Player Matchup

Chaac
Chaac
ANArChYX_NatioN
Chaac
Level 26
God Stats
6W - 3L
1,682 SR
Queue Stats
67W - 93L
1,392 Elo+
Solo
Raijin
Raijin
Darkhorse037
Raijin
Level 29
God Stats
18W - 7L
1,734 SR
Queue Stats
119W - 99L
1,504 Elo+
Party 1
King Arthur
King Arthur
DjRoboCat
King Arthur
Level 16
God Stats
55W - 40L
1,582 SR
Queue Stats
78W - 66L
1,472 Elo+
Party 1
Horus
Horus
ImuuhSeaUrchin
Horus
Level 26
God Stats
10W - 4L
1,894 SR
Queue Stats
264W - 246L
1,496 Elo+
Solo
Ares
Ares
fab2501
Ares
Level 5
God Stats
1W - 2L
1,219 SR
Queue Stats
2W - 4L
1,168 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,406 Elo+

VS

Team Averages
Level 24
1,543 SR
1,408 Elo+
Jormungandr
Jormungandr
ChiefsRbad
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Loki
Loki
CrackFamilyAlpha
Loki
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,481 Elo+
Party 2
Hera
Hera
RoverTHX
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Samurai_Zou
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 2
Hachiman
Hachiman
josh110802
Hachiman
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 18L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,847
1,231
14,209
12,023
9,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
3 / 1 / 8
8,389
1,049
7,456
5,540
1,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DjRoboCat
King Arthur
14
3 / 1 / 8
8,181
1,023
11,820
7,841
6,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 9
9,320
1,165
5,441
10,484
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
fab2501
Ares
13
1 / 2 / 9
8,097
1,012
3,039
8,476
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

320

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiefsRbad
Jormungandr
12
0 / 4 / 3
6,946
868
3,644
9,027
5,204
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 4 / 2
8,773
1,097
14,107
12,845
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
12
0 / 6 / 4
7,181
898
4,406
7,523
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
3 / 3 / 3
8,449
1,056
6,882
10,372
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
josh110802
Hachiman
14
1 / 2 / 4
7,877
985
7,028
7,878
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
19
Kills
8
8
Deaths
19
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Jormungandr
ChiefsRbad
Jormungandr
0
4
3
0.38
L
4
4
2
1.25
W
Raijin
3
1
8
7
W
King Arthur
DjRoboCat
King Arthur
3
1
8
7
W
4
2
9
4.25
L
Hera
0
6
4
0.33
L
Medusa
3
3
3
1.5
W
Ares
fab2501
Ares
1
2
9
2.75
L
Hachiman
josh110802
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
36,067
44,364
Taken
47,645
34,807
Mitigated
20,521
12,437
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,209
3,586
0
4,562
12,023
9,495
0
1,450
10,473
0
28,563
L
Jormungandr
ChiefsRbad
Jormungandr
3,644
1,312
0
346
9,027
5,204
0
2,960
5,967
5,923
0
L
14,107
4,357
477
585
12,845
4,666
0
4,249
8,473
0
35,880
W
Raijin
7,456
1,255
135
354
5,540
1,582
0
721
4,719
22,248
0
W
King Arthur
DjRoboCat
King Arthur
11,820
805
0
0
7,841
6,303
0
2,266
5,477
0
24,513
W
5,441
2,781
3,509
3,344
10,484
10,334
0
810
9,549
0
10,266
L
Hera
4,406
1,610
0
669
7,523
3,654
0
1,235
6,039
11,590
0
L
Medusa
6,882
5,008
0
1,337
10,372
4,016
0
1,059
9,165
0
19,653
W
Ares
fab2501
Ares
3,039
238
0
533
8,476
7,093
0
2,180
6,096
9,278
0
L
Hachiman
josh110802
Hachiman
7,028
4,770
0
0
7,878
2,981
0
992
6,811
0
17,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
39,226
126
Minions Killed
112
5
Camps Cleared
4
757,783
Distance Traveled
537,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,847
1,231
44
6
0
154,384
3
L
Jormungandr
6,946
868
4
1
0
63,562
1
L
Loki
8,773
1,097
38
5
2
140,799
1
W
Raijin
8,389
1,049
36
5
1
158,906
0
W
King Arthur
8,181
1,023
26
3
1
188,245
0
W
Horus
9,320
1,165
9
1
2
139,037
0
L
Hera
7,181
898
19
2
0
98,677
0
L
Medusa
8,449
1,056
32
4
1
127,844
0
W
Ares
8,097
1,012
11
1
1
117,211
0
L
Hachiman
7,877
985
19
2
1
106,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role