Player Matchup

Discordia
Discordia
Cozzuna
Discordia
Level 25
God Stats
1W - 3L
1,289 SR
Queue Stats
17W - 44L
1,218 Elo+
Solo
Horus
Horus
Greg1z
Horus
Level 62
God Stats
0W - 6L
1,662 SR
Queue Stats
237W - 221L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
JhotoDraco
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,486 Elo+
Party 1
Hachiman
Hachiman
TikiBrownie
Hachiman
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Bastet
Bastet
jaygoner
Bastet
Level 18
God Stats
11W - 20L
1,140 SR
Queue Stats
37W - 48L
1,484 Elo+
Solo
Team Averages
Level 27
1,418 SR
1,424 Elo+

VS

Team Averages
Level 24
1,551 SR
1,392 Elo+
Sobek
Sobek
Dragonpool670
Sobek
Level 16
God Stats
7W - 4L
1,579 SR
Queue Stats
22W - 25L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
PerilousPancake
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,435 Elo+
Party 3
Tiamat
Tiamat
Pobl0o
Tiamat
Level 15
God Stats
2W - 1L
1,663 SR
Queue Stats
26W - 27L
1,345 Elo+
Party 2
Jing Wei
Jing Wei
TheNewHero888
Jing Wei
Level 40
God Stats
6W - 10L
1,559 SR
Queue Stats
55W - 61L
1,390 Elo+
Party 3
Serqet
Serqet
Venandi
Serqet
Level 27
God Stats
4W - 4L
1,455 SR
Queue Stats
61W - 53L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cozzuna
Discordia
12
0 / 9 / 4
8,019
349
4,317
13,865
3,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Greg1z
Horus
13
3 / 4 / 7
10,156
442
6,330
26,423
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
7 / 12 / 2
11,216
488
25,171
20,913
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TikiBrownie
Hachiman
14
5 / 12 / 1
9,487
412
13,364
23,013
7,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
jaygoner
Bastet
17
2 / 3 / 2
10,376
451
10,431
18,176
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
10,988
478
13,332
22,121
26,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 3 / 10
11,100
483
15,030
18,651
21,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Pobl0o
Tiamat
17
3 / 4 / 13
10,803
470
19,408
15,917
10,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TheNewHero888
Jing Wei
17
8 / 6 / 13
11,162
485
20,009
17,845
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Venandi
Serqet
19
16 / 2 / 11
12,937
562
17,985
18,906
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
17
Kills
40
40
Deaths
17
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cozzuna
Discordia
0
9
4
0.22
W
3
2
16
5.5
L
Horus
Greg1z
Horus
3
4
7
1.63
L
Nu Wa
7
12
2
0.67
W
10
3
10
5
W
Tiamat
Pobl0o
Tiamat
3
4
13
2.38
W
Jing Wei
TheNewHero888
Jing Wei
8
6
13
2.42
L
Hachiman
TikiBrownie
Hachiman
5
12
1
0.46
W
Serqet
Venandi
Serqet
16
2
11
10.75
L
Bastet
jaygoner
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,613
Damage
85,764
102,390
Taken
93,440
46,896
Mitigated
72,479
35,186
Healing
36,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cozzuna
Discordia
4,317
962
0
426
13,865
3,698
0
4,978
8,598
25,331
0
W
13,332
490
0
7,228
22,121
26,199
403
7,289
14,832
54,055
0
L
Horus
Greg1z
Horus
6,330
3,838
6,804
12,985
26,423
24,213
50
8,458
16,362
0
23,983
L
Nu Wa
25,171
7,141
68
2,512
20,913
6,184
698
7,540
12,604
63,591
0
W
15,030
1,998
5,612
6,868
18,651
21,400
810
4,278
14,373
0
43,807
W
Tiamat
Pobl0o
Tiamat
19,408
2,896
596
5,634
15,917
10,843
1,261
6,977
8,940
69,543
0
W
Jing Wei
TheNewHero888
Jing Wei
20,009
14,111
0
5,075
17,845
6,018
2,476
5,519
12,326
0
71,865
L
Hachiman
TikiBrownie
Hachiman
13,364
9,279
1,138
4,989
23,013
7,002
793
6,088
15,782
0
39,689
W
Serqet
Venandi
Serqet
17,985
5,771
0
5,799
18,906
8,019
0
5,425
13,481
0
76,928
L
Bastet
jaygoner
Bastet
10,431
3,957
0
6,264
18,176
5,799
18
4,248
13,488
0
68,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
56,990
336
Minions Killed
462
0
Camps Cleared
0
1,934,488
Distance Traveled
2,250,164
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,019
349
34
1
0
380,875
0
W
Sobek
10,988
478
71
3
0
463,906
4
L
Horus
10,156
442
47
2
0
440,820
0
L
Nu Wa
11,216
488
85
4
0
317,088
0
W
Guan Yu
11,100
483
79
3
0
467,768
0
W
Tiamat
10,803
470
112
5
0
400,659
1
W
Jing Wei
11,162
485
107
5
0
425,088
5
L
Hachiman
9,487
412
47
2
0
321,421
0
W
Serqet
12,937
562
93
4
0
492,743
7
L
Bastet
10,376
451
123
5
0
474,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role