Player Matchup

Osiris
Osiris
HolyMoly72764
Osiris
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 39L
1,300 Elo+
Party 1
Ne Zha
Ne Zha
KisemberHU
Ne Zha
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 78L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Kollikrisz
Cthulhu
Level 7
God Stats
12W - 5L
1,661 SR
Queue Stats
41W - 31L
1,363 Elo+
Party 1
Hera
Hera
Nightstorm1021
Hera
Level 15
God Stats
3W - 3L
1,349 SR
Queue Stats
75W - 73L
1,369 Elo+
Solo
Xbalanque
Xbalanque
Toco147
Xbalanque
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 93L
1,289 Elo+
Party 1
Team Averages
Level 11
1,502 SR
1,334 Elo+

VS

Team Averages
Level 15
1,527 SR
1,279 Elo+
Zeus
Zeus
GreenGoatHerder
Zeus
Level 18
God Stats
2W - 1L
1,812 SR
Queue Stats
62W - 63L
1,453 Elo+
Party 2
Sobek
Sobek
JustAKid1230
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
948 Elo+
Solo
Cthulhu
Cthulhu
Schachbart
Cthulhu
Level 12
God Stats
4W - 12L
1,276 SR
Queue Stats
4W - 14L
1,195 Elo+
Party 3
Kukulkan
Kukulkan
serhatKbars
Kukulkan
Level 17
God Stats
4W - 6L
1,298 SR
Queue Stats
58W - 54L
1,463 Elo+
Party 2
Loki
Loki
xPyroInstinkt
Loki
Level 14
God Stats
2W - 4L
1,749 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
13,098
936
11,134
17,075
11,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
KisemberHU
Ne Zha
20
14 / 6 / 7
15,020
1,073
23,622
13,356
6,474
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Kollikrisz
Cthulhu
20
7 / 2 / 26
14,684
1,049
19,308
26,548
45,709
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 1 / 25
14,364
1,026
28,100
8,846
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Toco147
Xbalanque
20
12 / 4 / 10
14,160
1,011
23,372
13,888
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,582
899
16,878
21,253
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 6 / 5
12,228
873
2,489
17,770
11,833
Cthulhu
Schachbart
Cthulhu
20
3 / 8 / 9
13,568
969
11,736
33,541
48,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
serhatKbars
Kukulkan
19
7 / 5 / 6
14,409
1,029
29,703
15,666
8,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 15 / 2
12,049
861
11,088
28,164
12,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
43
Kills
16
16
Deaths
43
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
6
3
15
4.5
L
1
6
5
0.58
W
Ne Zha
KisemberHU
Ne Zha
14
6
7
2.92
W
Cthulhu
Kollikrisz
Cthulhu
7
2
26
10
W
4
1
25
16.5
L
Cthulhu
Schachbart
Cthulhu
3
8
9
0.94
W
Xbalanque
Toco147
Xbalanque
12
4
10
4.25
L
Kukulkan
serhatKbars
Kukulkan
7
5
6
2
L
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,536
Damage
71,894
79,713
Taken
116,394
74,360
Mitigated
91,702
3,485
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,878
5,475
0
2,847
21,253
9,871
0
9,416
11,787
42,056
0
W
11,134
3,815
0
0
17,075
11,678
0
14,605
2,306
0
13,515
L
2,489
496
0
359
17,770
11,833
0
4,883
12,812
14,549
0
W
Ne Zha
KisemberHU
Ne Zha
23,622
13,663
0
1,026
13,356
6,474
0
9,667
3,539
0
33,195
W
Cthulhu
Kollikrisz
Cthulhu
19,308
3,238
0
691
26,548
45,709
0
17,150
8,285
36,843
0
W
28,100
7,639
222
1,546
8,846
4,400
0
6,324
2,447
71,866
0
L
Cthulhu
Schachbart
Cthulhu
11,736
1,143
0
550
33,541
48,600
0
13,091
20,055
30,132
0
W
Xbalanque
Toco147
Xbalanque
23,372
17,819
0
0
13,888
6,099
0
12,199
1,614
0
37,614
L
Kukulkan
serhatKbars
Kukulkan
29,703
1,706
0
239
15,666
8,974
0
5,080
10,511
60,098
0
L
11,088
5,569
0
1,625
28,164
12,424
0
14,073
13,341
0
23,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,326
Gold Earned
64,836
209
Minions Killed
164
9
Camps Cleared
9
1,116,438
Distance Traveled
1,159,503
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,582
899
42
3
1
192,260
0
W
Osiris
13,098
936
5
0
0
210,342
0
L
Sobek
12,228
873
22
2
4
186,663
0
W
Ne Zha
15,020
1,073
16
1
6
222,349
0
W
Cthulhu
14,684
1,049
31
2
0
277,730
0
W
Hera
14,364
1,026
117
8
1
224,217
0
L
Cthulhu
13,568
969
26
2
0
257,905
0
W
Xbalanque
14,160
1,011
40
3
2
181,800
1
L
Kukulkan
14,409
1,029
57
4
1
257,486
2
L
Loki
12,049
861
17
1
3
265,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role