Player Matchup

Mulan
Mulan
Anthem Adder
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,524 Elo+
Solo
Artemis
Artemis
CallidusJay
Artemis
Level 22
God Stats
20W - 14L
1,509 SR
Queue Stats
169W - 161L
1,439 Elo+
Party 2
Janus
Janus
MEDIUM D SQUAD
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,771 Elo+
Party 2
Team Averages
Level 26
1,503 SR
1,578 Elo+

VS

Team Averages
Level 48
1,719 SR
1,560 Elo+
Jormungandr
Jormungandr
D1AM0ND EY3Z
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
PandaArmy012
Guan Yu
Level 20
God Stats
44W - 21L
1,700 SR
Queue Stats
50W - 28L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
mZwxy
Ah Puch
Level 58
God Stats
22W - 3L
1,956 SR
Queue Stats
51W - 30L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
11,960
629
5,010
24,919
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
CallidusJay
Artemis
13
1 / 12 / 3
11,327
596
11,624
16,583
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 2
11,653
613
19,543
11,774
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1AM0ND EY3Z
Jormungandr
17
11 / 2 / 8
14,158
745
13,245
17,558
17,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
PandaArmy012
Guan Yu
16
3 / 1 / 13
12,313
648
7,447
17,959
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
mZwxy
Ah Puch
18
10 / 1 / 11
14,179
746
27,246
13,595
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
24
24
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Artemis
CallidusJay
Artemis
1
12
3
0.21
W
Jormungandr
D1AM0ND EY3Z
Jormungandr
11
2
8
7.5
L
2
3
2
1
W
Guan Yu
PandaArmy012
Guan Yu
3
1
13
9.5
W
Ah Puch
mZwxy
Ah Puch
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
47,938
53,276
Taken
49,112
20,156
Mitigated
35,036
4,184
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
132
0
2,477
24,919
10,310
0
16,813
7,806
0
31,160
L
Artemis
CallidusJay
Artemis
11,624
5,577
0
1,086
16,583
5,592
0
14,109
2,424
0
30,412
W
Jormungandr
D1AM0ND EY3Z
Jormungandr
13,245
1,660
1,401
4,346
17,558
17,437
306
6,909
10,649
72,880
0
L
19,543
733
0
621
11,774
4,254
0
9,608
2,091
86,202
0
W
Guan Yu
PandaArmy012
Guan Yu
7,447
372
2,378
5,025
17,959
12,241
1,053
7,552
10,407
0
33,368
W
Ah Puch
mZwxy
Ah Puch
27,246
457
368
7,828
13,595
5,358
742
5,132
8,463
88,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
40,650
190
Minions Killed
239
0
Camps Cleared
0
903,726
Distance Traveled
1,045,636
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,960
629
45
2
0
328,756
0
L
Artemis
11,327
596
41
2
0
242,423
1
W
Jormungandr
14,158
745
94
5
0
328,764
1
L
Janus
11,653
613
104
5
0
332,547
0
W
Guan Yu
12,313
648
47
2
0
401,480
3
W
Ah Puch
14,179
746
98
5
0
315,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role