Player Matchup

Fenrir
Fenrir
E Slayy E
Fenrir
Level 26
God Stats
19W - 15L
1,551 SR
Queue Stats
546W - 490L
1,536 Elo+
Solo
Nemesis
Nemesis
Johncarwie3
Nemesis
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
24W - 25L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
TendingSpark13
Aphrodite
Level 29
God Stats
1W - 1L
1,479 SR
Queue Stats
35W - 27L
1,598 Elo+
Solo
Danzaburou
Danzaburou
The_Landacre
Danzaburou
Level 28
God Stats
63W - 47L
1,649 SR
Queue Stats
102W - 89L
1,530 Elo+
Solo
Bellona
Bellona
Wolverine865
Bellona
Level 15
God Stats
4W - 3L
1,523 SR
Queue Stats
25W - 33L
1,513 Elo+
Party 2
Team Averages
Level 22
1,540 SR
1,542 Elo+

VS

Team Averages
Level 19
1,514 SR
1,516 Elo+
Cerberus
Cerberus
ARSANCED
Cerberus
Level 6
God Stats
32W - 26L
1,246 SR
Queue Stats
325W - 353L
1,380 Elo+
Solo
Ra
Ra
ONI4212-HD
Ra
Level 15
God Stats
8W - 5L
1,768 SR
Queue Stats
117W - 120L
1,574 Elo+
Party 1
Poseidon
Poseidon
QuotedRegent8
Poseidon
Level 26
God Stats
2W - 3L
1,302 SR
Queue Stats
60W - 51L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Tai-Gi-Tu
Sun Wukong
Level 18
God Stats
3W - 3L
1,560 SR
Queue Stats
119W - 125L
1,521 Elo+
Party 1
Medusa
Medusa
spoodleynoodle
Medusa
Level 28
God Stats
14W - 16L
1,693 SR
Queue Stats
109W - 110L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E Slayy E
Fenrir
17
7 / 4 / 5
11,395
456
10,583
16,566
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Johncarwie3
Nemesis
20
11 / 1 / 4
13,264
531
15,544
19,602
10,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TendingSpark13
Aphrodite
18
5 / 2 / 13
12,303
492
17,456
19,642
11,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
The_Landacre
Danzaburou
18
3 / 2 / 6
11,852
474
11,758
16,613
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Wolverine865
Bellona
16
1 / 7 / 3
9,713
389
7,778
20,284
15,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARSANCED
Cerberus
12
0 / 10 / 8
8,433
337
7,673
23,420
19,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 3 / 8
12,143
486
10,847
11,501
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
QuotedRegent8
Poseidon
17
1 / 7 / 5
11,139
446
14,269
17,441
6,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Tai-Gi-Tu
Sun Wukong
17
12 / 3 / 1
11,330
453
16,702
19,506
22,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 3
8,169
327
5,148
10,279
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
27
Kills
15
16
Deaths
27
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARSANCED
Cerberus
0
10
8
0.4
W
Fenrir
E Slayy E
Fenrir
7
4
5
2.38
W
Nemesis
Johncarwie3
Nemesis
11
1
4
13
L
2
3
8
2
L
Poseidon
QuotedRegent8
Poseidon
1
7
5
0.5
L
Sun Wukong
Tai-Gi-Tu
Sun Wukong
12
3
1
4.17
W
Aphrodite
TendingSpark13
Aphrodite
5
2
13
5.75
W
Danzaburou
The_Landacre
Danzaburou
3
2
6
3
W
Bellona
Wolverine865
Bellona
1
7
3
0.36
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,119
Damage
54,639
92,707
Taken
82,147
52,069
Mitigated
56,131
40,818
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARSANCED
Cerberus
7,673
860
0
5,692
23,420
19,360
0
5,464
17,956
31,344
0
W
Fenrir
E Slayy E
Fenrir
10,583
3,336
0
1,653
16,566
6,420
620
5,858
10,251
0
43,201
W
Nemesis
Johncarwie3
Nemesis
15,544
6,096
0
3,162
19,602
10,534
3,188
5,788
13,400
0
84,713
L
10,847
219
5,075
3,119
11,501
4,465
105
2,521
8,980
99,958
0
L
Poseidon
QuotedRegent8
Poseidon
14,269
1,327
0
1,729
17,441
6,052
122
2,659
14,782
85,528
0
L
Sun Wukong
Tai-Gi-Tu
Sun Wukong
16,702
2,644
0
2,571
19,506
22,959
70
5,248
14,258
0
43,588
W
Aphrodite
TendingSpark13
Aphrodite
17,456
550
10,556
12,762
19,642
11,053
2,026
7,144
12,112
64,412
0
W
Danzaburou
The_Landacre
Danzaburou
11,758
3,997
251
8,414
16,613
8,527
3,112
4,762
11,674
0
84,215
W
Bellona
Wolverine865
Bellona
7,778
1,595
1,015
3,005
20,284
15,535
1,289
7,887
11,530
8,160
38,767
L
5,148
1,747
0
1,851
10,279
3,295
235
2,934
7,345
0
35,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,527
Gold Earned
51,214
499
Minions Killed
540
0
Camps Cleared
0
2,426,733
Distance Traveled
2,130,064
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,433
337
69
3
0
379,351
0
W
Fenrir
11,395
456
80
3
0
565,628
1
W
Nemesis
13,264
531
134
5
0
530,372
0
L
Ra
12,143
486
208
8
0
499,915
0
L
Poseidon
11,139
446
149
6
0
448,102
4
L
Sun Wukong
11,330
453
59
2
0
526,983
0
W
Aphrodite
12,303
492
93
4
0
494,675
5
W
Danzaburou
11,852
474
115
5
0
446,807
6
W
Bellona
9,713
389
77
3
0
389,251
0
L
Medusa
8,169
327
55
2
0
275,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role