
W
Cu Chulainn
8,398
494
69
4
0
320,158
3
L
Cerberus
7,701
453
96
6
0
315,428
6
L
Cthulhu
7,699
453
67
4
0
257,369
0
W
Awilix
8,928
525
67
4
0
350,368
5
W
Cernunnos
8,410
495
70
4
0
306,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role