Player Matchup

Bakasura
Bakasura
ByPoke
Bakasura
Level 158
God Stats
1W - 1L
1,905 SR
Queue Stats
43W - 30L
1,511 Elo+
Party 1
Fafnir
Fafnir
ElReyDeLaFiesta
Fafnir
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
362W - 233L
1,552 Elo+
Party 1
Bacchus
Bacchus
HunK
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Sorryiwinnn
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 1
Yemoja
Yemoja
TheRogue007
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,581 SR
1,517 Elo+

VS

Team Averages
Level 76
1,479 SR
1,472 Elo+
Da Ji
Da Ji
CapitãoHUE
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,575 Elo+
Solo
Terra
Terra
GauchoAlopra
Terra
Level 157
God Stats
4W - 4L
1,395 SR
Queue Stats
372W - 300L
1,571 Elo+
Solo
Artemis
Artemis
HaruRyo
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,282 Elo+
Solo
Ullr
Ullr
THEVEGETTA777XD
Ullr
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 187L
1,583 Elo+
Solo
He Bo
He Bo
Vmoss
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByPoke
Bakasura
20
17 / 3 / 13
12,091
1,099
22,775
18,122
8,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 2 / 26
10,183
926
9,175
21,686
19,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
HunK
Bacchus
14
5 / 6 / 16
9,308
846
13,447
15,579
10,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 5 / 22
10,447
950
13,249
12,378
4,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
4 / 3 / 26
9,429
857
7,622
13,506
7,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
8,345
759
10,727
15,530
6,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 13
9,905
900
14,347
16,313
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
HaruRyo
Artemis
14
3 / 8 / 7
8,168
743
14,321
14,591
6,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 6 / 6
8,889
808
10,049
11,674
5,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
Vmoss
He Bo
14
3 / 12 / 5
8,086
735
7,481
13,029
5,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
53
38
Kills
17
19
Deaths
38
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ByPoke
Bakasura
17
3
13
7.83
L
3
8
5
0.69
W
4
2
26
8.5
L
2
4
13
2.13
L
Artemis
HaruRyo
Artemis
3
8
7
0.81
W
Bacchus
HunK
Bacchus
5
6
16
2.17
W
8
5
22
3.8
L
6
6
6
1.5
W
Yemoja
4
3
26
5.67
L
He Bo
Vmoss
He Bo
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,268
Damage
56,925
81,271
Taken
71,137
51,210
Mitigated
43,556
41,998
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ByPoke
Bakasura
22,775
17,704
0
6,344
18,122
8,662
591
4,558
13,564
0
33,974
L
10,727
2,256
1,210
1,327
15,530
6,899
0
11,521
3,729
0
16,533
W
9,175
2,346
2,773
10,223
21,686
19,296
1,004
4,800
16,886
14,689
0
L
14,347
1,749
4,093
5,214
16,313
18,162
0
8,352
6,971
21,908
0
L
Artemis
HaruRyo
Artemis
14,321
7,228
345
2,180
14,591
6,862
297
5,915
7,316
0
26,068
W
Bacchus
HunK
Bacchus
13,447
2,207
743
1,732
15,579
10,473
354
4,328
11,251
20,456
0
W
13,249
813
612
575
12,378
4,804
207
2,596
9,572
24,594
0
L
10,049
4,288
69
1,118
11,674
5,906
0
8,016
3,317
0
18,623
W
Yemoja
7,622
2,430
14,235
4,761
13,506
7,975
1,354
5,546
7,960
16,078
0
L
He Bo
Vmoss
He Bo
7,481
672
0
384
13,029
5,727
0
9,689
3,146
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
43,393
124
Minions Killed
91
0
Camps Cleared
0
1,062,484
Distance Traveled
845,716
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,091
1,099
62
6
0
237,198
0
L
Da Ji
8,345
759
19
2
0
152,257
0
W
Fafnir
10,183
926
10
1
0
225,364
1
L
Terra
9,905
900
11
1
0
184,580
4
L
Artemis
8,168
743
28
3
0
171,289
2
W
Bacchus
9,308
846
16
1
0
202,337
1
W
Agni
10,447
950
23
2
0
192,011
0
L
Ullr
8,889
808
17
2
0
187,248
2
W
Yemoja
9,429
857
13
1
0
205,574
0
L
He Bo
8,086
735
16
1
0
150,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role