Player Matchup

Ymir
Ymir
Adon91
Ymir
Level 28
God Stats
68W - 77L
1,487 SR
Queue Stats
74W - 83L
1,412 Elo+
Solo
Arachne
Arachne
AmiroF
Arachne
Level 29
God Stats
26W - 28L
1,474 SR
Queue Stats
714W - 789L
1,298 Elo+
Solo
Ra
Ra
DUSKILLER
Ra
Level 6
God Stats
2W - 3L
1,544 SR
Queue Stats
11W - 13L
1,302 Elo+
Solo
Cthulhu
Cthulhu
JimenyCrickett
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,110 Elo+
Party 2
Neith
Neith
Yönujellus
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,110 Elo+
Party 2
Team Averages
Level 15
1,501 SR
1,246 Elo+

VS

Team Averages
Level 15
1,499 SR
1,275 Elo+
Neith
Neith
Nak1os
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,071 Elo+
Party 1
Ymir
Ymir
Neroxbad
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,452 Elo+
Party 1
Set
Set
S1st_beahtawi
Set
Level 38
God Stats
1W - 3L
1,773 SR
Queue Stats
224W - 296L
1,341 Elo+
Party 3
Anubis
Anubis
THightopp
Anubis
Level 18
God Stats
6W - 12L
1,220 SR
Queue Stats
52W - 90L
1,243 Elo+
Party 3
Guan Yu
Guan Yu
Valkyrie90
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adon91
Ymir
13
0 / 8 / 2
8,808
440
5,811
13,889
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
AmiroF
Arachne
20
23 / 0 / 5
14,689
734
23,188
14,779
8,468
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 6
13,418
671
18,825
11,882
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 11 / 6
10,346
517
6,800
19,292
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 7
9,632
482
9,702
11,737
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nak1os
Neith
13
8 / 4 / 5
8,808
440
13,253
12,130
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
5 / 6 / 5
9,341
467
7,638
16,972
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 11 / 4
8,422
421
8,662
21,508
8,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
THightopp
Anubis
15
10 / 9 / 3
9,558
478
11,700
15,244
7,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Valkyrie90
Guan Yu
11
0 / 11 / 0
7,257
363
2,063
16,340
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
41
Kills
25
25
Deaths
41
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adon91
Ymir
0
8
2
0.13
W
Arachne
AmiroF
Arachne
23
0
5
25.5
W
12
0
6
15
W
4
11
6
0.64
L
Neith
Nak1os
Neith
8
4
5
2.63
L
Ymir
5
6
5
1.25
L
2
11
4
0.36
L
Anubis
THightopp
Anubis
10
9
3
1.28
L
Guan Yu
Valkyrie90
Guan Yu
0
11
0
0
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,326
Damage
43,316
71,579
Taken
82,194
40,816
Mitigated
48,865
21,324
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adon91
Ymir
5,811
1,160
0
375
13,889
9,143
926
2,925
10,964
37,768
0
W
Arachne
AmiroF
Arachne
23,188
19,597
0
8,124
14,779
8,468
0
1,467
13,287
0
116,657
W
18,825
2,651
1,066
8,024
11,882
5,088
5,268
1,597
10,135
99,604
0
W
6,800
610
170
554
19,292
14,520
377
7,209
12,083
31,794
0
L
Neith
Nak1os
Neith
13,253
5,636
0
3,292
12,130
4,595
532
5,413
6,592
0
44,899
L
Ymir
7,638
1,687
0
2,359
16,972
17,368
355
4,397
12,429
37,181
0
L
8,662
5,287
99
4,470
21,508
8,453
0
6,129
15,304
0
44,124
L
Anubis
THightopp
Anubis
11,700
1,883
0
3,868
15,244
7,255
495
6,223
8,971
43,411
0
L
Guan Yu
Valkyrie90
Guan Yu
2,063
231
0
493
16,340
11,194
113
8,878
7,462
0
17,858
W
9,702
4,898
0
3,011
11,737
3,597
3,589
6,140
5,572
0
37,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
43,386
528
Minions Killed
325
0
Camps Cleared
0
1,737,037
Distance Traveled
1,493,022
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,808
440
55
3
0
346,191
9
W
Arachne
14,689
734
178
9
0
445,985
2
W
Ra
13,418
671
177
9
0
353,648
3
W
Cthulhu
10,346
517
62
3
0
322,569
1
L
Neith
8,808
440
65
3
0
323,923
1
L
Ymir
9,341
467
47
2
0
342,815
5
L
Set
8,422
421
85
4
0
321,707
0
L
Anubis
9,558
478
88
4
0
252,025
0
L
Guan Yu
7,257
363
40
2
0
252,552
0
W
Neith
9,632
482
56
3
0
268,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role