Player Matchup

Danzaburou
Danzaburou
JAHH HEDZ
Danzaburou
Level 26
God Stats
39W - 30L
1,455 SR
Queue Stats
175W - 210L
1,387 Elo+
Party 1
Arachne
Arachne
Jair84792
Arachne
Level 64
God Stats
9W - 7L
1,636 SR
Queue Stats
72W - 80L
1,423 Elo+
Party 4
Bacchus
Bacchus
Panch0013
Bacchus
Level 53
God Stats
12W - 18L
1,500 SR
Queue Stats
397W - 472L
1,344 Elo+
Party 1
Nike
Nike
TSMMARCO22
Nike
Level 17
God Stats
13W - 11L
1,554 SR
Queue Stats
17W - 18L
1,424 Elo+
Party 4
Olorun
Olorun
bandettoban0000
Olorun
Level 65
God Stats
1W - 2L
1,525 SR
Queue Stats
74W - 78L
1,426 Elo+
Party 4
Team Averages
Level 45
1,534 SR
1,401 Elo+

VS

Team Averages
Level 50
1,481 SR
1,319 Elo+
Khepri
Khepri
Arche nilo20
Khepri
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,258 Elo+
Party 3
Loki
Loki
BAN IMORTAL1753
Loki
Level 17
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 3
Hades
Hades
xMongoose
Hades
Level 62
God Stats
16W - 23L
1,577 SR
Queue Stats
130W - 148L
1,459 Elo+
Party 2
Chang'e
Chang'e
xMsAtomic
Chang'e
Level 59
God Stats
104W - 97L
1,469 SR
Queue Stats
167W - 181L
1,413 Elo+
Party 2
Apollo
Apollo
zenSNTL
Apollo
Level 31
God Stats
22W - 12L
1,607 SR
Queue Stats
116W - 123L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAHH HEDZ
Danzaburou
12
6 / 5 / 3
9,004
450
12,457
16,663
5,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
Jair84792
Arachne
10
3 / 5 / 0
7,799
390
4,959
10,306
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Panch0013
Bacchus
10
1 / 7 / 4
7,535
377
8,585
20,547
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 5
7,417
371
5,152
10,656
3,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 2
8,515
426
6,081
9,840
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 1 / 10
9,604
480
4,948
15,252
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 6
8,181
409
5,364
10,988
3,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
xMongoose
Hades
17
10 / 2 / 4
11,032
552
15,347
15,191
8,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xMsAtomic
Chang'e
13
5 / 3 / 4
8,855
443
10,640
13,943
10,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
zenSNTL
Apollo
15
10 / 2 / 4
10,108
505
12,814
11,545
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
28
28
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
10
7
W
1
6
6
0.67
L
Danzaburou
JAHH HEDZ
Danzaburou
6
5
3
1.5
L
Arachne
Jair84792
Arachne
3
5
0
0.6
L
Bacchus
Panch0013
Bacchus
1
7
4
0.43
L
1
6
5
0.58
L
0
5
2
0.2
W
Hades
xMongoose
Hades
10
2
4
6
W
Chang'e
xMsAtomic
Chang'e
5
3
4
2.33
W
Apollo
zenSNTL
Apollo
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
49,113
68,012
Taken
66,919
33,925
Mitigated
44,239
16,071
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,948
803
990
2,606
15,252
14,292
934
2,023
13,187
19,943
0
W
5,364
1,107
1,089
953
10,988
3,637
1,441
2,164
8,824
0
34,123
L
Danzaburou
JAHH HEDZ
Danzaburou
12,457
5,351
490
6,781
16,663
5,631
413
7,089
9,574
0
41,225
L
Arachne
Jair84792
Arachne
4,959
3,483
0
3,369
10,306
2,818
0
3,520
6,786
0
27,149
L
Bacchus
Panch0013
Bacchus
8,585
1,388
584
1,568
20,547
18,346
0
8,546
12,001
25,303
0
L
5,152
1,011
0
0
10,656
3,855
37
5,129
5,527
835
23,321
L
6,081
1,328
20
3,259
9,840
3,275
715
6,651
3,189
43,314
0
W
Hades
xMongoose
Hades
15,347
2,475
341
7,608
15,191
8,927
3,965
5,629
9,041
61,466
0
W
Chang'e
xMsAtomic
Chang'e
10,640
1,466
2,780
5,062
13,943
10,255
1,294
2,642
11,301
49,178
0
W
Apollo
zenSNTL
Apollo
12,814
7,749
0
4,557
11,545
7,128
1,740
1,767
9,740
0
61,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
47,780
255
Minions Killed
359
0
Camps Cleared
0
1,536,019
Distance Traveled
1,809,012
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,604
480
32
2
0
388,075
1
W
Loki
8,181
409
55
3
0
360,345
1
L
Danzaburou
9,004
450
71
4
0
303,753
2
L
Arachne
7,799
390
47
2
0
296,179
1
L
Bacchus
7,535
377
16
1
0
370,817
0
L
Nike
7,417
371
40
2
0
266,578
1
L
Olorun
8,515
426
81
4
0
298,692
1
W
Hades
11,032
552
118
6
0
338,424
1
W
Chang'e
8,855
443
71
4
0
357,570
0
W
Apollo
10,108
505
83
4
0
364,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role