Player Matchup

Sol
Sol
AnnouncedComet
Sol
Level 69
God Stats
11W - 11L
1,565 SR
Queue Stats
239W - 252L
1,454 Elo+
Party 3
Horus
Horus
Blossom15x
Horus
Level 4
God Stats
4W - 2L
1,524 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 1
Tyr
Tyr
Lechuga752
Tyr
Level 7
God Stats
4W - 1L
1,747 SR
Queue Stats
121W - 42L
1,639 Elo+
Party 1
Neith
Neith
TuPaPiZasLeZx
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 54L
1,646 Elo+
Party 1
Yemoja
Yemoja
esquisofronia
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 18
1,567 SR
1,552 Elo+

VS

Team Averages
Level 16
1,446 SR
1,246 Elo+
Ra
Ra
FenixAllan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,025 Elo+
Party 2
Discordia
Discordia
Kaidash0202
Discordia
Level 27
God Stats
7W - 6L
1,582 SR
Queue Stats
84W - 67L
1,475 Elo+
Solo
Kali
Kali
lehsantos03
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ser_286
Cthulhu
Level 26
God Stats
1W - 17L
1,151 SR
Queue Stats
21W - 35L
1,206 Elo+
Solo
Guan Yu
Guan Yu
trixwaar
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 1 / 2
7,767
706
8,715
7,457
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
9
2 / 2 / 6
5,966
542
1,142
6,064
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 0 / 4
6,032
548
3,902
8,303
3,301
Boots

Boots

+6%
Movement Speed

13
7 / 0 / 1
7,684
699
4,071
6,159
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 7
5,941
540
1,903
4,707
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,697
518
3,340
5,116
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Kaidash0202
Discordia
9
1 / 4 / 0
5,293
481
4,484
4,533
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 8 / 1
3,691
336
307
5,710
1,176
Cthulhu
ser_286
Cthulhu
7
0 / 3 / 1
4,436
403
5,143
5,433
1,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
trixwaar
Guan Yu
7
0 / 8 / 2
4,346
395
2,368
8,154
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
27
Kills
5
6
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
1
2
14
W
Horus
2
2
6
2.5
L
4
4
0
1
L
Discordia
Kaidash0202
Discordia
1
4
0
0.25
W
4
0
4
6
W
7
0
1
7.5
W
1
3
7
1.5
L
0
8
1
0.06
L
Cthulhu
ser_286
Cthulhu
0
3
1
0.17
L
Guan Yu
trixwaar
Guan Yu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
15,642
32,690
Taken
28,946
11,862
Mitigated
9,445
16,212
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,715
3,839
0
4,723
7,457
1,999
2,374
815
6,442
45,689
0
W
Horus
1,142
441
439
1,993
6,064
2,756
308
2,806
3,216
0
7,145
L
3,340
772
30
14
5,116
1,516
156
2,933
2,183
21,987
0
L
Discordia
Kaidash0202
Discordia
4,484
278
0
486
4,533
1,061
0
0
4,533
25,699
0
W
3,902
744
0
3,776
8,303
3,301
426
4,458
3,785
0
27,686
W
4,071
1,577
0
3,758
6,159
1,996
243
2,397
3,364
0
46,958
W
1,903
793
915
608
4,707
1,810
431
1,967
2,666
8,354
0
L
307
217
0
4
5,710
1,176
0
1,082
4,628
0
1,363
L
Cthulhu
ser_286
Cthulhu
5,143
913
137
857
5,433
1,962
0
0
5,433
16,417
0
L
Guan Yu
trixwaar
Guan Yu
2,368
1,055
0
660
8,154
3,730
0
6,603
1,551
0
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
23,463
257
Minions Killed
124
0
Camps Cleared
0
992,391
Distance Traveled
977,403
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,767
706
73
7
0
174,317
0
W
Horus
5,966
542
20
2
0
210,383
4
L
Ra
5,697
518
39
4
0
195,590
0
L
Discordia
5,293
481
52
5
0
201,705
3
W
Tyr
6,032
548
49
4
0
198,232
0
W
Neith
7,684
699
103
9
0
202,149
4
W
Yemoja
5,941
540
12
1
0
207,310
0
L
Kali
3,691
336
0
0
0
212,589
2
L
Cthulhu
4,436
403
20
2
0
186,620
1
L
Guan Yu
4,346
395
13
1
0
180,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role