Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DropTopFarm
Chaac
Level 160
God Stats
45W - 36L
1,558 SR
Queue Stats
774W - 743L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
Kirby12321
Danzaburou
Level 137
God Stats
63W - 64L
1,556 SR
Queue Stats
251W - 269L
1,452 Elo+
Party 3
Discordia
Discordia
Zac_XG76
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Cerberus
Cerberus
osmelee
Cerberus
Level 19
God Stats
33W - 26L
1,596 SR
Queue Stats
340W - 319L
1,576 Elo+
Party 3
Team Averages
Level 98
1,542 SR
1,471 Elo+

VS

Team Averages
Level 67
1,398 SR
1,485 Elo+
Bastet
Bastet
JoshSox24
Bastet
Level 56
God Stats
2W - 3L
1,275 SR
Queue Stats
249W - 200L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Pizzza309
Cthulhu
Level 25
God Stats
4W - 8L
1,427 SR
Queue Stats
36W - 36L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
YD_GREENS
Cernunnos
Level 24
God Stats
2W - 9L
1,286 SR
Queue Stats
332W - 382L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
ipro_infinite14
Nu Wa
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
327W - 311L
1,540 Elo+
Party 2
Hercules
Hercules
ooninja135
Hercules
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 164L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 5
6,348
635
5,476
6,467
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 3
6,081
608
3,876
6,895
3,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Kirby12321
Danzaburou
10
5 / 0 / 3
6,367
637
4,260
4,958
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Zac_XG76
Discordia
9
2 / 2 / 3
5,789
579
3,330
4,879
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
osmelee
Cerberus
9
2 / 2 / 6
5,162
516
2,789
6,301
1,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JoshSox24
Bastet
9
3 / 3 / 0
5,440
544
3,333
7,919
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pizzza309
Cthulhu
8
0 / 3 / 3
5,059
506
2,608
6,138
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
YD_GREENS
Cernunnos
8
0 / 4 / 2
4,525
453
2,927
5,208
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,878
588
3,106
4,482
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ooninja135
Hercules
10
0 / 2 / 1
5,367
537
1,840
7,838
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
5
7.5
W
0
1
3
1.5
L
Bastet
JoshSox24
Bastet
3
3
0
1
W
Danzaburou
Kirby12321
Danzaburou
5
0
3
6.5
L
Cthulhu
Pizzza309
Cthulhu
0
3
3
0.5
L
Cernunnos
YD_GREENS
Cernunnos
0
4
2
0.25
W
Discordia
Zac_XG76
Discordia
2
2
3
1.75
L
1
2
0
0.5
L
Hercules
ooninja135
Hercules
0
2
1
0.25
W
Cerberus
osmelee
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
13,814
29,500
Taken
31,585
10,532
Mitigated
11,444
10,526
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,476
1,388
0
2,089
6,467
2,690
0
942
5,413
28,689
0
W
3,876
342
0
2,682
6,895
3,267
35
298
6,398
0
35,243
L
Bastet
JoshSox24
Bastet
3,333
1,119
0
3,622
7,919
2,080
0
2,725
5,050
0
24,026
W
Danzaburou
Kirby12321
Danzaburou
4,260
2,255
0
1,265
4,958
1,333
552
1,323
3,557
0
28,148
L
Cthulhu
Pizzza309
Cthulhu
2,608
474
48
1,075
6,138
2,074
0
2,680
3,412
10,845
0
L
Cernunnos
YD_GREENS
Cernunnos
2,927
1,384
0
416
5,208
1,182
0
1,203
3,999
0
20,517
W
Discordia
Zac_XG76
Discordia
3,330
387
0
1,200
4,879
1,261
240
1,117
3,632
22,944
0
L
3,106
598
0
260
4,482
1,318
0
2,473
1,696
34,989
0
L
Hercules
ooninja135
Hercules
1,840
655
0
3,176
7,838
4,790
0
2,005
5,833
0
28,037
W
Cerberus
osmelee
Cerberus
2,789
101
456
2,834
6,301
1,981
346
1,578
4,665
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
26,269
273
Minions Killed
234
0
Camps Cleared
0
997,231
Distance Traveled
958,787
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,348
635
43
4
0
210,461
2
W
Chaac
6,081
608
87
9
0
203,173
0
L
Bastet
5,440
544
48
5
0
197,109
3
W
Danzaburou
6,367
637
64
6
0
183,630
2
L
Cthulhu
5,059
506
19
2
0
209,118
3
L
Cernunnos
4,525
453
28
3
0
179,462
0
W
Discordia
5,789
579
60
6
0
189,657
3
L
Nu Wa
5,878
588
74
7
0
179,652
4
L
Hercules
5,367
537
65
7
0
193,446
5
W
Cerberus
5,162
516
19
2
0
210,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role