Player Matchup

Scylla
Scylla
DaturasGift
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Huntroneun93
Cthulhu
Level 23
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
ZEROMrDavid
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 59L
1,500 Elo+
Party 1
Team Averages
Level 32
1,395 SR
1,500 Elo+

VS

Team Averages
Level 102
1,541 SR
1,625 Elo+
Scylla
Scylla
SixPathSanity
Scylla
Level 149
God Stats
17W - 14L
1,597 SR
Queue Stats
144W - 100L
1,692 Elo+
Party 2
Jormungandr
Jormungandr
THESTUFF67
Jormungandr
Level 127
God Stats
20W - 16L
1,418 SR
Queue Stats
167W - 155L
1,536 Elo+
Party 2
Medusa
Medusa
bearjoo1787
Medusa
Level 29
God Stats
14W - 7L
1,608 SR
Queue Stats
215W - 191L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 1
7,920
528
3,389
8,202
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Huntroneun93
Cthulhu
12
2 / 2 / 0
8,401
560
5,480
11,732
5,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 2
7,930
529
4,571
10,640
3,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
10,410
694
11,704
4,621
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
THESTUFF67
Jormungandr
14
5 / 1 / 9
10,205
680
7,137
11,724
8,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
3 / 1 / 12
10,344
690
7,582
8,505
3,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
L
Cthulhu
Huntroneun93
Cthulhu
2
2
0
1
W
7
0
8
11
W
Jormungandr
THESTUFF67
Jormungandr
5
1
9
9.5
L
0
7
2
0.14
W
Medusa
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
26,423
30,574
Taken
24,850
11,684
Mitigated
13,669
1,880
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,389
849
0
173
8,202
2,422
0
4,751
3,199
21,297
0
L
Cthulhu
Huntroneun93
Cthulhu
5,480
0
800
783
11,732
5,997
0
7,334
4,144
31,255
0
W
11,704
1,142
1,197
1,448
4,621
1,588
485
1,613
2,984
44,200
0
W
Jormungandr
THESTUFF67
Jormungandr
7,137
1,084
1,235
1,820
11,724
8,660
441
2,854
8,784
44,341
0
L
4,571
2,373
0
124
10,640
3,265
144
6,078
4,354
0
20,402
W
Medusa
7,582
2,202
684
2,604
8,505
3,421
1,108
4,501
3,882
0
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
30,959
118
Minions Killed
190
0
Camps Cleared
0
719,715
Distance Traveled
802,966
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,920
528
56
4
0
200,426
0
L
Cthulhu
8,401
560
39
3
0
294,328
0
W
Scylla
10,410
694
59
4
0
246,106
5
W
Jormungandr
10,205
680
67
4
0
258,493
4
L
Ullr
7,930
529
23
2
0
224,961
0
W
Medusa
10,344
690
64
4
0
298,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role