Player Matchup

Hel
Hel
Celça
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Destrovian
Odin
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
102W - 114L
1,503 Elo+
Party 2
Loki
Loki
Edboy1379
Loki
Level 30
God Stats
4W - 5L
1,773 SR
Queue Stats
14W - 17L
1,405 Elo+
Solo
Vamana
Vamana
GtoF
Vamana
Level 27
God Stats
2W - 1L
1,766 SR
Queue Stats
264W - 246L
1,482 Elo+
Solo
Yemoja
Yemoja
Samara SMP
Yemoja
Level 27
God Stats
61W - 69L
1,454 SR
Queue Stats
98W - 111L
1,467 Elo+
Solo
Team Averages
Level 28
1,638 SR
1,471 Elo+

VS

Team Averages
Level 24
1,614 SR
1,515 Elo+
Nu Wa
Nu Wa
AmandaHwa
Nu Wa
Level 17
God Stats
36W - 29L
1,607 SR
Queue Stats
37W - 32L
1,551 Elo+
Solo
Loki
Loki
DrauzioVr4uNelas
Loki
Level 27
God Stats
2W - 1L
1,519 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Scylla
Scylla
PoloDoTijolo
Scylla
Level 29
God Stats
20W - 13L
1,636 SR
Queue Stats
230W - 213L
1,542 Elo+
Party 1
Anubis
Anubis
Xascablau
Anubis
Level 28
God Stats
18W - 9L
1,809 SR
Queue Stats
332W - 323L
1,543 Elo+
Party 1
Terra
Terra
halltor
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Celça
Hel
16
3 / 7 / 5
10,639
1,064
8,822
16,053
5,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 5 / 5
10,151
1,015
11,758
14,781
10,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
2 / 9 / 5
10,118
1,012
8,484
15,218
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
GtoF
Vamana
16
3 / 8 / 4
10,202
1,020
16,242
21,158
12,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Samara SMP
Yemoja
16
0 / 3 / 8
10,530
1,053
5,975
12,600
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

119

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AmandaHwa
Nu Wa
18
4 / 4 / 23
10,968
1,097
14,179
10,369
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 4 / 15
11,693
1,169
15,723
14,833
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
17
7 / 0 / 16
11,735
1,174
17,726
1,902
693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Xascablau
Anubis
18
10 / 3 / 18
12,187
1,219
16,220
11,620
6,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
halltor
Terra
18
3 / 0 / 24
12,185
1,219
9,730
15,580
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
128
11
Kills
32
32
Deaths
11
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AmandaHwa
Nu Wa
4
4
23
3.88
L
Hel
Celça
Hel
3
7
5
0.79
L
3
5
5
1.1
W
8
4
15
3.88
L
Loki
2
9
5
0.5
L
Vamana
GtoF
Vamana
3
8
4
0.63
W
Scylla
7
0
16
15
L
Yemoja
Samara SMP
Yemoja
0
3
8
1.33
W
Anubis
Xascablau
Anubis
10
3
18
6.33
W
Terra
halltor
Terra
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,281
Damage
73,578
79,810
Taken
54,304
39,644
Mitigated
40,774
18,458
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AmandaHwa
Nu Wa
14,179
3,949
209
279
10,369
4,085
0
1,681
8,688
37,908
0
L
Hel
Celça
Hel
8,822
1,144
2,959
3,799
16,053
5,136
0
8,788
7,265
42,673
0
L
11,758
2,968
0
125
14,781
10,427
0
12,688
2,093
59
23,980
W
15,723
5,879
0
2,525
14,833
7,016
0
5,318
9,515
0
37,711
L
Loki
8,484
638
0
0
15,218
3,767
0
11,696
3,522
0
29,847
L
Vamana
GtoF
Vamana
16,242
7,774
0
2,863
21,158
12,237
0
15,797
5,361
0
37,058
W
Scylla
17,726
1,187
0
0
1,902
693
0
819
1,083
35,824
0
L
Yemoja
Samara SMP
Yemoja
5,975
834
6,231
2,481
12,600
8,077
0
8,886
3,714
21,853
0
W
Anubis
Xascablau
Anubis
16,220
932
0
3,148
11,620
6,135
0
1,673
9,947
32,063
0
W
Terra
halltor
Terra
9,730
1,991
2,232
5,105
15,580
22,845
0
5,365
10,215
14,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
58,768
212
Minions Killed
200
9
Camps Cleared
3
917,455
Distance Traveled
961,302
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,968
1,097
43
4
1
170,597
0
L
Hel
10,639
1,064
78
8
2
152,796
2
L
Odin
10,151
1,015
29
3
0
212,443
0
W
Loki
11,693
1,169
56
6
1
208,880
1
L
Loki
10,118
1,012
34
3
5
179,136
2
L
Vamana
10,202
1,020
44
4
1
196,671
3
W
Scylla
11,735
1,174
56
6
0
203,222
0
L
Yemoja
10,530
1,053
27
3
1
176,409
1
W
Anubis
12,187
1,219
41
4
0
160,504
2
W
Terra
12,185
1,219
4
0
1
218,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role