Player Matchup

Thor
Thor
Javofunko
Thor
Level 22
God Stats
17W - 31L
1,356 SR
Queue Stats
38W - 74L
1,221 Elo+
Party 2
Zeus
Zeus
King Krush2014
Zeus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 270L
1,349 Elo+
Party 1
Neith
Neith
UnluckyStorm0
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 281L
1,628 Elo+
Party 1
Ao Kuang
Ao Kuang
drtyhgbv
Ao Kuang
Level 22
God Stats
3W - 5L
1,471 SR
Queue Stats
54W - 84L
1,197 Elo+
Solo
Bakasura
Bakasura
xeSköll
Bakasura
Level 24
God Stats
4W - 11L
1,288 SR
Queue Stats
22W - 43L
1,232 Elo+
Party 2
Team Averages
Level 18
1,423 SR
1,325 Elo+

VS

Team Averages
Level 21
1,564 SR
1,321 Elo+
Izanami
Izanami
ColtNinja21
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,326 Elo+
Solo
Nemesis
Nemesis
EpicAlbatrozz
Nemesis
Level 27
God Stats
40W - 27L
1,528 SR
Queue Stats
411W - 429L
1,296 Elo+
Solo
Olorun
Olorun
HI IAM KOBE
Olorun
Level 22
God Stats
13W - 5L
1,696 SR
Queue Stats
55W - 46L
1,314 Elo+
Solo
Tiamat
Tiamat
You_know_999wrld
Tiamat
Level 18
God Stats
3W - 0L
1,681 SR
Queue Stats
7W - 7L
1,271 Elo+
Solo
Odin
Odin
suprenzo
Odin
Level 29
God Stats
9W - 13L
1,413 SR
Queue Stats
90W - 95L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 7 / 1
6,936
408
2,687
11,424
3,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 11 / 3
7,771
457
9,384
10,869
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 4
9,043
532
9,333
12,672
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
drtyhgbv
Ao Kuang
10
2 / 7 / 1
6,917
407
4,661
11,772
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xeSköll
Bakasura
13
4 / 7 / 1
8,786
517
6,515
14,579
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColtNinja21
Izanami
16
10 / 3 / 2
11,047
650
10,843
12,289
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
12 / 1 / 5
11,882
699
10,410
12,173
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
10 / 2 / 9
10,588
623
9,624
12,021
4,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 6
8,998
529
6,730
11,907
7,925
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
15
3 / 1 / 7
10,181
599
6,451
9,824
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
12
Kills
39
40
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
ColtNinja21
Izanami
10
3
2
3.67
W
Nemesis
12
1
5
14.5
W
Olorun
10
2
9
7.25
L
Thor
1
7
1
0.21
L
3
11
3
0.41
L
2
8
4
0.5
W
4
5
6
1.4
L
Ao Kuang
drtyhgbv
Ao Kuang
2
7
1
0.36
W
Odin
3
1
7
6.5
L
Bakasura
xeSköll
Bakasura
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
44,058
61,316
Taken
58,214
24,064
Mitigated
26,354
12,452
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ColtNinja21
Izanami
10,843
8,813
0
4,649
12,289
4,945
4,553
2,242
10,047
0
61,508
W
Nemesis
10,410
4,734
0
6,103
12,173
4,943
1,594
381
11,642
0
80,765
W
Olorun
9,624
3,671
2,745
6,381
12,021
4,735
1,847
3,554
8,427
53,411
0
L
Thor
2,687
992
0
2,852
11,424
3,606
0
2,272
9,152
0
19,656
L
9,384
3,437
0
1,636
10,869
3,699
0
7,254
3,615
26,461
0
L
9,333
4,985
0
3,292
12,672
4,266
848
1,827
10,845
0
43,672
W
6,730
1,465
0
1,120
11,907
7,925
393
5,523
6,331
27,700
0
L
Ao Kuang
drtyhgbv
Ao Kuang
4,661
1,218
0
2,287
11,772
3,610
0
2,701
9,071
19,626
0
W
Odin
6,451
2,706
0
2,377
9,824
3,806
2,018
2,345
7,459
0
51,894
L
Bakasura
xeSköll
Bakasura
6,515
4,589
0
2,385
14,579
8,883
0
2,300
12,279
0
45,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
52,696
271
Minions Killed
482
0
Camps Cleared
0
1,337,599
Distance Traveled
1,562,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,047
650
118
7
0
285,382
0
W
Nemesis
11,882
699
126
7
0
372,988
1
W
Olorun
10,588
623
94
6
0
304,923
0
L
Thor
6,936
408
39
2
0
274,853
0
L
Zeus
7,771
457
37
2
0
226,888
0
L
Neith
9,043
532
74
4
0
263,019
1
W
Tiamat
8,998
529
42
2
0
273,820
0
L
Ao Kuang
6,917
407
25
1
0
244,897
1
W
Odin
10,181
599
102
6
0
325,644
3
L
Bakasura
8,786
517
96
6
0
327,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role