Player Matchup

Izanami
Izanami
HATTY_HAT
Izanami
Level 18
God Stats
85W - 73L
1,536 SR
Queue Stats
117W - 119L
1,419 Elo+
Solo
Cupid
Cupid
The_Marf_
Cupid
Level 28
God Stats
3W - 2L
1,318 SR
Queue Stats
45W - 43L
1,402 Elo+
Party 1
Ymir
Ymir
Zonark-GM
Ymir
Level 28
God Stats
13W - 9L
1,453 SR
Queue Stats
44W - 39L
1,440 Elo+
Party 1
Ra
Ra
biglum
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
holc2012
Cu Chulainn
Level 27
God Stats
16W - 12L
1,500 SR
Queue Stats
39W - 38L
1,402 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,413 Elo+

VS

Team Averages
Level 15
1,522 SR
1,351 Elo+
Ra
Ra
SamTrap21
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 2
King Arthur
King Arthur
TheLumberJack91
King Arthur
Level 29
God Stats
5W - 3L
1,475 SR
Queue Stats
18W - 20L
1,404 Elo+
Solo
Heimdallr
Heimdallr
joeycherqui26
Heimdallr
Level 9
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 2
Hel
Hel
jonasbensegnor
Hel
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 2
Janus
Janus
x561xDESTROYERx
Janus
Level 27
God Stats
8W - 9L
1,603 SR
Queue Stats
153W - 166L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HATTY_HAT
Izanami
19
3 / 0 / 1
11,230
591
2,428
11,970
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
The_Marf_
Cupid
16
13 / 1 / 9
10,420
548
23,404
14,878
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
4 / 1 / 14
10,156
535
7,851
14,011
7,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
14
1 / 5 / 2
9,005
474
4,219
9,689
4,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
holc2012
Cu Chulainn
15
7 / 0 / 1
9,734
512
9,330
8,952
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,835
360
6,787
10,521
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheLumberJack91
King Arthur
13
1 / 4 / 0
7,801
411
6,902
15,671
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
joeycherqui26
Heimdallr
9
0 / 9 / 2
6,761
356
4,187
15,282
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 8 / 1
6,325
333
2,330
11,989
4,381
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 0
9,605
506
11,400
8,386
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
28
Kills
7
7
Deaths
31
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
HATTY_HAT
Izanami
3
0
1
3.5
L
1
6
0
0.17
L
King Arthur
TheLumberJack91
King Arthur
1
4
0
0.25
W
Cupid
The_Marf_
Cupid
13
1
9
17.5
W
Ymir
4
1
14
11
W
Ra
1
5
2
0.4
W
Cu Chulainn
holc2012
Cu Chulainn
7
0
1
7.5
L
Heimdallr
joeycherqui26
Heimdallr
0
9
2
0.11
L
0
8
1
0.06
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
31,606
59,500
Taken
61,849
28,472
Mitigated
28,457
30,103
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HATTY_HAT
Izanami
2,428
1,098
0
7,946
11,970
4,406
3,049
120
11,810
0
102,516
L
6,787
1,650
988
1,080
10,521
3,562
0
1,412
9,109
40,421
0
L
King Arthur
TheLumberJack91
King Arthur
6,902
633
0
2,609
15,671
11,178
194
3,715
11,042
119
36,294
W
Cupid
The_Marf_
Cupid
23,404
10,326
1,662
8,727
14,878
5,427
1,920
6,722
7,805
0
58,620
W
Ymir
7,851
1,189
831
4,610
14,011
7,587
437
7,039
6,860
28,185
0
W
Ra
4,219
759
662
1,801
9,689
4,374
1,466
4,904
4,299
34,211
0
W
Cu Chulainn
holc2012
Cu Chulainn
9,330
1,232
0
3,864
8,952
6,678
1,774
1,094
7,429
3,791
40,339
L
Heimdallr
joeycherqui26
Heimdallr
4,187
1,641
0
502
15,282
6,127
352
3,103
12,129
0
16,433
L
2,330
638
3,779
2,528
11,989
4,381
0
2,081
9,908
13,846
0
L
11,400
125
0
0
8,386
3,209
0
2,619
5,717
57,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
37,327
455
Minions Killed
283
0
Camps Cleared
0
1,614,798
Distance Traveled
1,609,663
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,230
591
179
9
0
332,782
3
L
Ra
6,835
360
55
3
0
323,846
3
L
King Arthur
7,801
411
58
3
0
344,983
1
W
Cupid
10,420
548
85
4
0
326,748
0
W
Ymir
10,156
535
42
2
0
352,116
1
W
Ra
9,005
474
73
4
0
289,316
1
W
Cu Chulainn
9,734
512
76
4
0
313,836
0
L
Heimdallr
6,761
356
31
2
0
322,451
3
L
Hel
6,325
333
22
1
0
292,558
0
L
Janus
9,605
506
117
6
0
325,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role