Player Matchup

Chang'e
Chang'e
CrashxBurns
Chang'e
Level 114
God Stats
0W - 2L
1,644 SR
Queue Stats
15W - 14L
1,596 Elo+
Party 3
Ymir
Ymir
GargoyleV
Ymir
Level 29
God Stats
3W - 2L
1,558 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 3
Nemesis
Nemesis
Nemthias
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
S-Jay-V
Vamana
Level 82
God Stats
2W - 2L
1,624 SR
Queue Stats
20W - 17L
1,630 Elo+
Party 3
Aphrodite
Aphrodite
SPFBG
Aphrodite
Level 19
God Stats
2W - 3L
1,749 SR
Queue Stats
7W - 7L
1,583 Elo+
Party 1
Team Averages
Level 74
1,615 SR
1,592 Elo+

VS

Team Averages
Level 109
1,580 SR
1,499 Elo+
Thanatos
Thanatos
Diegoreo
Thanatos
Level 155
God Stats
7W - 1L
1,696 SR
Queue Stats
16W - 8L
1,177 Elo+
Solo
He Bo
He Bo
PresidentJesus
He Bo
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
77W - 58L
1,670 Elo+
Party 2
Artio
Artio
Scottygamer
Artio
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 51L
1,514 Elo+
Party 2
Nox
Nox
Siveh
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
num1nygfan
Achilles
Level 158
God Stats
9W - 4L
1,703 SR
Queue Stats
211W - 123L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrashxBurns
Chang'e
15
2 / 6 / 4
9,423
942
17,017
15,742
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
0 / 7 / 6
9,693
969
8,219
23,326
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Nemthias
Nemesis
15
3 / 8 / 3
9,689
969
10,362
21,951
8,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
S-Jay-V
Vamana
14
1 / 8 / 2
8,710
871
7,934
21,227
15,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
SPFBG
Aphrodite
15
0 / 3 / 5
9,059
906
8,753
13,672
6,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

130

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diegoreo
Thanatos
17
10 / 2 / 12
11,469
1,147
14,848
12,836
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 3 / 19
11,377
1,138
22,684
8,916
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 28
10,768
1,077
9,922
16,969
24,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Siveh
Nox
17
5 / 1 / 21
10,719
1,072
24,601
5,194
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
num1nygfan
Achilles
17
8 / 0 / 21
11,292
1,129
19,461
15,579
18,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
6
Kills
32
32
Deaths
6
20
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrashxBurns
Chang'e
2
6
4
0.67
W
Thanatos
Diegoreo
Thanatos
10
2
12
8
L
Ymir
0
7
6
0.43
L
Nemesis
Nemthias
Nemesis
3
8
3
0.56
W
9
3
19
6.17
L
Vamana
S-Jay-V
Vamana
1
8
2
0.25
L
Aphrodite
SPFBG
Aphrodite
0
3
5
0.83
W
0
0
28
14
W
Nox
Siveh
Nox
5
1
21
15.5
W
Achilles
num1nygfan
Achilles
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,285
Damage
91,516
95,918
Taken
59,494
56,665
Mitigated
54,348
24,789
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrashxBurns
Chang'e
17,017
840
3,440
2,026
15,742
4,992
0
9,855
5,887
30,134
0
W
Thanatos
Diegoreo
Thanatos
14,848
3,029
0
8,319
12,836
5,714
0
8,079
4,489
0
26,350
L
Ymir
8,219
1,083
0
1,699
23,326
20,490
0
14,629
8,697
17,784
0
L
Nemesis
Nemthias
Nemesis
10,362
3,987
0
948
21,951
8,614
0
12,207
9,744
0
22,242
W
22,684
2,682
0
1,838
8,916
3,670
0
5,499
3,261
40,789
0
L
Vamana
S-Jay-V
Vamana
7,934
2,569
0
2,676
21,227
15,859
0
13,537
7,690
5,001
12,128
L
Aphrodite
SPFBG
Aphrodite
8,753
247
8,157
5,843
13,672
6,710
0
6,979
6,693
32,373
0
W
9,922
1,091
2,201
5,070
16,969
24,062
0
10,594
5,908
17,192
0
W
Nox
Siveh
Nox
24,601
1,475
0
0
5,194
2,515
0
2,647
2,467
45,200
0
W
Achilles
num1nygfan
Achilles
19,461
6,119
0
6,813
15,579
18,387
0
8,009
7,345
0
27,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
55,625
161
Minions Killed
147
5
Camps Cleared
7
1,017,150
Distance Traveled
1,034,717
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,423
942
36
4
0
193,501
0
W
Thanatos
11,469
1,147
34
3
3
220,063
0
L
Ymir
9,693
969
32
3
1
200,820
0
L
Nemesis
9,689
969
16
2
1
211,315
0
W
He Bo
11,377
1,138
40
4
2
171,147
2
L
Vamana
8,710
871
8
1
1
199,733
0
L
Aphrodite
9,059
906
69
7
2
211,781
1
W
Artio
10,768
1,077
9
1
0
217,030
4
W
Nox
10,719
1,072
45
5
2
200,440
4
W
Achilles
11,292
1,129
19
2
0
226,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role