Player Matchup

Bellona
Bellona
Silver I
Garca_94
Bellona
Silver I
Level 113
God Stats
13W - 10L
1,831 SR
Queue Stats
340W - 340L
1,215 MMR
Solo
Ymir
Ymir
Silver V
GraniteGamer
Ymir
Silver V
Level 62
God Stats
3W - 2L
1,692 SR
Queue Stats
153W - 150L
675 MMR
Solo
Eset
Eset
Silver IV
Triguena
Eset
Silver IV
Level 147
God Stats
1W - 2L
1,508 SR
Queue Stats
66W - 85L
699 MMR
Solo
Ganesha
Ganesha
Silver V
avila07
Ganesha
Silver V
Level 88
God Stats
16W - 18L
1,105 SR
Queue Stats
208W - 250L
672 MMR
Solo
Izanami
Izanami
Silver V
frozz094
Izanami
Silver V
Level 83
God Stats
5W - 6L
1,580 SR
Queue Stats
67W - 90L
494 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,543 SR
751 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,484 SR
950 MMR
Janus
Janus
Silver I
KynezZ
Janus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
MoоT
Mercury
Silver IV
Level 43
God Stats
4W - 1L
1,608 SR
Queue Stats
62W - 72L
748 MMR
Solo
Xbalanque
Xbalanque
Bronze I
TheXanxo
Xbalanque
Bronze I
Level 147
God Stats
14W - 17L
1,331 SR
Queue Stats
510W - 553L
499 MMR
Solo
Cerberus
Cerberus
Silver V
Travelerr
Cerberus
Silver V
Level 62
God Stats
31W - 33L
1,479 SR
Queue Stats
211W - 227L
503 MMR
Solo
Tyr
Tyr
Silver III
esefcagdas
Tyr
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Garca_94
Bellona
12
0 / 3 / 3
8,450
367
5,728
12,954
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 10 / 6
11,164
485
16,069
23,044
11,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
4 / 6 / 3
10,730
467
7,716
15,538
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
avila07
Ganesha
15
0 / 7 / 12
9,737
423
9,223
20,802
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
frozz094
Izanami
17
7 / 3 / 4
11,405
496
11,247
16,627
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliSetApolloTsukuyomiScylla

VS

Bans
Cu ChulainnDanzaburouCupidAh Muzen CabArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KynezZ
Janus
19
7 / 4 / 10
12,974
564
20,773
12,276
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
MoоT
Mercury
20
8 / 2 / 6
12,825
558
9,208
17,245
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TheXanxo
Xbalanque
19
4 / 4 / 6
12,627
549
11,465
15,039
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Travelerr
Cerberus
16
4 / 4 / 18
11,837
515
8,727
21,864
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 3 / 11
12,063
524
12,378
18,574
14,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
17
Kills
28
29
Deaths
17
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
Garca_94
Bellona
0
3
3
0.5
L
6
10
6
0.9
W
Janus
KynezZ
Janus
7
4
10
3
W
Mercury
MoоT
Mercury
8
2
6
5.5
W
Xbalanque
TheXanxo
Xbalanque
4
4
6
1.75
W
Cerberus
Travelerr
Cerberus
4
4
18
3.25
L
Eset
4
6
3
0.92
L
Ganesha
avila07
Ganesha
0
7
12
0.86
W
5
3
11
3.5
L
Izanami
frozz094
Izanami
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
62,551
88,965
Taken
84,998
53,219
Mitigated
50,450
17,586
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Garca_94
Bellona
5,728
1,924
0
4,116
12,954
10,356
858
3,364
9,490
0
37,284
L
16,069
3,325
0
1,060
23,044
11,409
224
6,114
16,774
73,805
0
W
Janus
KynezZ
Janus
20,773
1,878
0
1,545
12,276
4,769
906
5,777
6,424
102,231
0
W
Mercury
MoоT
Mercury
9,208
3,894
0
5,420
17,245
6,887
1,621
6,125
11,070
0
105,215
W
Xbalanque
TheXanxo
Xbalanque
11,465
7,446
0
6,289
15,039
4,970
8,240
5,256
9,783
0
75,091
W
Cerberus
Travelerr
Cerberus
8,727
854
0
5,192
21,864
19,091
282
7,807
14,057
34,103
0
L
Eset
7,716
814
787
2,440
15,538
6,344
748
5,005
10,331
63,836
0
L
Ganesha
avila07
Ganesha
9,223
1,102
0
2,289
20,802
18,104
276
7,112
13,381
38,936
0
W
12,378
1,562
0
7,289
18,574
14,733
1,364
8,043
10,206
0
63,695
L
Izanami
frozz094
Izanami
11,247
6,978
0
6,894
16,627
7,006
1,909
6,966
9,489
0
74,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
62,326
486
Minions Killed
597
0
Camps Cleared
0
1,754,094
Distance Traveled
2,175,976
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,450
367
90
4
0
241,965
0
L
Ymir
11,164
485
103
4
0
360,640
3
W
Janus
12,974
564
178
8
0
464,994
3
W
Mercury
12,825
558
116
5
0
447,728
2
W
Xbalanque
12,627
549
134
6
0
413,732
7
W
Cerberus
11,837
515
49
2
0
425,900
3
L
Eset
10,730
467
121
5
0
340,017
6
L
Ganesha
9,737
423
23
1
0
408,102
2
W
Tyr
12,063
524
120
5
0
423,622
1
L
Izanami
11,405
496
149
6
0
403,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role