Player Matchup

Tyr
Tyr
Decoda1911
Tyr
Level 50
God Stats
12W - 17L
1,561 SR
Queue Stats
102W - 98L
1,572 Elo+
Party 1
Fenrir
Fenrir
HuffyGerdy
Fenrir
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 138L
1,446 Elo+
Solo
Bacchus
Bacchus
MrPON3
Bacchus
Level 144
God Stats
1W - 1L
1,255 SR
Queue Stats
225W - 221L
1,409 Elo+
Party 1
Xbalanque
Xbalanque
moman3700
Xbalanque
Level 69
God Stats
0W - 2L
1,339 SR
Queue Stats
341W - 309L
1,466 Elo+
Solo
Scylla
Scylla
v 6lack Pwr
Scylla
Level 111
God Stats
5W - 3L
1,539 SR
Queue Stats
32W - 36L
1,454 Elo+
Solo
Team Averages
Level 101
1,439 SR
1,469 Elo+

VS

Team Averages
Level 89
1,399 SR
1,427 Elo+
Chang'e
Chang'e
CherryPopPLayz
Chang'e
Level 56
God Stats
29W - 23L
1,485 SR
Queue Stats
103W - 105L
1,458 Elo+
Party 2
Neith
Neith
GeneralTyrannis
Neith
Level 127
God Stats
2W - 1L
1,310 SR
Queue Stats
88W - 87L
1,316 Elo+
Solo
Mercury
Mercury
OrangePopPlayz
Mercury
Level 106
God Stats
3W - 2L
1,694 SR
Queue Stats
310W - 286L
1,454 Elo+
Party 2
Sobek
Sobek
WizenedAmoeba52
Sobek
Level 75
God Stats
26W - 11L
1,230 SR
Queue Stats
235W - 214L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
min3craft3r9087
Baron Samedi
Level 82
God Stats
10W - 3L
1,276 SR
Queue Stats
337W - 324L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,191
400
3,811
15,575
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
HuffyGerdy
Fenrir
15
4 / 4 / 5
9,346
519
10,880
16,974
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
MrPON3
Bacchus
14
3 / 4 / 3
8,256
459
9,389
11,274
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
moman3700
Xbalanque
14
2 / 7 / 3
8,486
471
7,682
14,402
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
4 / 5 / 0
8,594
477
10,070
9,548
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,222
568
7,998
12,940
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 2
10,708
595
13,198
12,060
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 1 / 5
10,753
597
9,434
15,985
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 8
9,192
511
6,862
14,986
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
min3craft3r9087
Baron Samedi
15
4 / 4 / 2
9,622
535
10,940
10,194
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
27
27
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
1
7
1
0.21
W
8
3
2
3
L
Fenrir
HuffyGerdy
Fenrir
4
4
5
1.63
L
Bacchus
MrPON3
Bacchus
3
4
3
1.13
W
8
1
5
10.5
W
2
2
8
3
W
Baron Samedi
min3craft3r9087
Baron Samedi
4
4
2
1.25
L
Xbalanque
moman3700
Xbalanque
2
7
3
0.5
L
Scylla
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
48,432
67,773
Taken
66,165
32,853
Mitigated
35,275
12,533
Healing
32,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,998
225
2,054
6,415
12,940
5,593
53
8,166
4,749
61,992
0
L
3,811
318
0
3,264
15,575
8,151
537
10,572
5,003
0
27,101
W
13,198
7,177
0
5,834
12,060
6,876
5,195
2,608
9,452
0
80,046
L
Fenrir
HuffyGerdy
Fenrir
10,880
1,880
0
4,341
16,974
7,243
0
5,805
11,169
0
66,693
L
Bacchus
MrPON3
Bacchus
9,389
1,091
0
345
11,274
9,592
0
4,453
6,821
28,032
0
W
9,434
5,455
0
7,902
15,985
6,327
0
2,915
13,070
0
83,981
W
6,862
285
0
6,895
14,986
11,846
26
5,327
9,584
25,137
0
W
Baron Samedi
min3craft3r9087
Baron Samedi
10,940
1,086
112
3,380
10,194
4,633
516
443
9,585
53,835
0
L
Xbalanque
moman3700
Xbalanque
7,682
3,634
0
3,636
14,402
4,172
0
812
13,590
0
46,370
L
Scylla
10,070
655
0
947
9,548
3,695
0
4,158
5,390
50,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
50,497
369
Minions Killed
535
0
Camps Cleared
0
1,550,028
Distance Traveled
1,673,576
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,222
568
127
7
0
306,947
2
L
Tyr
7,191
400
56
3
0
299,797
0
W
Neith
10,708
595
146
8
0
278,958
2
L
Fenrir
9,346
519
104
6
0
341,833
3
L
Bacchus
8,256
459
43
2
0
356,178
2
W
Mercury
10,753
597
131
7
0
430,862
6
W
Sobek
9,192
511
31
2
0
381,135
3
W
Baron Samedi
9,622
535
100
6
0
275,674
1
L
Xbalanque
8,486
471
73
4
0
274,992
3
L
Scylla
8,594
477
93
5
0
277,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role